I wanna be the Chair

Creator: Stinkycheeseone890

Average Rating
7.0 / 10
Average Difficulty
55.8 / 100
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Tags:

Adventure (3) Gimmick (2) Boss (3) Classic (1)

Screenshots

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8 Reviews:

ElCochran90
I wouldn't exaggerate as much as the ending credits do (whether if they were sarcasm or not), but this game gave me lots of personal issues with the bosses. Sprites are fine and it is better than your average, underdone fangame done by users bent on flooding the wiki with AIDS, and this being from 2012, it must receive some credit on the production value. Laser stage was fun. That's it. The difficulty curve is a gigantic mess and some jumps are too precise for enjoyment. The second phase of the first boss peaks difficulty too much and it is frustrating to repeat all boss phases again and again when they suck. I only found some inspiration with Donkey Kong, but the final phase has RNG trash that can put you in an inescapable situation more times than one would be willing to accept. Finally, the final boss is boring to repeat several times as the first two phases are very mundane and uneventful, and a bad copy-paste of the most obvious fangame final boss you could imagine.

Not that taking inspiration is bad. Influka also did it with Timemachine 1 but making it with a distinguishable style. Here, the experience is not fun at all, and the title turned out to be false advertisement.

It gets love from hardcore classic lovers, so I am no one to stop recommending it. This is the kind of games Piece loved to make during his initial stages of development, so that's not bad.

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Tagged as: Adventure Gimmick Boss
[0] Likes
Rating: 3.1 31       Difficulty: 65 65
Mar 23, 2020
kurath
A very old adventure game that while it falters in a few places, does tend to hold up reasonably well today.

It feels heavily boshy influenced - though much shorter - in both platforming and boss style. Depending on your opinion of boshy this could be a good or bad thing, though I think it represents a bit of both.

The production is a little all over the place which works out in its favor, giving each stage a sense of identity and charm. The aesthetics are solid and while each stage isn't even recognizable from the last, they all offer their own style.

Platforming wise, its predominantly good. Like Boshy, its a bit of a wild ride. Save difficulty varies wildly from one to the next, but they tend to each offer something unique and interesting though with all the pattern/cycle segments to learn, there are a couple parts where it gets a bit sloppy.

Boss-wise, its a bit more of a mixed bag. Expect to do some mashing and hunt for damage optimization/quicker kill opportunities like you might find in boshy. One of the bosses is kind of a mess and the final boss feels a bit too long and learny with a lot of fast transitions and patterns like you see in older adventure games, though the individual parts are mostly interesting.

Overall, it definitely holds up. I wouldn't say its at the top of the pile (I'd recommend the sequel, Kill the Guy or 8-bit for a similar style over it) but if you're looking for more classic western style adventure games, its definitely worth it.

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Tagged as: Adventure Boss
[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Sep 27, 2019
0q938r
Perfect.

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[0] Likes
Rating: 10.0 100       Difficulty: 53 53
Aug 20, 2019
rodrigoale789
Gimmick:8
Level Desing:9
Fun:6

Calification:7.6

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[0] Likes
Rating: 7.6 76       Difficulty: 50 50
Mar 3, 2016
sonicdv
A rather awesome game despite what the creator says. I would suggest playing through it.

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[0] Likes
Rating: 7.6 76       Difficulty: 68 68
Sep 14, 2015