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Joined on: Nov 15, 2017

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90 Ratings!
40 Reviews!
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90 Games

GameDifficultyUser's Rating
I wanna be the Justice Guy(共同開発) 78.0 9.5
I wanna be the Balloon 60.0 9.0
I Wanna Kill The Kamilia 3 89.0 9.0
I wanna Night Circus 78.0 9.0
Not Another VVVVVV Game 50.0 8.5
I wanna be the Ocean Princess 67.0 8.5
I wanna spend the rest of my life without difficulty 72.0 8.5
I Wanna Potato 2 70.0 8.0
I Wanna be the Vandal 65.0 8.0
I wanna kill the Kermit 2 68.0 8.0
I wanna goodbye days 71.0 8.0
I wanna escape the rainbow trap 70.0 8.0
I wanna be the Krypton 51.0 8.0
I wanna get crimsoned 2 71.0 8.0
I wanna enjoy the Galvanized Peppermint Dandy 53.0 8.0
I wanna climb the Witch's Tower 63.0 8.0
I wanna stop the MELTDOWN 64.0 8.0
I wanna Lazy Needle 2 66.0 7.5
I wanna Neonize the Needle 50.0 7.5
I wanna be the G 50.0 7.5
Not Another Magic Tower Game(共同開発) 67.0 7.5
I wanna Traverse the Neon Rainbow 52.0 7.5
I Wanna Kill The Blue Mage 2 62.0 7.5
I wanna use Snow magic 40.0 7.5
I wanna be the GR 65.0 7.5
I Wanna Feed Your Escapism 2 61.0 7.5
I Wanna Destroy the Needleverse 65.0 7.0
I wanna be Cyan 65.0 7.0
I wanna explore the Mountains 70.0 7.0
I wanna Weave Through the Witch's Needle 70.0 7.0
I Wanna Eclipse 58.0 7.0
I wanna see my Friend 62.0 7.0
I wanna enjoy the Electrified Butterscotch Dandy 54.0 7.0
I wanna be the PS 65.0 7.0
I wanna Repent 55.0 7.0
I wanna be the Catharsis 58.0 7.0
I wanna be the Graverobber 31.0 7.0
I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy 58.0 7.0
I wanna best the needle 4 45.0 7.0
I wanna try a Collab 2 64.0 7.0
I wanna reach the Moon 40.0 7.0
I wanna run the Marathon 48.0 7.0
I wanna take the Timemachine 2 50.0 7.0
I wanna play the Needle game 62.0 7.0
I wanna destroy the Yeezy(共同開発) 65.0 7.0
I wanna defeat the spike dynasty 60.0 7.0
I wanna clear 50 neon floors 55.0 7.0
I Wanna Kill The Kamilia 2 70.0 7.0
I Wanna Thank To Daburyu 60.0 7.0
I wanna play Kiduija 35.0 6.5
I wanna be the Strong spike3 Last Edition 60.0 6.5
I wanna be GENKI with you 45.0 6.5
I Wanna Transition Into The Ghost Realm 45.0 6.5
I wanna best the needle 3 40.0 6.5
I wanna be the Virtualance 40.0 6.5
I Wanna Find a Cure 55.0 6.5
I wanna best the 50 floors 57.0 6.5
I wanna uplift the needle 45.0 6.5
I wanna best the needle 2 50.0 6.5
I wanna be the lovely ⑨ 45.0 6.5
I wanna escape the Colorless Dimension 65.0 6.5
I wanna be the Cute Princess 40.0 6.5
I wanna reach the Signal 45.0 6.5
I wanna best the needle 40.0 6.5
I cannot but go ahead through the way of the starlit sky 20.0 6.5
I wanna Jumping Heart 34.0 6.0
I wanna escape the Gothic Castle 55.0 6.0
I wanna Bread 33.0 6.0
I wanna best the 100 floors 70.0 6.0
I wanna for the eaZy 18.0 6.0
Domu 59.0 6.0
I wanna uhuhu spike 3 58.0 6.0
I wanna love the Miku(共同開発) 60.0 6.0
I wanna be the Strongest Fairy 25.0 6.0
I wanna get Rekt(共同開発) 55.0 6.0
I wanna beat the Random Numbers 35.0 6.0
I wanna be the Hurtful Pain Remake 70.0 6.0
I wanna destroy the mercury 45.0 5.5
I wanna be the YURURU 36.0 5.5
I wanna Distort the Travesty 40.0 5.5
I wanna be the Sugar 63.0 5.5
I Wanna Uhuhu Spike 2 50.0 5.5
I Wanna Uhuhu Spike 45.0 5.0
I wanna find my Destiny 45.0 5.0
I wanna White new year 41.0 5.0
I wanna PoPoPo 35.0 5.0
I wanna be the G Another 69.0 5.0
I wanna white Xmas 25.0 4.5
I wanna PSB(共同開発) 30.0 4.0
I wanna be JITTER DOLL 45.0 3.0

