I wanna thread the Needle
Creators: Kale, YoYoYoDude, Stonk, infern0man1, Thenadertwo, Fate, kadykunde
49 Reviews:
Trener
A wonderful collaboration game consisting of 7 stages, each of which offers 5 screens. Also, after passing, bonus screens are available, one from each manufacturer, with the exception of yoyo, it offers 2 additional ones.
My favorite stages for me personally were the fate, yoyo, kale stages.
fate offers platforms, vines, water in some moments with precise jumps,
Cale has a classic needle, with a slight sprinkling of water and vines.
But the yoyo stage deserves a special mention, it stands apart here because of its complexity.The last screen is a real test that you will not pass by accident, having died a thousand times, it is very long with precise jumps, platforms, a small fall.It has everything to make you better, or throw to hell.The nader stage is superfluous for me personally, quite easy, although generally not bad.The stages of inferno, stinky, candy are also good, for me personally they are in the middle here.Bonus levels are generally about.
Bonus levels generally continue the idea and retain the style, adding a little complexity, so wait for new problems from yoyo). Definitely this game is worth going through
[1] Like
My favorite stages for me personally were the fate, yoyo, kale stages.
fate offers platforms, vines, water in some moments with precise jumps,
Cale has a classic needle, with a slight sprinkling of water and vines.
But the yoyo stage deserves a special mention, it stands apart here because of its complexity.The last screen is a real test that you will not pass by accident, having died a thousand times, it is very long with precise jumps, platforms, a small fall.It has everything to make you better, or throw to hell.The nader stage is superfluous for me personally, quite easy, although generally not bad.The stages of inferno, stinky, candy are also good, for me personally they are in the middle here.Bonus levels are generally about.
Bonus levels generally continue the idea and retain the style, adding a little complexity, so wait for new problems from yoyo). Definitely this game is worth going through
Rating: 8.7 87
Difficulty: 74 74
Dec 13, 2022
Kilgour22
7-stage needle game that is a mixed bag in terms of quality and difficulty. In order of most to least enjoyable for me: Infern0 > Stonk = Kale > Nader > Fate > Kady > YoYo
The gimmicks are simple, being limited to what you'll find in Jtool. They're generally well-incorporated into the platforming.
Would probably still recommend to experienced players.
[1] Like
The gimmicks are simple, being limited to what you'll find in Jtool. They're generally well-incorporated into the platforming.
Would probably still recommend to experienced players.
Rating: 6.5 65
Difficulty: 68 68
Aug 27, 2022
shign
Rating includes extra.
Excellent needle collab that still shine by its level design. There are seven areas with 4 or 5 screens then each maker has 1 extra screen that are a bit harder than the main game. I won't do a stage by stage review because they are honestly all high quality so I'm just gonna mention the ups and downs for me.
Something that already many people mentionned is that compared to some other collabs where each stage feel very distinct from the others, here most of areas looks similar, some people say it's "kale needle" and while there are of course some differences, it's true that except inf and nader areas, they all have the same feeling. I personally don't think it's a bad thing but one of the usual strong point of collabs is variety, something we don't have here.
The level design saves that because as I said all the areas are mostly pretty cool, my favorite was Kale's one which felt like a bliss to play. I also really enjoyed Stonk stage, probably my second favorite. Inf was nice even if semi precision needle isn't really what usually like, Fate was cool even if some jumps felt a bit tedious, same for Kady, Nader was enjoyable even if far from being the best I played from him. And lastly we have Yoyoyo stage, which was by far my least favorite, it has a lot of tight jumps and tedious platform grabs. It was still enjoyable overall but it suffers from several problems compared to other stages.
Each maker has an extra screen after you beat the main game, most of them of in the same vein of their main stages, tho Fate and Nader are very different. Yoyoyo also has 2 extra screens instead of 1 and are by far the hardest part of the game. All the extra is well made so I recommend you to play it, most of it is actually not that harder than the main game (only Yoyoyo is a bit a diff spike).
Overall a very good collab, I know I mentionned many downsides of the game but most are honestly forgettable compared to what's good. I can understand why some people have a problem with how similar some stages are but it didn't bothered me at all and I would recommend this game to anyone who likes more classic needle.
[1] Like
Excellent needle collab that still shine by its level design. There are seven areas with 4 or 5 screens then each maker has 1 extra screen that are a bit harder than the main game. I won't do a stage by stage review because they are honestly all high quality so I'm just gonna mention the ups and downs for me.
Something that already many people mentionned is that compared to some other collabs where each stage feel very distinct from the others, here most of areas looks similar, some people say it's "kale needle" and while there are of course some differences, it's true that except inf and nader areas, they all have the same feeling. I personally don't think it's a bad thing but one of the usual strong point of collabs is variety, something we don't have here.
The level design saves that because as I said all the areas are mostly pretty cool, my favorite was Kale's one which felt like a bliss to play. I also really enjoyed Stonk stage, probably my second favorite. Inf was nice even if semi precision needle isn't really what usually like, Fate was cool even if some jumps felt a bit tedious, same for Kady, Nader was enjoyable even if far from being the best I played from him. And lastly we have Yoyoyo stage, which was by far my least favorite, it has a lot of tight jumps and tedious platform grabs. It was still enjoyable overall but it suffers from several problems compared to other stages.
Each maker has an extra screen after you beat the main game, most of them of in the same vein of their main stages, tho Fate and Nader are very different. Yoyoyo also has 2 extra screens instead of 1 and are by far the hardest part of the game. All the extra is well made so I recommend you to play it, most of it is actually not that harder than the main game (only Yoyoyo is a bit a diff spike).
Overall a very good collab, I know I mentionned many downsides of the game but most are honestly forgettable compared to what's good. I can understand why some people have a problem with how similar some stages are but it didn't bothered me at all and I would recommend this game to anyone who likes more classic needle.
Rating: 9.2 92
Difficulty: 73 73
Feb 20, 2021
Nearigami
Rating based on main game.
I absolutely would recommend this game, however I think the biggest issue is that about 5/7 stages feel somewhat similar. In a collab, I expect a bunch of different styles and an overall unique feeling for each stage. With the exception of Inf and Nader, the stages all felt very similar to me. This won't bother most people though, so I think it's a great needle game to relax with.
Cleared for FSR
[1] Like
I absolutely would recommend this game, however I think the biggest issue is that about 5/7 stages feel somewhat similar. In a collab, I expect a bunch of different styles and an overall unique feeling for each stage. With the exception of Inf and Nader, the stages all felt very similar to me. This won't bother most people though, so I think it's a great needle game to relax with.
Cleared for FSR
Rating: 8.0 80
Difficulty: 70 70
Sep 15, 2020