I Wanna Go The Twourney

Creators: arzztt, Lemon

Average Rating
7.7 / 10
Average Difficulty
56.5 / 100
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Adventure (9) Avoidance (1) Trap (6) Gimmick (4) Boss (6) Puzzle (6) Cycle (1) IWT2 (4) Bocchi (1)


  • by arzztt

Creator's Comments:

arzztt [Creator]
An adventure game me and Lemon put together, mainly inspired by and meant to be a homage to the Series Mixture Relay games.
This game was also made for the I Wanna Twourney.
Good Luck and Have Fun!

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Tagged as: Adventure Trap Puzzle IWT2
[1] Like
Rating: N/A       Difficulty: 55 55
Nov 19, 2023

21 Reviews:

I'm not good at puzzle. I prefer the first two stages.

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Tagged as: Adventure
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Rating: 7.5 75       Difficulty: 60 60
Nov 20, 2023
Really fun game. It has a bit of everything.

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Rating: 8.5 85       Difficulty: 64 64
Nov 20, 2023
Adventure game with the vibes of the older stuff but with a feeling of modernization in both the gameplay and the few bits of humor here and there. There are lots of creative platforming but it shines the most on the puzzle areas.

I cannot speak for those number block things because I have never understood and lets be real I kind of just shoot randomly until my brain recognizes something that works, but the switches and call me it lasers with the addition of those blocks are nothing short of fun and awesome to figure out, and they are not taken to the extreme so most people can give them an attempt. Well, sort of, because one of the switch screens is like way harder than the other ones, and from public reaction, it seems like everyone felt that same spike of difficulty.

Still, while a bit weird, I usually do not think of that as a bad thing and just my brain feeling destroyed out of nowhere as more of a me reaction that I cant avoid, since that screen is still great, just be ready to lose games for a bit.

The bosses are great, but that card boss was just a lot for me as well, and it is included in that difficulty spike with the other screen. Got a bit tilted at it but the ideas are good and creative, I'm just too stupid to handle that type of boss. Still felt great to make it through

Still would recommend, it is very creative.

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Rating: 8.0 80       Difficulty: 65 65
Nov 20, 2023
I deeply appreciate adventure games like this: differentiated gimmicks implemented into a variety of stages that keeps the momentum going nonstop. The first two stages are rather weak, but keep increasing in quality as time goes by. Traps are everywhere, and are sometimes overabundant; expect them at the very end of saves as well, especially lengthy ones, which kills one's mood and soul.

Bosses are nothing spectacular, but have a fair difficulty, so this is a game where most of your time, unlike Korean adventures fangames, will be spent on the actual platforming. There's humor scattered throughout and some traps, when they are not the same generic stuff of the last 15 years, are quite funny. The game overall is quite atmospheric and, beyond the obvious Destination reference, brought Find My Destiny and Reach the Moon many times to mind, which are cherry-shable memories (cringe joke, I did it!).

There are some questionable level design / trigger choices, such as the length of the saves of the color switching blocks, or a specific dumb save that consists of doing the same trigger three times in a row like an idiot (it's not a free jump and you gotta do it three times), which makes you wonder for a long time if you're doing it properly.

Still, good intro for the twourney; this is a no-brainer. Just play it.

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Tagged as: Adventure Trap Gimmick Boss Puzzle IWT2
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Rating: 5.4 54       Difficulty: 55 55
Nov 19, 2023
Solid adventure with lots of funny things and sick platforming. Have to admin that Die card boss was very rough me as it overloaded my brain and bunch of cherry cycles gave me tons of troubles, might be skill issue but affected me a ton. I also felt like landing on moving blocks kept pushing me to the side but perhaps that can be also attributed to lack of skill.

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[0] Likes
Rating: 7.2 72       Difficulty: N/A
Nov 19, 2023