90 Reviews:
Quof
Clear except the avoidance.
This is a game I feel like I should dislike, as the needle is simplistic with a lot of named jump (plus corner spam) and the first two stages are just needle so easy you can probably get past stage 1 deathless, but somehow I still enjoyed it. Thanks in part to the great music, I didn't mind sitting down and beating the game. That said, I have one major issue that I really can't overlook: The last save is BALLS hard. Way harder than the rest of the needle. I spent 2 hours getting to the last save and then 2 hours beating it, and if I had choked at the 16px a few times, that could easily be 4, 5, 6 hours. The save isn't particularly fun, either, it's just really precise. A huge, unfun difficulty spike that takes as long as the rest of the needle combined. No, thank you. The screen became legendary and is really popular, so I don't know if I can really criticize it too much, but personally, I just did not have fun with it.
As for the avoidance, I'm not an avoidance guy, so I didn't even play it for more than a few minutes. I would definitely get frustrated with the sphere and its general length, but I won't dock off points for it because avoidances are not for me.
P.S. The outline kid sprite flashes back to normal kid sprite for one frame every time the kid double jumps, and it's actually pretty distracting. Nothing major, but not a positive thing.
[0] Likes
This is a game I feel like I should dislike, as the needle is simplistic with a lot of named jump (plus corner spam) and the first two stages are just needle so easy you can probably get past stage 1 deathless, but somehow I still enjoyed it. Thanks in part to the great music, I didn't mind sitting down and beating the game. That said, I have one major issue that I really can't overlook: The last save is BALLS hard. Way harder than the rest of the needle. I spent 2 hours getting to the last save and then 2 hours beating it, and if I had choked at the 16px a few times, that could easily be 4, 5, 6 hours. The save isn't particularly fun, either, it's just really precise. A huge, unfun difficulty spike that takes as long as the rest of the needle combined. No, thank you. The screen became legendary and is really popular, so I don't know if I can really criticize it too much, but personally, I just did not have fun with it.
As for the avoidance, I'm not an avoidance guy, so I didn't even play it for more than a few minutes. I would definitely get frustrated with the sphere and its general length, but I won't dock off points for it because avoidances are not for me.
P.S. The outline kid sprite flashes back to normal kid sprite for one frame every time the kid double jumps, and it's actually pretty distracting. Nothing major, but not a positive thing.
Rating: 6.0 60
Difficulty: 70 70
Jun 26, 2018
Mazakasu
The very first fangame I have ever played. It is really good, starting easy and reaching a really hard level at the end. the last screen seems impossible for me right now haha, i died so often and still can't beat it. I obviously can't tell anything about the boss since I never reached it. The music is awesome btw.
[0] Likes
Rating: 8.5 85
Difficulty: 75 75
May 30, 2018
sacredgeo
Disclaimer: I've only cleared the platforming. Frustrated and don't feel like grinding the final boss fight any longer than I already have at the moment but I'll update the review whenever to encompass my thoughts on her whenever I inevitably do get the motivation to beat it.
Generally well paced game with some pretty hard jumps throughout. A lot of it is extremely generic named jumps that it doesn't really do anything interesting with, but I enjoy this kind of thing from time to time so I had a good time with it. A lot of parts of this game functioned as a kind of skill test for me, and it was cool to see that I have indeed leveled up enough to be able to clear a lot of jumps that used to look impossible.
The final save is probably the hardest thing I've pulled off to date and it is not exactly for good reasons, I was not a fan of this save AT ALL and I'm extremely lucky that I first tried the second half of it when I got there since it took me nearly two hours to get the rejump right on the drop. I bumped my difficulty rating up a solid 10 points because of this save alone.
Also the visuals are pretty sick throughout and the last stage is a nice visual treat. Though. one thing that is a MAJOR negative in a game like this is the fact that the touch saves used in this area do not preserve align. Literally why?
[0] Likes
Generally well paced game with some pretty hard jumps throughout. A lot of it is extremely generic named jumps that it doesn't really do anything interesting with, but I enjoy this kind of thing from time to time so I had a good time with it. A lot of parts of this game functioned as a kind of skill test for me, and it was cool to see that I have indeed leveled up enough to be able to clear a lot of jumps that used to look impossible.
The final save is probably the hardest thing I've pulled off to date and it is not exactly for good reasons, I was not a fan of this save AT ALL and I'm extremely lucky that I first tried the second half of it when I got there since it took me nearly two hours to get the rejump right on the drop. I bumped my difficulty rating up a solid 10 points because of this save alone.
Also the visuals are pretty sick throughout and the last stage is a nice visual treat. Though. one thing that is a MAJOR negative in a game like this is the fact that the touch saves used in this area do not preserve align. Literally why?
Rating: 6.5 65
Difficulty: 70 70
Apr 18, 2018
DerpyHoovesIWBTG
EDIT 18/04/20: Just beat the avoidance. I still stand by with what I said in my previous review. I've played some of Sunbla's other needle and I like his in this game the best. The avoidance holds up well and can be seen as one of the first high quality avoidances (especially in the western community). It has a lot of cool attacks, although it has a few RNG moments which can be a bit annoying.
Fun game and worth playing in my opinion even after all these years.
Original review:
Even if I haven't finished the game yet (in fact, I just got to the IA fight), I really liked the needle segments. It's a good place for start if you want to get into the harder needle games. The game has 5 stages and get harder as you progress. Eventually you get to the last stage and this is where the game starts to get tedious for some. Personally I found it to be pretty fun up until the last screen which took me quite some time due to the infrequent chances of doing the sphincter succesfully and doing the drop afterwards. After a while I managed to do the drop and could do it consistently until I got to the final boss. IA's a rough one; especially due to the game itself being needle and the final boss being something completely different, being an avoidance so you could sit there for a long time if you aren't that good at avoidances like me.
Still this game is worth your time and fun to play even after all these years. Try it out if you want to get into hard needle.
[0] Likes
Fun game and worth playing in my opinion even after all these years.
Original review:
Even if I haven't finished the game yet (in fact, I just got to the IA fight), I really liked the needle segments. It's a good place for start if you want to get into the harder needle games. The game has 5 stages and get harder as you progress. Eventually you get to the last stage and this is where the game starts to get tedious for some. Personally I found it to be pretty fun up until the last screen which took me quite some time due to the infrequent chances of doing the sphincter succesfully and doing the drop afterwards. After a while I managed to do the drop and could do it consistently until I got to the final boss. IA's a rough one; especially due to the game itself being needle and the final boss being something completely different, being an avoidance so you could sit there for a long time if you aren't that good at avoidances like me.
Still this game is worth your time and fun to play even after all these years. Try it out if you want to get into hard needle.
Rating: 8.0 80
Difficulty: 70 70
Jan 12, 2018