I wanna Night Circus

Creator: afoth

Average Rating
8.7 / 10
Average Difficulty
75.8 / 100
     Download Game

Tags:

Avoidance (7) infinite_jump (1) artistic_vision (1)

Screenshots

  • by afoth

17 Reviews:

RandomChaos_
So this has to be one of my favorite avoidances by far!

It took me about 30 or so hours with practice, but it does have a few problems imo.



My first problem was the lag on the last few attacks, I had to make a mod that removed all the visual nonsense. For Balance on attacks, I only really had 3 attacks give me trouble throughout the grind.

The first was the pattern at about 0:40 sec into the fight, it just felt way harder than any other pattern in the boss.

Next, was the last 2 curving attacks during "It's Lunatic Time"(2:32-2:36). It really seemed like if you got bad rng on these two attacks it was just game over, so not a big fan tbh.

Last, is the pre-final segment (3:10-3:18). Just like the curving attacks before, felt like if you get bad rng it was back to the intro.





Even with these problems, I would still recommend this amazing avoidance for sure!

Read More

Tagged as: Avoidance
[2] Likes
Rating: 9.2 92       Difficulty: 79 79
Feb 10, 2020
gourdladle
not among my favorite afoth's avoidances but still good job!

Read More

[1] Like
Rating: 8.0 80       Difficulty: 75 75
May 19, 2023
Wahfuu
Brilliantly presented, fantastic song, great balance between RNG and pattern. Just a great avoidance all around.



So, I am a huge sucker for avoidance presentation that matches its music. And Night Circus is no different. The avoidance uses mostly lots and lots of varied fruit colors and lighting to bring the atmosphere and lyrics of 夜のサーカス to life. The several background changes and spotlights you will see either in the background or pointing at you also contribute to the big 'showtime' feeling the avoidance tries to capture from the song. T

There's also a segment where the lyrics talk about being dumped in water, and being unable to find the lyrics again. You get thrown into a very brief segment with water during this before the final segment of the avoidance.

Avoidances referencing the song itself gets me off, if you haven't figured that out by now.

There is a quite bit of screen flashing though. Nothing during any busy or hard segments, but it should be mentioned.

Gameplay wise, it's a fast paced affair. There's a couple slower parts during down tempo beats of the song to catch your breath a bit, but for the most part the attacks come frequently. There's a steady supply of various RNG and patterns interchanged.

The RNG parts are focused on very short but fast bursts. You don't ever have to deal with a single attack of RNG until the final 2 attacks. There is one part during the third verse, Lunatic Time, where you will have to deal with 3 back to back fast RNG attacks, though. Outside of 1 specific attack that feels like it can just kind of screw you with little reacting to it, before the first chorus hits, there's nothing unfair either once you adjust to the speed and timing of when they start. That attack also doesn't really screw you often either, I didn't even notice it could do that for awhile. There can be one attack where bullets spawn a bit too close to you just as it starts but it's also rare. So you'll be fine on that front.

Pattern wise it's varied. Though, in my opinion, the hardest pattern in the whole avoidance happens extremely early, a quick left-right motion when jumping. It feels a bit... oddly placed, especially since the readme does state that the avoidance is intended to get harder the further deeper in the song you go, but this was way harder than anything in the 2nd verse in my eyes.

But you'll be dealing with a lot of different patterns. Infinite jump stuff, doing a drop through a bunch of fruit, slower stuff like just dodging over a couple overlapping rings, etc. There's a number of things here. There's nothing quite as satisfying to do as other avoidances I've done outside of the earlier mentioned left-right motion, but the rapid pace they come at make up for it.

So the only reason I don't have this rated as high as I could is just because of a couple strange oddities, that feel kind of unintended. During a part where all the apples drop vertically, you sometimes have 1 that just... wont, and will go diagonally instead. This is rarely a problem but sometimes it just tries to clothesline you. There's another part where after an arena transition it'll drop you onto a block that just... kills you by the pattern around you hitting you in the head by just a bit. You dodge this by just... tapping left on the block just as you spawn in, and it's not really very satisfying or feels very intended at all. It feels like an oversight.

But beyond that, it's a fantastic avoidance. Anyone who likes blends of both pattern and RNG should check it out if the first 20 seconds of the song won't drive you crazy.



Read More

[1] Like
Rating: 9.0 90       Difficulty: 78 78
Aug 21, 2019
plynq_iwanna
Very nice avoidance, a little bit longer than your usual 2018 avoidance, but that doesn't make it less enjoyable. Few small bugs is the only reason for not giving 10/10 rating.

Read More

[1] Like
Rating: 9.2 92       Difficulty: 65 65
May 25, 2018
xva
this avoidance is pure positional avoidance perfection, I can really only think of like one other avoidance that does its job as well as this one, that being Mayumushi. beautiful visuals, fun RNG (except for lunatic time), fun patterns, great song, good length but most importantly a great lack of annoying/stupid bullshit. entire avoidance plays very well, every attack flows well into one another. a thing I love about positional avoidance is that, if done well, will utilize every part of the screen. bonus points if it has infinite jump, and even more bonus points if it has normal + infjump sections - which is the case in this avoidance.

only real gripes I have is that one of the early patterns (the one at about 40 seconds in) is by far the most difficult pattern in the entire avoidance and you'll spend a while just dying to it until you get the timing down. it's not an easy pattern imo, I struggled with it. the other gripe I have is lunatic time. it's a really fast rng segment that can really easily destroy you with no warning. everything can suddenly go from manageable to insanely hard or downright impossible almost instantly. this feeling of powerlessness just kinda sucks, especially with someone as incompetent as me, I probably died to this over 30 times. these gripes are somewhat minor though and they don't interfere with the overall experience all too much

highly highly recommended, absolutely fantastic avoidance

Read More

Tagged as: Avoidance
[0] Likes
Rating: 10.0 100       Difficulty: 80 80
Nov 10, 2024