Creator's Comments:
Wolfiexe [Creator]
Current version 1.25 (as of 6th Mar 2021)
RO is a trigger needle game featuring a multitude of stages and a couple of bosses! It began primarily as a Rukito-inspired game, but strayed away from that a little as development went on into different ideas, and as it is I'd say it's a weird hybrid of Rukito-style/Vandal/something else. I put a lot of time and effort into refining the game and making it as fun as I could for the style I went for, so hopefully people have a good time with it!
Update note: As of v1.2, the game has a few different difficulty warps! But please note all they do is remove save points. No platforming is changed in any way. There is a ever-so-slightly different clear screen though if you're hunting for some style points.
[10] Likes
RO is a trigger needle game featuring a multitude of stages and a couple of bosses! It began primarily as a Rukito-inspired game, but strayed away from that a little as development went on into different ideas, and as it is I'd say it's a weird hybrid of Rukito-style/Vandal/something else. I put a lot of time and effort into refining the game and making it as fun as I could for the style I went for, so hopefully people have a good time with it!
Update note: As of v1.2, the game has a few different difficulty warps! But please note all they do is remove save points. No platforming is changed in any way. There is a ever-so-slightly different clear screen though if you're hunting for some style points.
Rating: N/A
Difficulty: 70 70
Mar 5, 2021
49 Reviews:
AGuyNamedTyler
only rated so low because there are way too many unnecessary/useless cycles that are only there to make the save harder, and adds nothing in terms of creative movement/ fun gameplay.
[3] Likes
Rating: 7.5 75
Difficulty: 70 70
Mar 8, 2021
moogy
RO doesn't innovate in any radical ways, but it is a competent and balanced take on a tried-and-true formula. If you've played any other Rukito-likes, you basically know what to expect, but that's not necessarily a bad thing. Any reasonably experienced player should have fun with this unless they just absolutely detest triggers and other gimmicks.
I do have a complaint about the final boss. The attack where platforms spawn in the middle of the screen and you dodge apples frequently has extremely unfair RNG and made the fight take a good 15-20 minutes longer than it should have for me. I know this is the first time Wolfie has made bosses himself, so I won't go too hard on him, but I'd be lying if I said this attack in particular didn't drag the game as a whole down somewhat for me.
[3] Likes
I do have a complaint about the final boss. The attack where platforms spawn in the middle of the screen and you dodge apples frequently has extremely unfair RNG and made the fight take a good 15-20 minutes longer than it should have for me. I know this is the first time Wolfie has made bosses himself, so I won't go too hard on him, but I'd be lying if I said this attack in particular didn't drag the game as a whole down somewhat for me.
Rating: 8.5 85
Difficulty: 70 70
Mar 6, 2021
Nearigami
Cleared this game twice and somehow never wrote a review.
RO is a game which has a clear and obvious Rukito influence, and that changes up how Wolfi typically makes platforming. The game is still clearly and obviously Wolfi, but rather than feeling a need to conform to the more rigid and in some ways uncomfortable style of most Rukito-likes, RO only adds the core ideas of trigger-based platforming and the general atmosphere.
As such what you're left with is a refreshing take on the subgenre that's consistently smooth and fun to navigate. I would say it's less of an innovative take and more of a refinement, which is exactly what this game set out to do.
[2] Likes
RO is a game which has a clear and obvious Rukito influence, and that changes up how Wolfi typically makes platforming. The game is still clearly and obviously Wolfi, but rather than feeling a need to conform to the more rigid and in some ways uncomfortable style of most Rukito-likes, RO only adds the core ideas of trigger-based platforming and the general atmosphere.
As such what you're left with is a refreshing take on the subgenre that's consistently smooth and fun to navigate. I would say it's less of an innovative take and more of a refinement, which is exactly what this game set out to do.
Rating: 9.0 90
Difficulty: 70 70
Jan 15, 2024
Fere
Bruh it's Wolfi Needle, plus fun bosses. What else do we need? Play it!
Did I mention easter eggs and epic chokes?
[2] Likes
Did I mention easter eggs and epic chokes?
Rating: 10.0 100
Difficulty: 70 70
Mar 9, 2021