Alphazetica
Creators: Chatran, egg, patrickgh3, Skulldude, Wolfiexe, Wolsk, Thenadertwo, arzztt
Creator's Comments:
Chatran [Creator]
I've made this game open-source: https://mega.nz/file/OMQQkLTA#bU8477DAAVm2ye_QGXnQQRBI4mR5KXPkjE35Ih--69A
Update 1.01: added gmsched and fixed an easy skip in Z.
This is the game made for FM2020's Blind Needle Race. We all put in an exceptional amount of work to make this game as good as possible, so we hope you all enjoy!
A link to a YouTube playlist with the game's music is included in the ReadMe.
[4] Likes
Update 1.01: added gmsched and fixed an easy skip in Z.
This is the game made for FM2020's Blind Needle Race. We all put in an exceptional amount of work to make this game as good as possible, so we hope you all enjoy!
A link to a YouTube playlist with the game's music is included in the ReadMe.
Rating: N/A
Difficulty: N/A
Aug 23, 2020
60 Reviews:
Wolfiexe
A fantastically presented needle game with a wide variety of styles and gimmicks, down to the diverse and talented makers that took part in providing screens and stages for it. Alphazetica gives the player a lot to work with, be it stark changes in needle style or unusual and quirky gimmicks, never overstaying their welcome or getting too stale.
The final stage particularly stood out to me, as it felt almost like a museum of different gimmicks that you only experience for a single screen before they're whooshed away. It left me wanting more after I finished each screen, and it was fun thinking about the creative possibilities that you could achieve with these gimmicks that really only play a small role in the game. Any of these could be taken away and form full expansive stages in other games, and it's something I'd love to see happen! It's a great source of creative inspiration, and is a very good indicator of how much even just a simple gimmick can really widen the possibilities you have as a maker, and as a player.
This sets a very high standard for future blind needle race games, and continues to shine a light on the evergrowing possibilities and creative freedom that needle games have been exploring into lately. Big recommend.
[1] Like
The final stage particularly stood out to me, as it felt almost like a museum of different gimmicks that you only experience for a single screen before they're whooshed away. It left me wanting more after I finished each screen, and it was fun thinking about the creative possibilities that you could achieve with these gimmicks that really only play a small role in the game. Any of these could be taken away and form full expansive stages in other games, and it's something I'd love to see happen! It's a great source of creative inspiration, and is a very good indicator of how much even just a simple gimmick can really widen the possibilities you have as a maker, and as a player.
This sets a very high standard for future blind needle race games, and continues to shine a light on the evergrowing possibilities and creative freedom that needle games have been exploring into lately. Big recommend.
Rating: 9.1 91
Difficulty: 68 68
Aug 25, 2020
Avgustine
This game had artistic vision.
Tagged as: Needle
artistic_vision
[1] Like
Rating: 9.4 94
Difficulty: 71 71
Aug 24, 2020
voraciousreader
One of the best needle/light gimmick games I've ever played, period. If I had to pick one favorite maker it would be Patrick, but the level design is uniformly great, paired with good music and amazing visuals. The only jump I found annoying was a certain drop in floor W.
Don't be scared by the average delfruit difficulty, only a couple floor hit that peak and most of them are 5-10 points lower than that. Highly recommended for any fangamer that can handle 60-ish difficulty needle.
[0] Likes
Don't be scared by the average delfruit difficulty, only a couple floor hit that peak and most of them are 5-10 points lower than that. Highly recommended for any fangamer that can handle 60-ish difficulty needle.
Rating: 9.4 94
Difficulty: 65 65
Feb 22, 2024