I Wanna Be the Picture

Creator: かーにばる

Average Rating
5.8 / 10
Average Difficulty
66.1 / 100
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Tags:

Adventure (3) Needle (3) Avoidance (2) Trap (3) Gimmick (2) Boss (2) Backtrack (1)

Screenshots

  • by ElCochran90
  • by SupremeEntropy
  • by SupremeEntropy
  • by SupremeEntropy
  • by ElCochran90
  • by SupremeEntropy
  • by ElCochran90
  • by SupremeEntropy
  • by ElCochran90
  • by ElCochran90
  • by SupremeEntropy

16 Reviews:

SMOrc
Русский:
Очевидно, это очень древняя игра, поэтому несмотря на её недостатки - у неё есть право на снисхождение.
• В платформинге мало что интересного и забавного нашёл, зато неприятного довольно много, особенно глупых ловушек в конце экранов/сохранений, бага конвеера и тонких таймингов через всякие там крутяшки, побрякушки, мерцающих линий и т.д.
• Боссы, (кроме Ширатамы и финального), тоже ничего интересного из себя не представляют, а в комнате с боссами ещё и очень много тяжелого спама в них, который зачастую трудно прочитать...
• Эвойденсы мне не особо понравились, потому что такая стилистика уже порядком приелась (5+4 платформы), да и противные атаки со старых уклонений тоже не забыли добавить (отскоки, большие взрывные яблоки из под кида и прочие инстагибы, которые надо учить смертями или по видео других игроков), хотя при этом всём у второго эвойденса была неплохая вокал-песня и хорошо смотрелась под данную стилистику атак.

Возможно олдскул-игроки прослезятся от ностальгии данной игры, а так в целом внимания она, конечно же, не стоит. По крайней мере для 202Х годов.

English:
Obviously, this is a very ancient game, so despite its shortcomings, it has the right to leniency.
• I didn't find much interesting and funny in platforming, but there are quite a lot of unpleasant things, especially stupid traps at the end of the screens/saves, сonveyor bug and subtle taimings through all sorts of twists, trinkets, shimmering lines, etc.
• Bosses, (except Shiratama and the final one), also do not represent anything interesting, and there is also a lot of heavy spam in the boss room in them, which is often difficult to read...
• I didn't really like avoidenses, because such a style is already pretty boring (5+4 platforms), and they didn't forget to add nasty attacks from old evasions either (bounces, big explosive apples from under the kid and other instagibs that need to be taught by death or by video of other players), although the second avoidens had a good vocal song and was well suited to the style of attacks.

Perhaps old-school players will shed tears from the nostalgia of this game, and so in general, of course, it is not worth attention. At least for the 202X-years.

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[0] Likes
Rating: 4.8 48       Difficulty: 68 68
Aug 17, 2022
fubukiofficial
Rating based on normal clear.

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[0] Likes
Rating: 6.5 65       Difficulty: 60 60
Jan 17, 2021
sonicdv
It was really fun for a while. It even had a cool metroidvania style of level design and some neat traps and fun bosses. That is, until the game forces you to do this avoidance, that, once again, uses the same sprite from nervous and distrust! Is this a running gag? This is the worst version of the fight by far, with hyper cancer RNG mixed with shitty instagibs. If you can somehow get past it, you have an even worse version of it about 20 minutes in. Would not recommend.

EDIT: I picked the game up again, so am forfeiting the rating until I either give up or win. Will give a rating again as soon as its beaten

EDIT 2: I've cleaned up some of the more a-log statements in the review because I think it was an overreaction. Didn't end up winning because the avoidances are still fucking trash.

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[0] Likes
Rating: 5.0 50       Difficulty: 77 77
Sep 25, 2018
Zhekosss
[0] Likes
Rating: N/A       Difficulty: 67 67
Dec 28, 2022
DerpyHoovesIWBTG
Tagged as: Adventure Needle Avoidance Trap Boss
[0] Likes
Rating: 6.3 63       Difficulty: 66 66
Aug 7, 2022