26 Reviews:
liuant
Long adventure game with a TON of traps and RNG-based bosses. Not for everyone, but I liked it.
[4] Likes
Rating: 9.5 95
Difficulty: 55 55
Aug 12, 2019
shign
Good fangame with a shitton of content. It has 4 worlds, the first three have 9 stages and you must complete 5 of them to get access to the boss. Not requiering all the stages is a neat idea because since they are very distinct from each other, you can skip the ones you don't like. I personally did all of them and liked basically all of them, some are trap heavy (and in overall the game is trap heavy), but a few of them feels like minigames which is nice to take a break from hard platforming.
Final one appart, bosses are nice especially the 4th one. Now let's talk of the final boss :
it's a very long one, with 2 phases with a save between both and each phase has a lot of subphases. I don't have anything to say about the second phase, it's a very fun avoidance where you sometimes have to hit the boss, however the first one has heavy flaws. The first is orange and dark green attacks, both are honestly luck based and if orange if mostly fair and sometimes luck based, it's the opposite for dark green which I literally never passed legitimely, I stacked spikes in the light green phase to quick kill it. The second problem is that when you finish a phase, some apples will spawn and slowly go through the screen but compared with a lot of games with that mechanic, they won't bounce but screenwarp which is a huge problem because you aren't in the center of the screen but at the bottom. It makes some already annoying attacks ever more tedious and luck based because it an apple randomly spawn under you while you're dodging, you're very likely to die. What's funny with this boss is that past the dark green attack (so the 4th among 8 attacks) the boss is basically free.
The game also has some secrets but I didn't went for them because the only one I found was extremely bad and tedious to get. I watched a vid to know what it unlocks and it seems to unlock a extra stage and extra boss but none of them looks worth doing the secrets.
Before starting this game, I heard a lot of people saying that it's one of the worst game they have played, that traps are stupid and uncreative and that bosses are cancer. I can understand that the first phase of the final boss can be annoying, it would be lying if I say that I never raged about it but let's be honest : you just raging because it was put in gold in the FSR adventure while it's clearly harder and should be in emerald. Saying things like traps are uncreative is stupid and saying that there are too much of them is even more, I mean it's a trap game what did you expected. Some of the traps aren't the most cleverly designed ones but most of them are far from being random flying spikes and are much more elaborated. I personally had a lot of fun while playing this game, and only complaint a bit about the final boss but it's far far from being the disaster people are talking about.
Good game.
[3] Likes
Final one appart, bosses are nice especially the 4th one. Now let's talk of the final boss :
it's a very long one, with 2 phases with a save between both and each phase has a lot of subphases. I don't have anything to say about the second phase, it's a very fun avoidance where you sometimes have to hit the boss, however the first one has heavy flaws. The first is orange and dark green attacks, both are honestly luck based and if orange if mostly fair and sometimes luck based, it's the opposite for dark green which I literally never passed legitimely, I stacked spikes in the light green phase to quick kill it. The second problem is that when you finish a phase, some apples will spawn and slowly go through the screen but compared with a lot of games with that mechanic, they won't bounce but screenwarp which is a huge problem because you aren't in the center of the screen but at the bottom. It makes some already annoying attacks ever more tedious and luck based because it an apple randomly spawn under you while you're dodging, you're very likely to die. What's funny with this boss is that past the dark green attack (so the 4th among 8 attacks) the boss is basically free.
The game also has some secrets but I didn't went for them because the only one I found was extremely bad and tedious to get. I watched a vid to know what it unlocks and it seems to unlock a extra stage and extra boss but none of them looks worth doing the secrets.
Before starting this game, I heard a lot of people saying that it's one of the worst game they have played, that traps are stupid and uncreative and that bosses are cancer. I can understand that the first phase of the final boss can be annoying, it would be lying if I say that I never raged about it but let's be honest : you just raging because it was put in gold in the FSR adventure while it's clearly harder and should be in emerald. Saying things like traps are uncreative is stupid and saying that there are too much of them is even more, I mean it's a trap game what did you expected. Some of the traps aren't the most cleverly designed ones but most of them are far from being random flying spikes and are much more elaborated. I personally had a lot of fun while playing this game, and only complaint a bit about the final boss but it's far far from being the disaster people are talking about.
