46 Reviews:
yangshuoen
I enjoy this game very much
我非常享受這個遊戲
[0] Likes
我非常享受這個遊戲
Rating: 9.0 90
Difficulty: 45 45
Feb 6, 2023
CeleCele
This is a pretty good game for the most part.
It has a lot of good/interesting gimmicks. Not all of them are a hit but besides one they were great. The only one that i hated was the icy floor part, since it had a lot "standing at the edge of the block so you dont bonk" jumps. Especially one save gave me a lot of annoyance, since its full of them.
The bosses are all decent. They tend to have a lot of hp and iframes luckily most of those are in the boss rush. The final boss was enjoyable and didn't really have that problem fortunately.
While this game feels a bit dated. It still is pretty good.
[0] Likes
It has a lot of good/interesting gimmicks. Not all of them are a hit but besides one they were great. The only one that i hated was the icy floor part, since it had a lot "standing at the edge of the block so you dont bonk" jumps. Especially one save gave me a lot of annoyance, since its full of them.
The bosses are all decent. They tend to have a lot of hp and iframes luckily most of those are in the boss rush. The final boss was enjoyable and didn't really have that problem fortunately.
While this game feels a bit dated. It still is pretty good.
Rating: 7.0 70
Difficulty: 43 43
Sep 26, 2019
shign
Very average game overall.
Crysis makes me think of diverse because it starts with a bad and generic trap area but hide some variety underneath. The main difference with diverse is that this game does mostly things wrong.
After the shitty entrance, there is a gravity beams area which is good and at the end a boss randomly chosen between 3. Then there is a lava area which is not bad but nor good tho, same for the next b/w area. And then comes the icy area. I HATE ice, it's the most stupid, frustrating and uninteresting gimmick I have seen. After there is a decent cave story area and then comes the boss rush. A 15 boss boss rush. Probably one of the best part of the game because even if most of them wasn't espacially well-made or anything, the game doesn't force you to fight all of them but instead you have to kill a certain amount (I don't remember how much exactly, probably around half) so you can just fight the one you like. The final area is a long VVVVVV stage and easily the worst I have seen in a fangame, mainly because that's not how physics work in the original game. The final boss could have been quite good but is ruined by 2 things: he can do the same attack in a row and that's really annoying when this dude decides to spam the ball attack; and the fact that the more you deal damage to him, the less is the time between two attacks. At the end there is a thousand projectiles on the screen and that's ridiculous when you combine it with the first drawback.
Also, I don't know why but there is a huge death count on every single screen.
Finally, the restart button doesn't work while you are alive and that's really annoying and a waste of time when you have to wait for being killed.
I'm not saying that the game is truly bad, but I think its really overrated.
[0] Likes
Crysis makes me think of diverse because it starts with a bad and generic trap area but hide some variety underneath. The main difference with diverse is that this game does mostly things wrong.
After the shitty entrance, there is a gravity beams area which is good and at the end a boss randomly chosen between 3. Then there is a lava area which is not bad but nor good tho, same for the next b/w area. And then comes the icy area. I HATE ice, it's the most stupid, frustrating and uninteresting gimmick I have seen. After there is a decent cave story area and then comes the boss rush. A 15 boss boss rush. Probably one of the best part of the game because even if most of them wasn't espacially well-made or anything, the game doesn't force you to fight all of them but instead you have to kill a certain amount (I don't remember how much exactly, probably around half) so you can just fight the one you like. The final area is a long VVVVVV stage and easily the worst I have seen in a fangame, mainly because that's not how physics work in the original game. The final boss could have been quite good but is ruined by 2 things: he can do the same attack in a row and that's really annoying when this dude decides to spam the ball attack; and the fact that the more you deal damage to him, the less is the time between two attacks. At the end there is a thousand projectiles on the screen and that's ridiculous when you combine it with the first drawback.
Also, I don't know why but there is a huge death count on every single screen.
Finally, the restart button doesn't work while you are alive and that's really annoying and a waste of time when you have to wait for being killed.
I'm not saying that the game is truly bad, but I think its really overrated.
Rating: 5.0 50
Difficulty: 45 45
Sep 19, 2019
kurath
A really good adventure game with a lot of content and variety.
It looks and plays well, with a lot of interesting stages that mix it up consistently and definitely still holds up against a lot of modern fangames.
The deathcount thing is kind of annoyingly large and ever present, but outside of that, the only other complaint I really had was with some of the bosses. However, one of the great things about this game is that many segments have options and alternate paths, including with many of the boss segments meaning that you can avoid the ones you don't like or struggle with, which I think makes it a great beginner fangame that's rarely talked about in the conversation.
The final boss I'd say is a bit of a step up from much of the game and has some serious flaws, but is not so out of place that it ruins the process. Outside of that, though, there's a ton of cool, fair challenges, enough traps to be interesting and lots of aesthetic and gameplay changeups to keep the game fun.
Definitely recommended, especially to newer players who want a more sizable adventure style game with a bit of bite compared to many of the common suggestions, or to anyone who likes variety adventure games in general and aren't looking for anything to really beat them up.
[0] Likes
It looks and plays well, with a lot of interesting stages that mix it up consistently and definitely still holds up against a lot of modern fangames.
The deathcount thing is kind of annoyingly large and ever present, but outside of that, the only other complaint I really had was with some of the bosses. However, one of the great things about this game is that many segments have options and alternate paths, including with many of the boss segments meaning that you can avoid the ones you don't like or struggle with, which I think makes it a great beginner fangame that's rarely talked about in the conversation.
The final boss I'd say is a bit of a step up from much of the game and has some serious flaws, but is not so out of place that it ruins the process. Outside of that, though, there's a ton of cool, fair challenges, enough traps to be interesting and lots of aesthetic and gameplay changeups to keep the game fun.
Definitely recommended, especially to newer players who want a more sizable adventure style game with a bit of bite compared to many of the common suggestions, or to anyone who likes variety adventure games in general and aren't looking for anything to really beat them up.
Rating: 8.3 83
Difficulty: 45 45
Aug 14, 2019