40 Reviews

Wahfuu
For: I wanna best the 100 floors
A fun game that dramatically overstays its welcome.

It has a nice pace of changing aesthetic and music, but I never really felt like the design ever changed or really improved. It was just kind of playing the best the needle games but all back to back. And there were way too many 'jump off this specific part of a 1-block-vine' shenanigans that it just kind of got old.

It was a pretty refreshing way to derust, but by the time I had hit the 90's I had already had my fill of the general design, and then it kept going way beyond what I wanted to see. Makedounias style is good but it got very stale, didn't really feel like it was suited to 100f. Not bad, but too much.

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[0] Likes
Rating: 6.0 60       Difficulty: 70 70
Jul 2, 2020
Wahfuu
For: I Wanna Eclipse
A nice game with extraordinary amounts of polish.

It can't really be understated the amount of hard work that clearly went into this game. It's already known that GayWiz took several leaps that most would consider unreasonable or unneeded for a fangame in order to give the game the freshest coat of paint you could find. The game just for that reason alone is pretty commendable.

I find, however, that the gameplay never really goes beyond 'kind of enjoyable, I guess'. I played this on release and after playing through a couple stages, I turned it off and never turned it back on again until recently. It's not because the game was bad, but it's honestly so easy and 'accessible' that I find the gameplay lacks any real personality. The gimmicks aren't bad but aren't pushed and just feel like a lot of different ways to make traveling feel different without changing gameplay much.

This is a similar feeling I get with a lot of highly polished adventure games from the western sphere; Endless amounts of effort into aesthetics to polish an average game. This isn't a game I can really see myself going back to or replaying, and even sitting here typing this I couldn't really tell you any memorable screen of platforming. My time playing this ended up being a 5 hour long journey of 'It isn't bad, I guess.' Nothing annoyed me or I found unfun, but at the end of the day, I think it's a game that has a lot of form but no substance.

I did quite enjoy the final boss though.

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[10] Likes
Rating: 7.0 70       Difficulty: 58 58
Nov 29, 2019
Wahfuu
For: I wanna Night Circus
Brilliantly presented, fantastic song, great balance between RNG and pattern. Just a great avoidance all around.



So, I am a huge sucker for avoidance presentation that matches its music. And Night Circus is no different. The avoidance uses mostly lots and lots of varied fruit colors and lighting to bring the atmosphere and lyrics of 夜のサーカス to life. The several background changes and spotlights you will see either in the background or pointing at you also contribute to the big 'showtime' feeling the avoidance tries to capture from the song. T

There's also a segment where the lyrics talk about being dumped in water, and being unable to find the lyrics again. You get thrown into a very brief segment with water during this before the final segment of the avoidance.

Avoidances referencing the song itself gets me off, if you haven't figured that out by now.

There is a quite bit of screen flashing though. Nothing during any busy or hard segments, but it should be mentioned.

Gameplay wise, it's a fast paced affair. There's a couple slower parts during down tempo beats of the song to catch your breath a bit, but for the most part the attacks come frequently. There's a steady supply of various RNG and patterns interchanged.

The RNG parts are focused on very short but fast bursts. You don't ever have to deal with a single attack of RNG until the final 2 attacks. There is one part during the third verse, Lunatic Time, where you will have to deal with 3 back to back fast RNG attacks, though. Outside of 1 specific attack that feels like it can just kind of screw you with little reacting to it, before the first chorus hits, there's nothing unfair either once you adjust to the speed and timing of when they start. That attack also doesn't really screw you often either, I didn't even notice it could do that for awhile. There can be one attack where bullets spawn a bit too close to you just as it starts but it's also rare. So you'll be fine on that front.

