I wanna be the Shiny spark!!

Creator: eden

Average Rating
4.2 / 10
Average Difficulty
61.7 / 100
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Tags:

Adventure (6) Needle (2) Avoidance (5) Trap (5) Gimmick (4) Boss (3) Special (1) Puzzle (3) Secret (1) Miki_Hoshii (1) BossRush (1) Extra (1)

Screenshots

  • by Xplayerlol
  • by Xplayerlol
  • by Cutie
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by Xplayerlol
  • by Cutie
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by Cutie

16 Reviews:

BloggerOP
Rating based on hard mode 100%. Normal clear on medium mode would be 3.5 / 62.

Some info before I start the review:
To access extra, you need to collect 9 items. One of them requires you to speedrun the game in 1:40:00 on hard mode. You can collect other items after getting the speedrun one.
On hard mode, changes are made in only the number of saves just like other fangames. You can practice hard mode with medium mode. Zako mode changes the gameplay and makes the zako saves.
On the Legend of Mana stage, the hint means the minute of the current time. For example, if the hint is HH:05, the time has to be 7:05 pm, 8:05 pm, and so on.

reason I played : K2 challenge + curious about 100%
intro : boring but nostalgic, anticlimactic music change, only good visual in the game
difficulty select screen : fuck nekoron water, have to do a lowjump in it (t-bone)
main hub : fucking atrocious error which I think eden didn't care to fix it, instead of fucking fixing it like every other normal creators, go back to title and the save to prevent it, otherwise cool concept
iraira bo stage : good rhythm, no save at the start which is cursed, annoying and meaningless, awkward small paths with shitty fast hspeed, fuck you time waste section
hoshii miki : only 4 attack sections basically, so fucking lame, bit unbalanced RNG in the start, green RNG generator's position with Miki being 15, 2.5 minute narration which dying to it is basically impossible, overall so fucking boring oh my lord, braindead boss, idiotic boss, atrocious boss
legend of mana stage : TRASH maze, there's no point since everyone will manually change their time, fucking cursed maps, fucking unfun, one of the worst stages
statue : garbage boss, don't know how it works, what's the point anyways, sleepy music, fucking boring and unfun, one of the worst bosses
yoshi stage : cool concept, but my guy doesn't know how to implement it, invisible block maze shits, braindead 30 second waiting, fucking goat shit stage
yoshi : fucking boring, waiting for yoshi to come, great, aimed egg makes it more annoying, red eggs are a bitch, luck based, fuck you, trash garbage, buffalo shit
mario stage : mediocre
smithy : FUCK, two fucking luck based attacks, FUCK
beatmania stage : fucking braindead, luck based, trash-ish but okay-ish
miracle moon : mediocre, boring, annoying to die
lovetrap stage : mostly fine, some annoying traps, fuck nekoron water
fruit : fucking boring
last 2 maps : exists
boss rush : you made 6 FUCKING BORING UNFUN SHITS and make me beat them again? what the fuck were they thinking?
pokemon : best boss in the game, fuck water gun and ice beam, don't fucking heal you bitch, confusion is impossible
ending : long as fuck
speedrun item : fucking BRAINDEAD, make better games if you wanna put speedrun in your game
hub item : long as fuck
mario item : don't like it, shitty visual challenge maze, trash
lovetrap item : cool
beatmania item : hippo shit
yoshi item : shit^2, entrace is so fucking cursed, asshole
iraira bo item : cursed^2, less asshole than yoshi item
legend of mana item : took 3h, doesn't make any sense just fucking trash design
last item : fine-ish
ex yoshi stage : best stage in the game, fun
ex yoshi : luck^3, utter garbage, one of the worst gaming experience, idiotic design, took 3h
ex mario stage : fine stage
ex smithy : actually a not bad concept, but the original boss is terrible, therefore terrible^2
ex iraira bo stage : adding nekoron water is a fucking great idea, my fucker thinks that a great buff, actually insane, fuck nekoron water, fuck this game
ex hoshii miki : FUCKING GARBAGE BOSS, WHAT IF THE NARRATION IS ACTUALLY HARD, WHAT THE FUCK WERE YOU THINKING, IT'S LONGER AS WELL, FUCK YOU
ex lovetrap stage : okay buff
ex fruit : fucking boring and hard, becomes actual trash
ex legend of mana stage : not fun at all, trash idea, terrible design, bird shit
ex statue : Fucking WORST BOSS Fucking Trashfuck this shit so fucking boring and annoying, it's so boring that I went to sleep in the middle of playing this, FUCk you
ex beatmania : okay stage
ex miracle moon : hardest ex boss, took 4h, boring again, second half is harder, annoying, last trap is evil, fucking hell, fuck you
deathless boss rush : took 23h. how about beating 6 FUCKING UNFUN BOSSES AND DOING THEM IN ONE LIFE???????????????????????????????????????????????????????????? ok the concept is fine honestly, but the bosses are just so awful, what's worse is you have to do pokemon for the last one and it's buffed, it actually makes this so much harder and luck based, makes me hate the creator, I was saying it's unfun every minute, unbearable, atrocious, trash garbage, steaming pile of goat shit
ex ending : don't care
my time : wasted
this game : worst
very hard mode : your mother

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Tagged as: Secret Extra
[7] Likes
Rating: 1.1 11       Difficulty: 85 85
Aug 17, 2024
Wolsk
Rating is based on medium difficulty because "zako mode" is essentially the "baby mode" since it doesn't let you access extra content. I'd assume medium is the intended difficulty.

Decently hard and very bad. The "K2 section" is somehow the worst part of the game in terms of required content with awful puzzles and unfun platforming. Don't play it.

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Tagged as: Adventure Needle Trap Gimmick Special Puzzle BossRush
[2] Likes
Rating: 4.3 43       Difficulty: 65 65
Aug 29, 2020
SUDALV
оценка для сложности ZAKO, другие не смотрел.

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[2] Likes
Rating: 6.0 60       Difficulty: N/A
Apr 30, 2019
DerpyHoovesIWBTG
Rating based on Zako mode.

I don't hate it as much as others do. It's an fairly old adventure that I'm uncertain that it has aged well or not. I really liked the idea of the hub, though the Error save at the start forcing you to restart your game when you die just sucks and shouldn't be implemented at all. As for the bosses, the only one that was kinda tedious were the Yoshi boss and maybe the final boss. The boss rush thing should not be a thing here since nothing has been changed since the past so you have to do them all again, even the stupid ones.

I'd say give it a go.

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Tagged as: Adventure Avoidance Trap Gimmick Boss Puzzle
[2] Likes
Rating: 6.2 62       Difficulty: 55 55
Feb 9, 2019
just_another_Guy
Game is meant to be played on hard mode. Gimmicks and level design are bad, but the more I play it, the more I enjoy it for some reason. Difficulty rating based on hard mode with the extra stage.

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Tagged as: Adventure
[1] Like
Rating: 6.5 65       Difficulty: 93 93
Sep 13, 2015