6 Reviews:
normal_
haven't beaten myself so no rating yet but I leave what I've felt so far with 2.5 hours of gameplay
well to me this has been one of the worst experiences I've had with avoidances and it's making it sound like a joke to call Blood2 in Odoryanse luckcheck since this game does have more luck checks, I'm not enjoying any single second.
update : I quit playing this, this is just way too bad to continue and not good for my health since this only makes me so mad and keep doing hard desk slams
[2] Likes
well to me this has been one of the worst experiences I've had with avoidances and it's making it sound like a joke to call Blood2 in Odoryanse luckcheck since this game does have more luck checks, I'm not enjoying any single second.
update : I quit playing this, this is just way too bad to continue and not good for my health since this only makes me so mad and keep doing hard desk slams
Rating: N/A
Difficulty: N/A
Jun 3, 2022
xva
a pretty good Miku avoidance from a beloved maker that is kinda ruined by the RNG. most of it is somewhat fair, except for a select few attacks that at times just blatantly aren't. it feels like one of those "a large number of things in a row need to go right" kinds of avoidances. if you've played this sort of thing before you know exactly what I'm referring to - a long avoidance with a ton of different attacks, a large chunk of which have a slight chance to be complete bullshit. some examples of this type of thing in this avoidance are the gray cherry line attack, the entire 2nd chorus and the blue area aimed attack. these are the most egregious ones (i.e. the ones that most often go wrong). however, pretty much all the other attacks can be counted into this category depending on if they have any sort of RNG element. yes, I mean *any*. the slightest hint of bad RNG can somehow annihilate you in this avoidance and I have no idea why
surprisingly, it's balanced in an alright way. a lot of the difficulty boils down to chorus 2, the one fulljump-heavy attack after the infinite jump and the dreaded blue section - which are all right at the end. these are all pretty damn difficult all things considered, it's nothing to scoff at. I do think delfruit underrates this one by a considerable margin. one thing to keep in mind is to not get upset. there's something oddly tilting about this avoidance, and I can't really put my finger onto what it is. my best guess is the feeling that everything looks and feels dodgeable, but at times just isn't. that feeling of 'annoying helplessness' can be very irritating when experienced many times
[1] Like
surprisingly, it's balanced in an alright way. a lot of the difficulty boils down to chorus 2, the one fulljump-heavy attack after the infinite jump and the dreaded blue section - which are all right at the end. these are all pretty damn difficult all things considered, it's nothing to scoff at. I do think delfruit underrates this one by a considerable margin. one thing to keep in mind is to not get upset. there's something oddly tilting about this avoidance, and I can't really put my finger onto what it is. my best guess is the feeling that everything looks and feels dodgeable, but at times just isn't. that feeling of 'annoying helplessness' can be very irritating when experienced many times
Rating: 4.9 49
Difficulty: 76 76
Feb 19, 2025
sobotomy22
literally every rng attack can wall you insane
[1] Like
Rating: 1.0 10
Difficulty: 70 70
Dec 1, 2024
Delicious Fruit
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