Pattern wise it's varied. Though, in my opinion, the hardest pattern in the whole avoidance happens extremely early, a quick left-right motion when jumping. It feels a bit... oddly placed, especially since the readme does state that the avoidance is intended to get harder the further deeper in the song you go, but this was way harder than anything in the 2nd verse in my eyes.

But you'll be dealing with a lot of different patterns. Infinite jump stuff, doing a drop through a bunch of fruit, slower stuff like just dodging over a couple overlapping rings, etc. There's a number of things here. There's nothing quite as satisfying to do as other avoidances I've done outside of the earlier mentioned left-right motion, but the rapid pace they come at make up for it.

So the only reason I don't have this rated as high as I could is just because of a couple strange oddities, that feel kind of unintended. During a part where all the apples drop vertically, you sometimes have 1 that just... wont, and will go diagonally instead. This is rarely a problem but sometimes it just tries to clothesline you. There's another part where after an arena transition it'll drop you onto a block that just... kills you by the pattern around you hitting you in the head by just a bit. You dodge this by just... tapping left on the block just as you spawn in, and it's not really very satisfying or feels very intended at all. It feels like an oversight.

But beyond that, it's a fantastic avoidance. Anyone who likes blends of both pattern and RNG should check it out if the first 20 seconds of the song won't drive you crazy.



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[1] Like
Rating: 9.0 90       Difficulty: 78 78
Aug 21, 2019
Wahfuu
For: I wanna take the Timemachine 2
(Rating based on Normal. Will update if I play it on Lunatic in the future)

Take the Time Machine 2 is an oddity, as it gets closer to being more of a game inspired by fangames than it is a fangame in itself. But for the most part, it succeeds at this, as long as you can get past the initial whiplash of the different physics and hitbox.

For the most part it's nothing too radically changed in terms of format. 5 worlds, 3 acts per world, and a final boss. And a hell of a lot of extra content, like bosses from the first Timemachine game.

The platforming is a bit strange and hard to get used to initially. There's a mix of... "needle", I guess? With standard spike jumps that you see with some unique stuff such as... riding a helicopter, dodging baby dinosaurs, 'leveling' to go through spikes. It's weird. But it's fun, since for the most part it never gets too hard so you don't really have to feel too uncomfortable with the different physics. Unless you really want to and move onto Lunatic, but thats a different story.

Theres a boss in each act, and most are heavily scripted, pattern affairs. They aren't too ganky, but most do have an attack that will probably kill you a few times until you grasp whats going on. Fairly easy all around though, none took me more than a half an hour except for the last one.

Which deserves a special mention. The last boss, Veilac, gets a bad rep because it is way, way more difficult than any of the other bosses, platforming, or combination of both. Indeed, it took me about 56 minutes or so, just under an hour, to beat him. Nothing else even came close. And i'm not gonna say hes perfect, since he includes some wonky control warping and introduces some crazy attacks late into the fight, but I think he was by far the most satisfying to learn and figure out. He's not a pushover like most of the bosses and he tests you in ways the rest of the bosses have trained you up to. Fitting finale, imo.

Anyways, this is a pretty chill and short romp unless you pursue the extra content. I haven't as of writing this, but if I do, I'll include the 2nd part of the review below this talking about Lunatic and the extra bosses. But for now, not bad!

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[0] Likes
Rating: 7.0 70       Difficulty: 50 50
Jul 25, 2019
Wahfuu
For: I wanna be the Justice Guy(共同開発)
Content completed: 100%, Including a couple no-hit Exceeds just for the fun of it.

As of now, this is the golden standard for every boss-focused game, fangame or otherwise, for myself.

So, there are two initial things to get out of the way when Justice Guy is brought up in review: The production values and the platforming. The former is stellar, there's pretty much nothing else like it fangame wise. I think there was an art team of... 6 people? It's a shame that because of the borrowed music it can't be monetized, since all of the assets are completely original. It's the only thing that makes it impossible.

