Creator's Comments:
YaBoiMarcAntony [Creator]
NOTE THAT I DON'T FEEL LIKE PUTTING IN THE README BECAUSE I'D HAVE TO REUPLOAD THE GAME: Nader made the visuals and shader in stage one, but I made everything else.
Hello!
This is a small game I started working on around September of this year, then abandonded halfway through the month, THEN came back to it a week ago to finish it up and release. The need-to-know info is that this is a game made up entirely of long saves and is intended to be very difficult. The intro stage, made by the brilliant thenadertwo, will act as this game's shibboleth: if you have not the stuff to beat it, then you have not the stuff to beat what comes after. It stands around 70 difficulty which is also where my first save stands, and after that the difficulty skyrockets, so be warned of that.
Other important info can be found at the top of the readme, but just be aware of the fact that this is not a big game. This was made at first to toss a couple saves I had made in gamemaker that I liked, and then from there I made a couple more saves and threw them all together in the game. Then, I asked nader to make a stage so I could have that litmus test intro and also basically as a thank you for being a big help to me throughout 2022. Don't go in expecting another April or Nebulous Thoughts, although this game certainly goes toe to toe with those two in terms of difficulty.
Thanks for playing!
[1] Like
Hello!
This is a small game I started working on around September of this year, then abandonded halfway through the month, THEN came back to it a week ago to finish it up and release. The need-to-know info is that this is a game made up entirely of long saves and is intended to be very difficult. The intro stage, made by the brilliant thenadertwo, will act as this game's shibboleth: if you have not the stuff to beat it, then you have not the stuff to beat what comes after. It stands around 70 difficulty which is also where my first save stands, and after that the difficulty skyrockets, so be warned of that.
Other important info can be found at the top of the readme, but just be aware of the fact that this is not a big game. This was made at first to toss a couple saves I had made in gamemaker that I liked, and then from there I made a couple more saves and threw them all together in the game. Then, I asked nader to make a stage so I could have that litmus test intro and also basically as a thank you for being a big help to me throughout 2022. Don't go in expecting another April or Nebulous Thoughts, although this game certainly goes toe to toe with those two in terms of difficulty.
Thanks for playing!
Rating: N/A
Difficulty: N/A
Nov 17, 2022
10 Reviews:
Kazzalazzadingdong
Changed my approach to needle as a whole, extremely good stuff.
[0] Likes
Rating: 9.5 95
Difficulty: 90 90
Nov 10, 2024
PlutoTheThing
This review is based on a 100% clear
This game is only 7 saves long, but the 7 saves are all pretty distinct and stand on their own. Two will definitely stick out for being a lot harder than the rest, but the intro stage, as well as the L and Y stages are very good, they have some really nice feeling needle, in particular I think L is a pretty creative idea for a save, with how a seemingly visual effect becomes part of the gameplay, and Y is pretty simple but it has some nice jumps, I also just like the balancing of it. The M save is the more pure needle of them all, with no gimmicks (not even JTool ones really) and just jumps. It's pretty good, it gets very consistent despite some tricky jumps early on which is appreciated, I think the way the save progresses is cool even if the end is maybe a bit rough, I think it works. The true highlight of the game though is the Flower save, which is such an amazing save. It basically all flows together in a continuous motion, you can take breaks but the save works best if you just keep going, and the movements are so interesting and unique, even just the way the save progresses with a lot of vertical movement both up and down is interesting to me, and I love both learning and playing it. Considering you don't actually need to do L, Y, or M to access this, I'd definitely say the game is worth playing for this alone. Incredibly well put together game, I wish I played it sooner.
[0] Likes
This game is only 7 saves long, but the 7 saves are all pretty distinct and stand on their own. Two will definitely stick out for being a lot harder than the rest, but the intro stage, as well as the L and Y stages are very good, they have some really nice feeling needle, in particular I think L is a pretty creative idea for a save, with how a seemingly visual effect becomes part of the gameplay, and Y is pretty simple but it has some nice jumps, I also just like the balancing of it. The M save is the more pure needle of them all, with no gimmicks (not even JTool ones really) and just jumps. It's pretty good, it gets very consistent despite some tricky jumps early on which is appreciated, I think the way the save progresses is cool even if the end is maybe a bit rough, I think it works. The true highlight of the game though is the Flower save, which is such an amazing save. It basically all flows together in a continuous motion, you can take breaks but the save works best if you just keep going, and the movements are so interesting and unique, even just the way the save progresses with a lot of vertical movement both up and down is interesting to me, and I love both learning and playing it. Considering you don't actually need to do L, Y, or M to access this, I'd definitely say the game is worth playing for this alone. Incredibly well put together game, I wish I played it sooner.
Rating: 9.7 97
Difficulty: 86 86
Nov 8, 2024
Chatran
Learning is kinda annoying but it's a requirement to reach enlightenment, and this game becomes incredible once you get to that point.
[0] Likes
Rating: 7.9 79
Difficulty: 88 88
Oct 13, 2024