Creator's Comments:
Gizmo [Creator]
My first complete fangame, made in ~2 months.
I like tier lists, so if you want to make a chart for the rooms in the game here you go (spoilers for all the rooms obviously): https://tiermaker.com/create/i-wanna-be-the-caretaker-621666
[6] Likes
I like tier lists, so if you want to make a chart for the rooms in the game here you go (spoilers for all the rooms obviously): https://tiermaker.com/create/i-wanna-be-the-caretaker-621666
Rating: N/A
Difficulty: N/A
Mar 21, 2021
45 Reviews:
ImAbstr4kt
For the creators first fangame, this game is very, very good. I'll leave it to the other reviewers to talk about the origins of the music, as I mainly want to focus on the execution of the game itself.
The gameplay and gimmicks are overall fun, and I found the puzzles satisfying to solve, however some gimmicks can require you to wait out long cycles before you can try a part of the screen again. I also experienced some weird bugs with how moving platforms behaved, and I would often slide off them without pressing any movement keys.
For me, the biggest letdown I experienced was the atmosphere and the visuals, combined with the music of course. I felt like there was a lot of wasted potential to convey the mental deterioration that the albums portray. The visuals of each stage don't feel like they are deteriorating, instead, it feels like you get a new theme with each stage. This problem is especially prevalent in stage 5, where the tileset and colors feel very, very out of place, especially compared to the direction the stage prior was taking with its visuals.
Conclusion: Good gameplay, fun puzzles, some mildly annoying stuff, decent visuals, good music. Would recommend.
[1] Like
The gameplay and gimmicks are overall fun, and I found the puzzles satisfying to solve, however some gimmicks can require you to wait out long cycles before you can try a part of the screen again. I also experienced some weird bugs with how moving platforms behaved, and I would often slide off them without pressing any movement keys.
For me, the biggest letdown I experienced was the atmosphere and the visuals, combined with the music of course. I felt like there was a lot of wasted potential to convey the mental deterioration that the albums portray. The visuals of each stage don't feel like they are deteriorating, instead, it feels like you get a new theme with each stage. This problem is especially prevalent in stage 5, where the tileset and colors feel very, very out of place, especially compared to the direction the stage prior was taking with its visuals.
Conclusion: Good gameplay, fun puzzles, some mildly annoying stuff, decent visuals, good music. Would recommend.
Rating: 7.5 75
Difficulty: 40 40
Mar 29, 2021
Eqtony
Офигенная игра! Очень жаль, что для часика потрясного експириенса тебе пришлось потратить 2 месяца... Клевая идея с глазами и последний уровень сильно меня напугал. Но когда я увидел концовку, то страх пропал и сразу мурашки побежали) На данный период для меня это лучший фанмейд, который я только видел! Очень креативно и необычно. +1 пройденная игра в копилочку (7/1000)
[0] Likes
Rating: 10.0 100
Difficulty: 55 55
Oct 31, 2023
Crescendo
Very cool and unique atmospheric fangame with great gimmicks
Tagged as: Atmosphere
[0] Likes
Rating: 9.5 95
Difficulty: 47 47
Mar 14, 2022
CanusAntonius
Caretaker is a wonderful treat to play through that has both excellent gameplay as well as an interesting artistic value. I'm not personally familiar with the original music, but I feel like even without said knowledge I understand the premise of this game well, which shows how well Gizmo executed the concept
Each stage in the game comes with a different concept that is focused on a gimmick primarily, and they're all pretty fun to play through. There are a lot of cool segments here, such as the final screen of the stage that revolves around bomb explosions. A really cool gimmick in the game focuses on anti-gravity, which sort of works like the fields in Celeste in that your momentum will continue in the direction you enter it at. The final stage was pretty impressive for being a well-rounded finale to the game, and the ending segment after that was pretty dramatic.
Definitely a really fun needle game, would recommend it.
[0] Likes
Each stage in the game comes with a different concept that is focused on a gimmick primarily, and they're all pretty fun to play through. There are a lot of cool segments here, such as the final screen of the stage that revolves around bomb explosions. A really cool gimmick in the game focuses on anti-gravity, which sort of works like the fields in Celeste in that your momentum will continue in the direction you enter it at. The final stage was pretty impressive for being a well-rounded finale to the game, and the ending segment after that was pretty dramatic.
Definitely a really fun needle game, would recommend it.
Rating: 9.0 90
Difficulty: 48 48
Feb 11, 2022