The platforming gets a bad reputation, and honestly I think it's a little undeserved. It's not fantastic, mind, and if you go into the game expecting something traditional to either Fangame platforming or typical Run'n'Gun platforming you'll probably be disappointed. Personally I think they should have leaned harder into the latter with some proper mini bosses, instead of just... the slugs. The actual precise 'jumps' just feel awkward to do and unfitting for the pace the game seems to want. I know it wanted to be a fangame Run'N'Gun hybrid, but the traditional platforming gets in the way. Less IWBTG, more Super Contra or Metal Slug.

If you try and do it normally, anyway.

Because amusingly the platformign REALLY starts to shine if you try and speedrun them, to the point where it almost feels designed intentionally for it. S-Ranking the levels is extremely satisfying, learning how to optimize damage every way and seeing what you can get away with. Saves deleting all previous enemies encounters leads to the whole speed to the next save idea. Some work a little better for this (the aforementioned slug, for example, does not lend itself to this in any way) but there's a compactness that makes it fun to do. Either way, I don't think the platforming is bad enough to warrant the reputation.

But even if it was, the platforming is certainly not what most people come to the game for, and not what they spend most of their time on, especially if you do the extra content. Justice Guy lives and dies on its identity as a boss game. It has mostly simple mechanics, but they all blend together to create a rather fluid player character that has a lot of optimization available to it. And you'll want to explore it, because some of the bosses will kick your teeth in if you don't.

Justice Guy's bosses operate on a faster pace than most games you'll see, especially since Influcca and Gustav took 'final part of the fight being the most intense' to a whole new level. Most of the bosses have an enrage or desperation phase that makes every clear feel a hundred times more satisfying, and if they don't it's normally because their phase 2 is insane enough by itself to create tension up until the final gun shots. This could lead some to feel weary getting to the ending each time, and if you don't find improving consistency or the simple act of optimizing damage in Justice Guy, that will certainly be an issue for some. Personally, just the normal gameplay simplicity of seeing tells and reacting them accordingly and finding new ways to exploit it for damage is fun in itself.

The only unfortunate part of this part of the game I say is the balance. The game starts off pretty normally, even easy, until boss 4, where you're greeted by X-1 and X-2, who will brute force you into understanding the game. I was stuck here for a number of hours, and it came as a complete shock since there's almost no reason to think that you'd be thrown into a difficult boss this early. Hell, X-1 and X-2 normal ended up taking me longer than literally anything else in the game, post game and all, except for the normal end boss.

Which is another sticking point against the games balance. Deus and Leina part 2 is so significantly harder than everything else in the game it's to the point of absurdity. It took me about 17 hours or so? And nothing else in the game even came close to cracking 2 digits. There is a chance you'll have to switch to angel mode (the games assist mode, which gives you +5 hp) if you aren't willing to grind this out. There's a ton of learning in it. Again, personally, Deus and Leina 2 was my absolute favorite part of the game. It was the most fun grind I've ever done, and your progression gets ostensibly better each attempt. But I understand that not everyone wants that.

I'm more forgiving of balance issues if the content that goes above the norm is as good as whats in Justice Guy, essentially.

The post-game content is a bit strange, especially to access it, what with no real hints (if you can't read korean) that there even is a post game, and running around the levels platforming, where you are then treated by >18< different secret bosses of... various qualities. It's not the games high point, but they're cute bite sized bosses that aren't hard enough to warrant issue. Except for birdman, who is a real asshole. You're completely free to change to angel mode without having to replay anything here, aswell (and you probably should for the boss after)

So what we have is definitely a game that targets a pretty specific audience. If you're the type of person who really loves boss focused games, give it a shot, and angel mode is always there if you need it. And do Exceed mode, it's definitely worth it. If Justice Guy 2 ever comes out, I'm gonna try and be the first one to play it.

Also, I wrote a huge pastebin about all the normal/exceed mode bosses, if you'd like to see opinions on every boss. I didn't want to make this review too huge:

https://pastebin.com/NYH6BTYm



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[4] Likes
Rating: 9.5 95       Difficulty: 78 78
Jun 25, 2019
User's games list is empty!

