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43 Reviews
Wahfuu
For: VoVoVo
For: VoVoVo
At this point I think if anyone wants to make a V6 inspired stage in their fangame, they should just get arzztt to do it.
My only real complaints were I didn't really feel like the hub was anything more than a reference to CN3, it's not really large scale enough to provide the feeling of a 'hub', and I wasn't super into the last 2 stages. Apart from that, pure, complete banger.
[0] Likes
My only real complaints were I didn't really feel like the hub was anything more than a reference to CN3, it's not really large scale enough to provide the feeling of a 'hub', and I wasn't super into the last 2 stages. Apart from that, pure, complete banger.
Rating: 8.5 85
Difficulty: 55 55
Aug 13, 2020
Wahfuu
For: Phonotransmitter
For: Phonotransmitter
Pretty much the best needle game I've played as of writing this. Great use of killblocks, all the types of water... etc. Really no complaints what so ever. Even the saves are really well balanced across the whole game without any terrifying spikes in any of the stages. It's really hard to make a game challenging and fun but this hit it perfectly. Great job.
[1] Like
Rating: 9.0 90
Difficulty: 79 79
Aug 2, 2020
Wahfuu
For: I wanna get my daily recommended amount of fiber
For: I wanna get my daily recommended amount of fiber
It's that GOOD shit.
I think I preferred some of the longer saves more often than not, but it was a really fun game to derust with. Has a host of the normal gimmicks (water, vines, some refreshers) with some creative and challenging design. Fun times!
[0] Likes
I think I preferred some of the longer saves more often than not, but it was a really fun game to derust with. Has a host of the normal gimmicks (water, vines, some refreshers) with some creative and challenging design. Fun times!
Rating: 8.0 80
Difficulty: 75 75
Jul 16, 2020
Wahfuu
For: I wanna best the 100 floors
For: I wanna best the 100 floors
Revised this. Felt like I was being too harsh on it just for adding some floors extra. Makedounias style is pretty chill and there's a lot of it here. I do think it does kind of overstay its welcome without really changing much about the overall style: It's like 2 or 3 best the needle games stacked up on eachother. But that's not a bad thing.
[0] Likes
Rating: 7.0 70
Difficulty: 70 70
Jul 2, 2020
Wahfuu
For: I Wanna Eclipse
For: I Wanna Eclipse
A nice game with extraordinary amounts of polish.
It can't really be understated the amount of hard work that clearly went into this game. It's already known that GayWiz took several leaps that most would consider unreasonable or unneeded for a fangame in order to give the game the freshest coat of paint you could find. The game just for that reason alone is pretty commendable.
I find, however, that the gameplay never really goes beyond 'kind of enjoyable, I guess'. I played this on release and after playing through a couple stages, I turned it off and never turned it back on again until recently. It's not because the game was bad, but it's honestly so easy and 'accessible' that I find the gameplay lacks any real personality. The gimmicks aren't bad but aren't pushed and just feel like a lot of different ways to make traveling feel different without changing gameplay much.
This is a similar feeling I get with a lot of highly polished adventure games from the western sphere; Endless amounts of effort into aesthetics to polish an average game. This isn't a game I can really see myself going back to or replaying, and even sitting here typing this I couldn't really tell you any memorable screen of platforming. My time playing this ended up being a 5 hour long journey of 'It isn't bad, I guess.' Nothing annoyed me or I found unfun, but at the end of the day, I think it's a game that has a lot of form but no substance.
I did quite enjoy the final boss though.
[10] Likes
It can't really be understated the amount of hard work that clearly went into this game. It's already known that GayWiz took several leaps that most would consider unreasonable or unneeded for a fangame in order to give the game the freshest coat of paint you could find. The game just for that reason alone is pretty commendable.
I find, however, that the gameplay never really goes beyond 'kind of enjoyable, I guess'. I played this on release and after playing through a couple stages, I turned it off and never turned it back on again until recently. It's not because the game was bad, but it's honestly so easy and 'accessible' that I find the gameplay lacks any real personality. The gimmicks aren't bad but aren't pushed and just feel like a lot of different ways to make traveling feel different without changing gameplay much.
This is a similar feeling I get with a lot of highly polished adventure games from the western sphere; Endless amounts of effort into aesthetics to polish an average game. This isn't a game I can really see myself going back to or replaying, and even sitting here typing this I couldn't really tell you any memorable screen of platforming. My time playing this ended up being a 5 hour long journey of 'It isn't bad, I guess.' Nothing annoyed me or I found unfun, but at the end of the day, I think it's a game that has a lot of form but no substance.
I did quite enjoy the final boss though.
Rating: 7.0 70
Difficulty: 58 58
Nov 29, 2019
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8 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna be the Balloon | 60.0 | 9.0 |
I Wanna Kill The Kamilia 3 | 89.0 | 8.0 |
I wanna stop the MELTDOWN | 62.0 | 8.5 |
I Wanna Potato 2 | 70.0 | 8.0 |
I wanna be the Justice Guy | 78.0 | 9.5 |
I wanna spend the rest of my life without difficulty | 70.0 | 8.0 |
VoVoVo | 55.0 | 8.5 |
Phonotransmitter | 79.0 | 9.0 |
86 Cleared Games