I wanna be the Promin

Creator: つたしん

Average Rating
7.9 / 10
Average Difficulty
57.2 / 100
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Adventure (4) Avoidance (4) Trap (3) Gimmick (2) Medley (1)


  • by Xplayerlol
  • by Anonymous
  • by Xplayerlol
  • by Xplayerlol

13 Reviews:

Very fun and good-looking fangame that I started playing a couple months ago. There are 3 stages: The first one is simple platforming, but very well-made and quite tricky at some points. The second stage is RPG-like, with a random battle system. I don't really remember too much about it, but it's nice for the most part. The third stage is a medley stage. The screens are taken from old fangames, such as Lovetrap and GB, but the taken screens are more-or-less good.
The main reason for me to like this game is the last boss. While all the bosses are well-made, the two first ones are way too RNG-heavy. The avoidance is mostly pattern, which is a relief, since you know that at least you won't get walled. There's RNG too, don't worry. All the attacks are well-made, and some are quite original. I also love the music. It's a hard, but fun and fair fight.
I really like this game. It's cute, and it's good. Would recommend.

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Tagged as: Adventure Avoidance Trap Gimmick Medley
[1] Like
Rating: 8.5 85       Difficulty: 61 61
Jul 26, 2015

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Tagged as: Adventure Avoidance Trap
[0] Likes
Rating: 7.6 76       Difficulty: 68 68
Jan 18, 2019
First boss made me shelve the game. its fucking bad. Maybe it gets better later, but what I saw wasn't that good.

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Rating: 4.8 48       Difficulty: 58 58
Sep 12, 2018
Promin is a neat little adventure game where the main strength lies in the ending avoidance (and was the primary reason I played this to begin with). Unfortunately the other parts didn't hit the spot as much as I'd have liked.

The game features three stages and three bosses (2 normal bosses and an avoidance). The first stage is a mixture of needle and some traps, with a sprinkle of moving gimmicks here and there. It's okay, and it was pleasant to romp through the majority of it. This is followed by a boss with a weird resolution change and questionable RNG, which didn't really get frustrating but honestly wasn't a whole lot of fun for me. Some of the attacks didn't feel telegraphed very well and it was hard to tell what attack she was going to do next, which gave me mild flashbacks to RZ's final boss other than the fact this boss doesn't just teleport around.

The second stage is an RPG world where you move around on an overworld-esque screen of a dungeon area. The visuals here are kind of dull and there's nothing really going on until you find a random encounter. These were actually kind of neat, and had some fun little fights involved. The boss of the area felt more fun than the first stage, but I still wasn't too fond of a couple of the attacks and felt like it had a tiny bit too much health.

The final stage is a mixture of some old fangame screens such as the original I Wanna be the Guy, GB and Lovetrap. I found this stage to be okay, but some saves seemed to have been removed from their original counterparts which I can't really agree with as this just made it feel longer and more drawn out. Finally though is the Rin avoidance which is where the charm of the game lies. It's a fun mostly pattern avoidance with sprinkles of RNG here and there. It felt fairly lenient and had some fun attacks which synced to the music nicely, and the visuals were comfy and neat. Definitely the highlight of the game.

Promin is worth playing for the avoidance and whilst I wasn't as keen on the rest of the content, I'd still say it's worth your time if you're interested in the finale.

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Tagged as: Adventure Avoidance
[0] Likes
Rating: 5.9 59       Difficulty: 52 52
Feb 20, 2018
Really cool game with fun stages and bosses. The rpg stage glitched out for me so I couldn't keep playing. I love the visuals and design! The rin boss is kawaii!

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Rating: 9.8 98       Difficulty: 70 70
Nov 6, 2017