I wanna be the Scenario

Creator: azure

Average Rating
8.7 / 10
Average Difficulty
59.5 / 100
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Tags:

Adventure (3) Avoidance (1) Trap (3) Gimmick (3) Boss (2) Story (2) Puzzle (3) Minigame (1) SourPls (2)

Screenshots

  • by theTics
  • by Wolfiexe
  • by Wolfiexe
  • by Wolfiexe
  • by Naztore

21 Reviews:

PlutoTheThing
Beautiful and above all else, brilliant game which is a real spectacle to watch and play. I won't spoil the ending that ties the game together, because I think it's worth appreciating on your own, but I will say, it really shows just how good Azure is as a maker at creating some of the most unique fangames this community has to offer, and tying them together in a, while confusing at times, somewhat cohesive experience. Gameplay wise, it's great. The bosses are cute, but I mostly appreciate the excellent platforming, which has some of the most creative gimmicks I've ever seen. Overall one of the most interesting fangames I've played, and one that's worth sitting through.

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[1] Like
Rating: 9.0 90       Difficulty: 53 53
Jun 18, 2023
2018haha
This is a great adventuer game with a good story. There are many creative elements and a lot of minigames in the game so I've never gelt bored when playing.

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[1] Like
Rating: 10.0 100       Difficulty: 60 60
Jul 17, 2020
Elmur
Gameplay wise this was a bit of a mixed bag. It had a lot of cool ideas, some of which were implemented really well. However this game also has some generic stages and bosses that felt a bit annoying or unfair. The story was really good, but it was very confusing and hard to follow on your first playthrough.

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[0] Likes
Rating: 8.0 80       Difficulty: 60 60
Oct 6, 2024
kurath
After a 5 year break, Azure is back with another classic adventure. Scenario is a story focused (with translation!) adventure game that's very much in his style, with short stages, many different mechanics and zany ideas and some distinct but short bosses scattered along the way. Packed full of variety and creativity, its a little rough in a few places but nothing hugely problematic. It feels a bit less polished and a bit less expansive than Farewell, but definitely doesn't disappoint. There are some slight tie-ins to farewell as well, so if you have played it, there's a little bit more to be gained though no prior knowledge is required.

The visuals and sounds are solid, they won't blow you away but they really keep the classic fangame feel while still feeling very fitting to every situation - and given how many different environments and places you'll visit, it works great.

Platforming wise, its got an insanely wide variety of gimmicks, with each stage being short and distinct in its use of them with a handful of traps scattered around to keep you on your toes. You'll need to expect to go through some learning as will happen as you adapt to new mechanics and weird tricks, but it all flows well enough that I never felt stuck. There's a ton of minigames (some of which are kind of questionable, and can take a bit of time) but they're mostly a lot of fun.

The bosses are mostly as you find in his games - they have very little hp, though they are quite fast and difficult, though attempts never take long. They also incorporate stage gimmicks generally and are always memorable and creative rather than a sprite chucking cherries. For better or for worse, the hardest part is always at the end, so expect them to ramp up fast.

Overall, it was a great adventure game, capturing a very old school feel while still feeling new and fresh. There's a couple bumps along the road but he definitely hasn't lost his style. I'd recommend it to anyone who likes adventure games, and if you wish fangames had more story, this is absolutely up there.

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Tagged as: Adventure Trap Story
[0] Likes
Rating: 8.8 88       Difficulty: 60 60
Jul 19, 2020
AndresSgarrido
Tagged as: Trap Gimmick Puzzle SourPls
[2] Likes
Rating: 9.5 95       Difficulty: 60 60
Jul 13, 2020