24 Reviews:
Quietly1999
The Stage Was very unattractive and difficulty imbalance,music is all repetition,The 22 items It's hard and hard to find,It's very unfriendly to people who play for the first time.
The Avoidance And Boss Difficulty It feels too much to pursue difficult and beautiful,Appeared many unreasonable difficulty designs.
However, beating the Boss will not give you back to the original location,Or maybe the author didn't design a shortcut to get the player back to the original location.
All in all, it's really not a good game.
[3] Likes
The Avoidance And Boss Difficulty It feels too much to pursue difficult and beautiful,Appeared many unreasonable difficulty designs.
However, beating the Boss will not give you back to the original location,Or maybe the author didn't design a shortcut to get the player back to the original location.
All in all, it's really not a good game.
Rating: 0.9 9
Difficulty: 94 94
Sep 29, 2017
SinKun
I found it far more enjoyable than I expected.
With its rich adventurous elements, it truly captured the essence of the adventure genre.
Maze is also a very special game to me, as it was where I first proved myself as the top bullet-hell player in Korea.
At one time, it was known for having some of the most difficult bullet patterns.
The developer of this game is one of my personal favorites.
His works always carry a unique sense of style and personality—well… I think the term “cyber (サイバー)-like” fits best.
Maze, in particular, showcases this charm perfectly.
Its design and overall polish may seem rough by today’s standards, but that very roughness actually contributes to the game’s distinctive “cyber (サイバー)-ness”.
It’s a peculiar charm that comes from imperfections rather than sophistication.
[1] Like
With its rich adventurous elements, it truly captured the essence of the adventure genre.
Maze is also a very special game to me, as it was where I first proved myself as the top bullet-hell player in Korea.
At one time, it was known for having some of the most difficult bullet patterns.
The developer of this game is one of my personal favorites.
His works always carry a unique sense of style and personality—well… I think the term “cyber (サイバー)-like” fits best.
Maze, in particular, showcases this charm perfectly.
Its design and overall polish may seem rough by today’s standards, but that very roughness actually contributes to the game’s distinctive “cyber (サイバー)-ness”.
It’s a peculiar charm that comes from imperfections rather than sophistication.
Rating: 8.9 89
Difficulty: 79 79
Oct 19, 2025
Delicious Fruit
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