Alphazetica

Creators: Chatran, egg, patrickgh3, Skulldude, Wolfiexe, Wolsk, Thenadertwo, arzztt

Average Rating
9.3 / 10
Average Difficulty
68.5 / 100
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Tags:

Needle (18) Gimmick (13) Collab (6) FM2020 (1) artistic_vision (1) Stumble-Like (1)

Screenshots

  • by Chatran

Creator's Comments:

Chatran [Creator]
I've made this game open-source: https://mega.nz/file/OMQQkLTA#bU8477DAAVm2ye_QGXnQQRBI4mR5KXPkjE35Ih--69A

Update 1.01: added gmsched and fixed an easy skip in Z.

This is the game made for FM2020's Blind Needle Race. We all put in an exceptional amount of work to make this game as good as possible, so we hope you all enjoy!

A link to a YouTube playlist with the game's music is included in the ReadMe.

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Tagged as: Needle Gimmick
[3] Likes
Rating: N/A       Difficulty: N/A
Aug 23, 2020

51 Reviews:

CeleCele
Definitely the best collab i've played yet.
There are many twists on existing gimmicks and some new ones and they're executed great. The only real criticism i have is that the final room just felt like any other and i didn't like the gimmick.
The game is on the more difficult side, but i recommend playing it for sure.

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[1] Like
Rating: 9.9 99       Difficulty: 71 71
Aug 26, 2020
Wolfiexe
A fantastically presented needle game with a wide variety of styles and gimmicks, down to the diverse and talented makers that took part in providing screens and stages for it. Alphazetica gives the player a lot to work with, be it stark changes in needle style or unusual and quirky gimmicks, never overstaying their welcome or getting too stale.

The final stage particularly stood out to me, as it felt almost like a museum of different gimmicks that you only experience for a single screen before they're whooshed away. It left me wanting more after I finished each screen, and it was fun thinking about the creative possibilities that you could achieve with these gimmicks that really only play a small role in the game. Any of these could be taken away and form full expansive stages in other games, and it's something I'd love to see happen! It's a great source of creative inspiration, and is a very good indicator of how much even just a simple gimmick can really widen the possibilities you have as a maker, and as a player.

This sets a very high standard for future blind needle race games, and continues to shine a light on the evergrowing possibilities and creative freedom that needle games have been exploring into lately. Big recommend.

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Tagged as: Needle Gimmick Collab
[1] Like
Rating: 9.1 91       Difficulty: 68 68
Aug 25, 2020
Avgustine
This game had artistic vision.

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Tagged as: Needle artistic_vision
[1] Like
Rating: 9.4 94       Difficulty: 71 71
Aug 24, 2020
romrom4444
Cool needle game, but disappointed it ended so abruptly. If it weren't for the letters, I would've been surprised that was the final save.

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[0] Likes
Rating: 9.0 90       Difficulty: 60 60
May 4, 2022
Trener
great visuals, great music, many interesting stages.
The game, in my opinion, starts with the most difficult stage in the game from the chatran, according to my feelings in the future there should have been something completely difficult, but this did not happen. The stage is good, although I am not a strong fan of a large number of repetitions of jumps, especially with some features at this stage, by constant evasions to the side
The second stage is just fabulous from the eggs. From this stage I understood why this game is so appreciated, just an awesome needle with vines and water.
The next stage, if I'm not mistaken, Patrick in the form of a large map is also shocked, the scale is felt, the jumps are soft and comfortable, it is pleasantly addictive or something like that.
And it was from this stage that I realized that the game was becoming noticeably easier, it's not that I was getting better, the game really, starting from stage 3, slows down in complexity and so on until the very finish, from the middle of the game I literally flew by, it surprised me a little upset.
The stages of the skull are not bad, but I can't say that he impressed me, everything is just as beautiful, with good music, in general, it is qualitative, but somehow not memorable or something.
Then the stages begin to alternate, as I said the game I flew literally, honestly did not even notice who created the so-called last stage, which is the same in terms of visual effects.
The game is very good, addictive, well, by the way, everyone already knows it for sure

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[0] Likes
Rating: 8.2 82       Difficulty: 65 65
Dec 25, 2021