7 Reviews:
kurath
Pretty neat, really long adventure game with an explorable map. You're trying to find 48 different items (one per room in pretty much every room). Lots of gimmick rooms with interesting mechanics, but also a lot of questionable stuff. A -lot- of items just in fake walls or invisible trigger chasing.
Production wise, its old and out of date - restarting music, a lot of default tilesets (though they're short lived and mixed in with a ton of other ones) so that bit never gets too tiresome.
Platforming wise, tons of variety - mixing up doing gimmick rooms with secret hunting usually is interesting though sometimes confusing (and the game includes textfiles in japanese for hints if needed). The map definitely helps, without that it'd be a truly rough time (M to activate since its only detailed in the textfiles). There's some puzzles, some cycle stuff, traps, needle and so on.
Boss-wise, there's a few and they're in random chambers, so they are somewhat unpredictable which is neat. They're usually short and simple outside of the final boss which is a fairly long avoidance (I didn't actually beat it, 2 minutes of free intro into a one minute long final was just not that interesting, but not beating a final boss doesn't bother me so much).
Overall, its rough, very rough at times, but the variety and exploration is pretty interesting. If you don't mind beating games (since finding all the items is pretty tough), its fun to just run around in for a while.
Production wise, its old and out of date - restarting music, a lot of default tilesets (though they're short lived and mixed in with a ton of other ones) so that bit never gets too tiresome.
Platforming wise, tons of variety - mixing up doing gimmick rooms with secret hunting usually is interesting though sometimes confusing (and the game includes textfiles in japanese for hints if needed). The map definitely helps, without that it'd be a truly rough time (M to activate since its only detailed in the textfiles). There's some puzzles, some cycle stuff, traps, needle and so on.
Boss-wise, there's a few and they're in random chambers, so they are somewhat unpredictable which is neat. They're usually short and simple outside of the final boss which is a fairly long avoidance (I didn't actually beat it, 2 minutes of free intro into a one minute long final was just not that interesting, but not beating a final boss doesn't bother me so much).
Overall, its rough, very rough at times, but the variety and exploration is pretty interesting. If you don't mind beating games (since finding all the items is pretty tough), its fun to just run around in for a while.
Tagged as: Adventure
[2] Likes
Rating: 6.7 67
Difficulty: 60 60
Jun 20, 2021
PlutoTheThing
Interesting enough game, the premise is that every screen is very different from the last, and usually contains a secret item which can unlock the final boss. It's certainly cool, and there's a lot of fun variety here. It makes the game fun to play as you just get to experience a lot of different stuff in a short amount of time. Some of the secrets are ridiculous so a guide is definitely recommended. The game has a weak spot in the form of the final boss, which is free for the first 2/3rds and then the final attack is really long and tricky. Besides that though, it's a good time!
[0] Likes
Rating: 7.5 75
Difficulty: 51 51
Jun 24, 2023
Paragus
Game is a giant maze of screens where you have to find hidden items inside fake walls and such. The idea is clever, but the production is meh as it's an older fangame.
[0] Likes
Rating: 5.0 50
Difficulty: 45 45
Mar 9, 2015