I wanna be the Sunflower Fairy Kid mode

Creator: xiao_huai

Average Rating
4.7 / 10
Average Difficulty
46.6 / 100
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Tags:

Adventure (4) Trap (4) Gimmick (1) Boss (2) Trigger (1) x_Floor (1) HP (1)

Screenshots

  • by Anonymous

14 Reviews:

mcube_12139
The beginning is common as a 100-floor blow game, and the second part is really bad. Almost all traps are simple, ridiculous and inexplicable. In the high-speed and the bad apple level the traps are especially abundant and bad. I hate these traps. The lucky road in the high-speed level is very meaningless and boring. What's more, in the towers, when I jump and fall, the screen shakes violently, and when I die, the view changes suddenly. I think if the author cut the second half of this game, players will think it greater.

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[0] Likes
Rating: 2.0 20       Difficulty: 40 40
May 28, 2019
jokcho
Savelock near the end of the game (when it already becomes a trap/trigger mess) was really horrible.

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Tagged as: Trap Trigger
[0] Likes
Rating: 3.1 31       Difficulty: N/A
Dec 18, 2018
just_another_Guy
For me, this is an example of a decent fangame brought down by its traps. I'm not saying that basic spike traps are bad (I like Crimson a lot, and that has plenty of those) and I can't say that the creator overdid it with their placement, but by the time I reached the Bad apple world, I grew tired of them. Traps aside, the game's level design is decent, albeit not spectacular, and there are some basic gimmicks thrown in as well for variety's sake. The OSU world in particular was very interesting (that's where the two Cultured screens come from too).

As for the bosses, the first 3 are good, nothing out of the ordinary or groundbreaking, but they were definitely fun and that's what matters for me. The final boss is a tiny bit tedious since every time you hit him, he spawns a cherry and if there are three on the screen, they produce a barrage of apples that's usually very hard to dodge, so you're forced to destroy those cherries before hitting him. Regardless, with a little bit of caution, he's not a big deal. The extra boss was the best one, you are given HP, but the attacks are all hard and require lots of precise timing, the fight itself though is very fair, I could definitely handle it with less HP.

All in all, it's OK as long as you don't mind a lot of spike traps.

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Tagged as: Adventure Gimmick
[0] Likes
Rating: 6.5 65       Difficulty: 45 45
Sep 26, 2015
Spookles
first boss is glitched, nothing hits me

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[0] Likes
Rating: 5.0 50       Difficulty: 40 40
Aug 5, 2015
Alex_under215
[1] Like
Rating: 5.6 56       Difficulty: 46 46
Jan 8, 2018