84 Cleared Games

GameDifficultyUser's Rating
I wanna be the Balloon 60.0 9.0
I wanna be the GR 65.0 7.5
I wanna be GENKI with you 45.0 6.5
I wanna PSB(共同開発) 30.0 4.0
I wanna use Snow magic 40.0 7.5
I wanna White new year 41.0 5.0
I wanna white Xmas 25.0 4.5
I wanna be the Catharsis 58.0 7.0
I wanna beat the Random Numbers 35.0 6.0
I wanna Bread 33.0 6.0
I wanna escape the Colorless Dimension 65.0 6.5
I wanna find my Destiny 45.0 5.0
I wanna get Rekt(共同開発) 55.0 6.0
I wanna love the Miku(共同開発) 60.0 6.0
I wanna play the Needle game 62.0 7.0
I wanna take the Timemachine 2 50.0 7.0
I Wanna Kill The Kamilia 2 70.0 7.0
I Wanna Kill The Kamilia 3 89.0 9.0
I wanna uhuhu spike 3 58.0 6.0
I Wanna Uhuhu Spike 45.0 5.0
I Wanna Uhuhu Spike 2 50.0 5.5
I wanna be the Virtualance 40.0 6.5
I wanna stop the MELTDOWN 64.0 8.0
I Wanna Thank To Daburyu 60.0 7.0
I wanna be the Hurtful Pain Remake 70.0 6.0
I wanna Lazy Needle 2 66.0 7.5
I wanna PoPoPo 35.0 5.0
I wanna destroy the Yeezy(共同開発) 65.0 7.0
I wanna clear 50 neon floors 55.0 7.0
I Wanna Potato 2 70.0 8.0
I wanna be the Justice Guy(共同開発) 78.0 9.5
Not Another Magic Tower Game(共同開発) 67.0 7.5
I wanna for the eaZy 18.0 6.0
I wanna be the G 50.0 7.5
I wanna Repent 55.0 7.0
I wanna Neonize the Needle 50.0 7.5
I wanna be the Strongest Fairy 25.0 6.0
I wanna kill the Kermit 2 68.0 8.0
I wanna defeat the spike dynasty 60.0 7.0
I wanna goodbye days 71.0 8.0
I wanna be the Cute Princess 40.0 6.5
I cannot but go ahead through the way of the starlit sky 20.0 6.5
I wanna run the Marathon 48.0 7.0
I wanna be Cyan 65.0 7.0
I wanna be the Strong spike3 Last Edition 60.0 6.5
I wanna escape the rainbow trap 70.0 8.0
I wanna destroy the mercury 45.0 5.5
I wanna be the lovely ⑨ 45.0 6.5
I wanna reach the Signal 45.0 6.5
I wanna be the G Another 69.0 5.0
I wanna be the Sugar 63.0 5.5
I wanna Weave Through the Witch's Needle 70.0 7.0
I wanna see my Friend 62.0 7.0
I wanna enjoy the Electrified Butterscotch Dandy 54.0 7.0
I wanna climb the Witch's Tower 63.0 8.0
I wanna best the needle 40.0 6.5
I wanna spend the rest of my life without difficulty 72.0 8.5
I wanna get crimsoned 2 71.0 8.0
I wanna best the needle 2 50.0 6.5
I wanna enjoy the Galvanized Peppermint Dandy 53.0 8.0
I wanna best the needle 3 40.0 6.5
I wanna be JITTER DOLL 45.0 3.0
I wanna Jumping Heart 34.0 6.0
I wanna Traverse the Neon Rainbow 52.0 7.5
I Wanna Transition Into The Ghost Realm 45.0 6.5
I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy 58.0 7.0
I wanna best the needle 4 45.0 7.0
I wanna best the 50 floors 57.0 6.5
I wanna be the Ocean Princess 67.0 8.5
I wanna try a Collab 2 64.0 7.0
I wanna Distort the Travesty 40.0 5.5
I Wanna Kill The Blue Mage 2 62.0 7.5
I wanna be the YURURU 36.0 5.5
I Wanna Destroy the Needleverse 65.0 7.0
I wanna reach the Moon 40.0 7.0
I Wanna Find a Cure 55.0 6.5
I wanna play Kiduija 35.0 6.5
Not Another VVVVVV Game 50.0 8.5
I Wanna Feed Your Escapism 2 61.0 7.5
I wanna escape the Gothic Castle 55.0 6.0
I wanna be the Krypton 51.0 8.0
I wanna be the PS 65.0 7.0
I Wanna Eclipse 58.0 7.0
I wanna best the 100 floors 70.0 6.0