Creator's Comments:
UbersawMedic [Creator]
Find the secret of the Manor in this mini-sized, La-Mulana inspired adventure!
Done for Secret Santa 2024 for Emmanating, this game will probably take you 1-2 hours to complete. It aims to be a self-contained game, grabbing from the puzzle-solving aspects of Escape the Manor and La-Mulana.
I've given it a lot more polish from the Secret Santa release, redesigning some of the puzzles, improving the graphics and sound design, and even adding a bit more extra content for the more dedicated players!
[5] Likes
Done for Secret Santa 2024 for Emmanating, this game will probably take you 1-2 hours to complete. It aims to be a self-contained game, grabbing from the puzzle-solving aspects of Escape the Manor and La-Mulana.
I've given it a lot more polish from the Secret Santa release, redesigning some of the puzzles, improving the graphics and sound design, and even adding a bit more extra content for the more dedicated players!
Rating: N/A
Difficulty: 30 30
Jun 21, 2025
4 Reviews:
Jopagu
An incredible short game centered around La-Mulana inspired cryptic puzzle solving. This is really just everything I love to see in a game. Every time I get to play a game like this I'm so happy. If anyone is reading this... please make more games in this style. Okay, enough obsessing over the genre.
The game itself is brilliantly put together. The flow of the rooms is really nice, with you always having a few different hints at once, with more opening up as you solve things. It rarely feels like you know exactly what to do next, you always have to figure out which of the available puzzles is able to be completed with what you have. Each solution is really clever, with lots of awesome "aha" moments, particularly if you go for the second ending. I never got frustrated trying to solve anything, the conclusions all felt natural, but not too easy.
The aesthetic of the game is great. I loved the wall paintings, they add a lot to make the game world feel developed. The manor references are all cute, and it's a great way to tie the game to the recipient.
In regards to the movement, I think that other review is completely unwarranted and not engaging with the game in good faith. The controls aren't even what I'd consider "bad". They're quite typical for older games, or anything from before modern movement focused precision platformers. Plus, it's a good decision to make the game feel unique, and to take the emphasis off the platforming. (Seriously, there's like one platforming segment in the entire game. Calling the game unplayable because of the controls is ridiculous).
Overall, a phenomenal game that really stands out as a unique puzzle solving experience. I would wholeheartedly recommend this to fans of exploration and puzzle games. Despite its relatively short length, the game is super memorable and has a lot of clever and fun stuff.
[5] Likes
The game itself is brilliantly put together. The flow of the rooms is really nice, with you always having a few different hints at once, with more opening up as you solve things. It rarely feels like you know exactly what to do next, you always have to figure out which of the available puzzles is able to be completed with what you have. Each solution is really clever, with lots of awesome "aha" moments, particularly if you go for the second ending. I never got frustrated trying to solve anything, the conclusions all felt natural, but not too easy.
The aesthetic of the game is great. I loved the wall paintings, they add a lot to make the game world feel developed. The manor references are all cute, and it's a great way to tie the game to the recipient.
In regards to the movement, I think that other review is completely unwarranted and not engaging with the game in good faith. The controls aren't even what I'd consider "bad". They're quite typical for older games, or anything from before modern movement focused precision platformers. Plus, it's a good decision to make the game feel unique, and to take the emphasis off the platforming. (Seriously, there's like one platforming segment in the entire game. Calling the game unplayable because of the controls is ridiculous).
Overall, a phenomenal game that really stands out as a unique puzzle solving experience. I would wholeheartedly recommend this to fans of exploration and puzzle games. Despite its relatively short length, the game is super memorable and has a lot of clever and fun stuff.
Rating: 10.0 100
Difficulty: 40 40
Jun 21, 2025
261_iw
The controls are so bad that it makes the whole game borderline unplayable.
(edit since someone else has referenced my review in theirs):
There was absolutely no reason to make the movement work like that, I understand that the game is going for a unique approach but it already is unique in many different ways, so making the movement work NOTHING like in other fangames while still being one is quite frankly stupid as it only makes navigating through the game unnecessarily more complicated which ruins the playing experience a lot (at first I thought there was something wrong with my pc). As much as I appreciate what this game is going for I just don't understand the thought process behind making the movement feel straight out of a shitty scratch platformer.
[1] Like
(edit since someone else has referenced my review in theirs):
There was absolutely no reason to make the movement work like that, I understand that the game is going for a unique approach but it already is unique in many different ways, so making the movement work NOTHING like in other fangames while still being one is quite frankly stupid as it only makes navigating through the game unnecessarily more complicated which ruins the playing experience a lot (at first I thought there was something wrong with my pc). As much as I appreciate what this game is going for I just don't understand the thought process behind making the movement feel straight out of a shitty scratch platformer.
Rating: 0.1 1
Difficulty: N/A
Jun 21, 2025