Creator's Comments:
Gaywizard609 [Creator]
This is pretty much an outdated version of Christmas Deliveries, so if you have played neither of these I'd recommend you go check that out instead. I think most would agree it's just a better experience overall.
However, there is some content in this game that you aren't going to see in Christmas Deliveries, like the first stage, plus there's a lot of unused screens in the other stages as well. This game might be easier too. And shorter, if you like that.
[1] Like
However, there is some content in this game that you aren't going to see in Christmas Deliveries, like the first stage, plus there's a lot of unused screens in the other stages as well. This game might be easier too. And shorter, if you like that.
Rating: N/A
Difficulty: N/A
Feb 6, 2017
26 Reviews:
Nick24
Christmas Deliveries, but why can't I hear boss music.
Tagged as: Adventure
[1] Like
Rating: 6.5 65
Difficulty: 48 48
Sep 8, 2021
Xplayerlol
Kinda fun 5-stage needle where each stage introduces a new, creative gimmick. Good-looking, with nice cutscenes, nice musics and a neat death sound, its main issue is that its stages are way too long and stop bringing anything new to the table after the first few screens, and then it doesn't take many screens for the stage to get stale (Stage 1 being the quickest one to become stale, as the first stage consists of needle trials where half of its jumps are essentially the same). Also, few people like conveyor belts, specially when they are used in the way the last stage uses them, and I still don't know how come stage 3 is so laggy.
Still, it's interesting enough to be worth taking a look at. Would recommend checking it out, though I'm not sure if it's worth finishing.
[1] Like
Still, it's interesting enough to be worth taking a look at. Would recommend checking it out, though I'm not sure if it's worth finishing.
Rating: 6.2 62
Difficulty: 46 46
Jun 6, 2017
Petsson12
Good music, cutscenes and visuals. The spike design is annoying with some weird jumps and with the mario powerup it feels even more tight. The last stage has conveyors (who likes those?!) and smashing things, the screens where you have to time your jump on the conveyors to dodge the smashing things suck.
[1] Like
Rating: 6.0 60
Difficulty: 45 45
Feb 14, 2015
PlutoTheThing
Starts simple, but there's some neat gimmicks in the 2nd half of the game with the power-up based stages and the final one having conveyors and falling blocks, it's definitely harder to play now considering what it's a predecessor to, but as a stand alone game it's pretty fun to play, my biggest complaint maybe being I think some stages drag on a little bit. Besides that it's cool!
[0] Likes
Rating: 7.0 70
Difficulty: 43 43
Jan 25, 2024
melonbat
Fun gimmick needle with 5 stages. The rooms never get too overwhelming but are also designed in such a way that makes the platforming precise and fun to play for the most part. It does get worse as it goes along, definitely dipping at the 5th stage, but the rest make for an extremely fun time!
[0] Likes
Rating: 8.0 80
Difficulty: 47 47
Sep 28, 2023