Latest Reviews

Go to page:
0 << < 9981 9982 9983 9984 9985 9986 9987 9988 9989 9990 > >> 11114
Sp1ritulogical
For: I wanna kill the DARK CORE
Tagged as: Trap
[0] Likes
Rating: 0.8 8       Difficulty: 35 35
Nov 9, 2016
iraqlobster01
For: I wanna be the Humantic
When I first lied eyes on the notorious UFO Miku boss, I knew I had to get my hands on this game. After playing through and clearing it, I was happy with this being my first Leehe game, yet I still had some very pressing issues pertaining to the bosses. Overall though, very nice game.

Platforming:

Very short stages with various gimmicks integrated within the stages. The first stage contains normal guy platforming replacing spikes with fireballs. At first, it wasn't too bad to play; it really wasn't anything special. With the introduction of the keep moving gimmick, it definitely felt much funner to play. Although you could argue it might seem tedious, it's definitely something unique and I appreciate that from Leehe. The second stage took a puzzling turn and focused more on platforming puzzles. Without a video, I anticipated taking around 1-2 hours on this area, but eventually I debunked each screen and landed upon the final stage. Simple platforming that was very nice to play. Only wish that final stage was longer, felt it was cut off.

Avoidance/Bosses:

The strength and weakness of this game. The first boss is Bowser Jr. who you must defeat while continuously moving through various attacks. Once you get past the pattern, the RNG isn't that bad. Overall, decent boss, very easy. The second boss, the Lonely UFO, was very tedious to beat as the splitting mechanic plus strange curving seen in many Leehe games increased the difficulty and made the boss very annoying in general. Had to do it twice because I walked into the Miku portal without saving after first clear >:(

Yet the spotlight of this game has to be the infamous UFO Miku boss, my main motivation for playing this game. After playing, I had to say I was very torn on whether I liked this boss. The music is fantastic (Lonely UFO is song name), yet that's arguably the only good thing about the boss; a majority of the attacks were very difficult to constantly read. What I did appreciate though was how disguised some of the attacks were; what seemed like RNG was actually pattern, and that lessened how much of a grind the boss might of been. Dying to final rng twice was very annoying, especially with how tedious doing the apple bursting was (it was really fast, extremely precise, and off beat with the music, which I believe is fixed in Z3). The bouncing was also very annoying, since it is extremely difficult to read. Nonetheless, I had fun with this boss, but that doesn't excuse the questionable design choices as it pertains to attacks.

(Also keep in mind most complaints are a result of my experience, or lack thereof, but the main issue is how difficult some attacks were to read as well as questionable design choices for some attacks)

Aesthetics

Looked nice. Music was top tier. Avoidances looked decent, but obviously Miku was the star of the show. Platforming/avoidance played well and was very pretty and pleasing overall.

Overall rating:

Overall, this game is a good challenge for those looking for a unique avoidance to play. The platforming is nice to play through, and if you can excuse the first and second boss, the Miku is a great test for aspiring and veteran avoidance players. Would recommend.

Rating:7.2/10
Difficulty:72/100

Read More

[5] Likes
Rating: 7.2 72       Difficulty: 72 72
Nov 9, 2016
brighturan
For: I wanna gensoukyo
[0] Likes
Rating: 5.9 59       Difficulty: 45 45
Nov 9, 2016
Sp1ritulogical
For: I wanna gensoukyo
[0] Likes
Rating: 5.5 55       Difficulty: 50 50
Nov 9, 2016
fan23131
For: I wanna clear the Easy Miku
what a fucking shitty game

Read More

[1] Like
Rating: N/A       Difficulty: N/A
Nov 8, 2016
kurath
For: I wanna gensoukyo
Decent needle, about 10 screens. Aesthetically its as bland as can be as visible in the screenshots, but that's not a real problem for a needle game. Gameplay wise, it frequently bounces between oddly precise jumps and totally free, which feels a little weird. Biggest problem for me was the gross misuse of save blockers, where they served literally no purpose but to inconvenience the player by making them walk through blank space without even being needed at all because blocks would stop save abuse.

Read More

Tagged as: Needle Short
[0] Likes
Rating: 5.5 55       Difficulty: 43 43
Nov 8, 2016
kurath
For: I wanna visualize the Needle
Its a competent needle game for sure. Difficulty curve is a bit all over the place, bt its never so drastic that its upsetting. There's definitely a couple of jumps that feel like they kept coming up but overall it was enjoyable. Aesthetically, it really went back and forth too, but I particularly liked the ambiance of the stage with the small rooms.

Read More

Tagged as: Needle
[0] Likes
Rating: 7.0 70       Difficulty: 50 50
Nov 8, 2016
Mako
For: I wanna record my Jumps
Everything is perfect

Read More

[0] Likes
Rating: 10.0 100       Difficulty: 0 0
Nov 8, 2016
captainpolarbear
For: I wanna reach Heaven
One of he best games I have played. The needle goes really well with the gimmicks and every stage feels different. I stupidly passed some of the secrets but the game is so fun I want to go back and play it all again to get them!

Read More

[0] Likes
Rating: 9.6 96       Difficulty: 65 65
Nov 8, 2016
captainpolarbear
For: I wanna be the Incremental Game
I really hope future games use this one as an example. Everything is custom,, the gameplay feels so unique even for a straight up needle game without any gimmicks, and is MORE impressive considering the entire game is on a 32px grid from start to finish. The production value of incremental is incredible. The music is incredible and I love how it changes when you die (they made all the music on their own is what I read), the graphics are incredible and I can choose which I want to keep so the game looks like how I want it to, gameplay is incredible (and I played on easy medium and hard to see the changes and I still have insane to go) and the death effect where the kid splits in half on the spike is incredible (and so is the sound when you fall off the bottom, was laughing the first time I heard that.) Difficulty rating is based on hard which they say is the recommended difficulty. Will update when I finish insane. This is for version 1.14

Because you can play every main level on any difficulty you want, I would recommend this game to players of any skill level, and I love how if you didn't play a single fan game before, this is a perfect beginner game for you, and you can immediately get better by replaying a level on medium, then hard, all rewarding you for doing it!

Read More

[5] Likes
Rating: 10.0 100       Difficulty: 60 60
Nov 8, 2016
Go to page:
0 << < 9981 9982 9983 9984 9985 9986 9987 9988 9989 9990 > >> 11114