8 Reviews:
GaspacoZanis
This review has spoilers regarding game's content.
The rating and difficulty are given, based on true end. However, if I had to rate normal clear, then I would give 31 difficulty and 5.8 rating.
First of all, this is 2012 game, that I am pretty sure was made for some Creator Contest or Tournament with Christmas theme back in 2012, hence why this game has mention of 'unlimited version', which I am pretty is just referencing to this game being publicly released. As for the differences, if I understood correctly then the presence of endings is the difference, but the contents are basically the same, or I suppose so.
The game itself is pretty short, consisting from 2 stages filled with very different traps. You also see a lot of civilians, that are having kid-like sprites. You have option to kill them, and in some cases it will make gameplay easier. In others, you will get special traps.
Traps are very simple, just like the gameplay itself, accompanied by 'All I Want For Christmas Is You'. However, I did like the unique idea of Stage 1 consisting from 2 parts - 1st outside and 2nd one inside in the mall. It did have really interesting concept. Stage 2 is very short, having some more traps to learn.
Then you have a short boss-fight, that has some tricky attacks, but it is pretty straight-forward.
Now, if you have killed any civilians, your 'Riaju' counter will rise up, and if so, then you will get 'Normal clear' and you will see the final count.
However, if you do not kill anyone, then the game will actually proceed, and you will get a true final boss of the game - avoidance of Christmas Taisa.
This is the hardest part of the game, and you won't get any clear screens if you chose to go to the 'True end', so choose wisely. Although I will say that this was the best part of the game.
Sure, this avoidance is still simple enough. But I did feel the creativity and personality in this 2012 avoidance. Once again, there are some odd choices - deer attack is too dense, some patterns way too free, final attack is literally anti-aiming, so it might confuse, and you have chokable post-finale. However, it did have a lot of really cool ideas. I did like the unusual aiming that requires specific strat ; I liked snowflake attacks, especially the ones that go in different directions when getting to the ground. I enjoyed even such small things as a pattern bouncing attack that changed colour when touching the ground. And even really easy patterns in the 2nd part (namely deer patterns) has something fun in executing them correctly. There is also the curving attack that is really scary, but if you actually just read the red part of it, then it becomes easier and much more fun.
I do not know, I did appreciate this avoidance, and I had fun with it. It is not necessarily the hardest thing I have done, but it is pretty good for an avoidance for intermediate avoidance players.
After you beat Taisa you are greeted with the 'True end'.
Now, this game is surely an old game with restarting music, a bit too simple traps and etc. But, hey, it does have original things in it and it is fun!
It is inoffensive and I had good time playing it on Christmas eve. There is something in it, and I like when people try to make something original, especially if game is this old.
If you enjoy average-difficulty avoidance, then you might wanna try this game out. But if you wanna go for the normal clear, then I think it is still a fun little trap game for some time.
Would recommend.
[0] Likes
The rating and difficulty are given, based on true end. However, if I had to rate normal clear, then I would give 31 difficulty and 5.8 rating.
First of all, this is 2012 game, that I am pretty sure was made for some Creator Contest or Tournament with Christmas theme back in 2012, hence why this game has mention of 'unlimited version', which I am pretty is just referencing to this game being publicly released. As for the differences, if I understood correctly then the presence of endings is the difference, but the contents are basically the same, or I suppose so.
The game itself is pretty short, consisting from 2 stages filled with very different traps. You also see a lot of civilians, that are having kid-like sprites. You have option to kill them, and in some cases it will make gameplay easier. In others, you will get special traps.
Traps are very simple, just like the gameplay itself, accompanied by 'All I Want For Christmas Is You'. However, I did like the unique idea of Stage 1 consisting from 2 parts - 1st outside and 2nd one inside in the mall. It did have really interesting concept. Stage 2 is very short, having some more traps to learn.
Then you have a short boss-fight, that has some tricky attacks, but it is pretty straight-forward.
Now, if you have killed any civilians, your 'Riaju' counter will rise up, and if so, then you will get 'Normal clear' and you will see the final count.
However, if you do not kill anyone, then the game will actually proceed, and you will get a true final boss of the game - avoidance of Christmas Taisa.
This is the hardest part of the game, and you won't get any clear screens if you chose to go to the 'True end', so choose wisely. Although I will say that this was the best part of the game.
Sure, this avoidance is still simple enough. But I did feel the creativity and personality in this 2012 avoidance. Once again, there are some odd choices - deer attack is too dense, some patterns way too free, final attack is literally anti-aiming, so it might confuse, and you have chokable post-finale. However, it did have a lot of really cool ideas. I did like the unusual aiming that requires specific strat ; I liked snowflake attacks, especially the ones that go in different directions when getting to the ground. I enjoyed even such small things as a pattern bouncing attack that changed colour when touching the ground. And even really easy patterns in the 2nd part (namely deer patterns) has something fun in executing them correctly. There is also the curving attack that is really scary, but if you actually just read the red part of it, then it becomes easier and much more fun.
I do not know, I did appreciate this avoidance, and I had fun with it. It is not necessarily the hardest thing I have done, but it is pretty good for an avoidance for intermediate avoidance players.
After you beat Taisa you are greeted with the 'True end'.
Now, this game is surely an old game with restarting music, a bit too simple traps and etc. But, hey, it does have original things in it and it is fun!
It is inoffensive and I had good time playing it on Christmas eve. There is something in it, and I like when people try to make something original, especially if game is this old.
If you enjoy average-difficulty avoidance, then you might wanna try this game out. But if you wanna go for the normal clear, then I think it is still a fun little trap game for some time.
Would recommend.
Rating: 6.5 65
Difficulty: 53 53
Apr 28, 2025
Cutiefruity
I mean hey it made me laugh so there's some points
[0] Likes
Rating: 5.5 55
Difficulty: 10 10
Jul 6, 2021
just_another_Guy
Weird Christmas-themed game. There's some easy platforming in the beginning with some traps thrown in, then there's an easy Santa boss, followed by an avoidance fight, Colonel style. It's mediocre, but playable.
[0] Likes
Rating: 5.0 50
Difficulty: 65 65
Jul 9, 2016