Good game.
Rating: 8.3 83
Difficulty: 65 65
Dec 20, 2020
Flockiv
Rating includes Extra.
Agent has everything that could possibly annoy me: It's known for being a never-ending fangame with traps everywhere, and poor stages that don't follow a coherent path and often lack in originality. So when I decided to play it, I wasn't expecting much. But surprisingly, this game surprised me, to say the least.
Yes, this fangame has flaws. スラ has a habit of putting traps in any place possible, to the point of becoming unappealing for most people. The game could also be shorter, and some stages can give a feeling of déjà vu near the end.
However, I must emphasize that it doesn't only have negative points, but also a bunch of awesome ideas that manage to compensate for the bad aspects I highlighted. By playing this game, you are guaranteed to get a unique experience. It is a very special fangame that, while not being much innovative, has the merit of having production value you won't see often. It also offers some undeniably fun trials such as the geometry dash one or the funfair minigame. Moreover, the final boss seems to be where most of the time investment has been spent and is one of my favorite avoidances ever. The game also has extra. It's mostly enjoyable, with an interesting moving boss with learny attacks as a reward for completing it, and I would recommend it if it weren't for the secrets, being both hard to find and unfun.
Agent is a fangame that is really worth playing if you are open-minded enough as far as traps are concerned and don't care about not beating a game in its entirety. I'd suggest you only play the bare minimum amount of stages required and select them based on your preferences.
[2] Likes
Agent has everything that could possibly annoy me: It's known for being a never-ending fangame with traps everywhere, and poor stages that don't follow a coherent path and often lack in originality. So when I decided to play it, I wasn't expecting much. But surprisingly, this game surprised me, to say the least.
Yes, this fangame has flaws. スラ has a habit of putting traps in any place possible, to the point of becoming unappealing for most people. The game could also be shorter, and some stages can give a feeling of déjà vu near the end.
However, I must emphasize that it doesn't only have negative points, but also a bunch of awesome ideas that manage to compensate for the bad aspects I highlighted. By playing this game, you are guaranteed to get a unique experience. It is a very special fangame that, while not being much innovative, has the merit of having production value you won't see often. It also offers some undeniably fun trials such as the geometry dash one or the funfair minigame. Moreover, the final boss seems to be where most of the time investment has been spent and is one of my favorite avoidances ever. The game also has extra. It's mostly enjoyable, with an interesting moving boss with learny attacks as a reward for completing it, and I would recommend it if it weren't for the secrets, being both hard to find and unfun.
Agent is a fangame that is really worth playing if you are open-minded enough as far as traps are concerned and don't care about not beating a game in its entirety. I'd suggest you only play the bare minimum amount of stages required and select them based on your preferences.
Rating: 7.0 70
Difficulty: 74 74
Sep 1, 2023
sunbla
pretty trapheavy game that sometimes feels kinda punishing. i actually enjoy this in trapgames so for me it was definitely worth the time i played it. each stage still felt relatively unique and the visuals were pretty nice too.
i can totally understand that the traps can really turn off the fun for some people, but getting punished in trapgames is kinda part of those type of games.
overall this game is pretty long and has some gimmicks too that give some stages a nice touch.
there are quite a lot of secrets that you can find to unlock extra content in the game. some of these are really hard to find but i liked the challenge
[2] Likes
i can totally understand that the traps can really turn off the fun for some people, but getting punished in trapgames is kinda part of those type of games.
overall this game is pretty long and has some gimmicks too that give some stages a nice touch.
there are quite a lot of secrets that you can find to unlock extra content in the game. some of these are really hard to find but i liked the challenge
Rating: 7.5 75
Difficulty: 60 60
Feb 26, 2016