I Wanna Black Another

Creator: Razzor_iw

Average Rating
9.0 / 10
Average Difficulty
75.8 / 100
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Tags:

Avoidance (14) Barrage (2) Dank (1) SourPls (1) DotHitbox (1) FASF2025 (2)

Screenshots

  • by Murzikk
  • by Murzikk
  • by Murzikk
  • by Fruitless
  • by Murzikk
  • by Fruitless

Creator's Comments:

Razzor_iw [Creator]
You are so dead.

FASF 2025 Blind Avoidance Game
The avoidance I am most proud of as of writing.
Difficulty rating based on 100% - any% estimated at 75-80.

Current version: v1.0

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Tagged as: Avoidance
[4] Likes
Rating: N/A       Difficulty: 87 87
Aug 26, 2025

18 Reviews:

Murzikk
In my personal opinion, this avoidance is among the best avoidances made on the barrage side (and in my top 3 favorite avoidances). The feeling that each attack give, the visuals that break the avoidance in a good way, and the absolute best job at supporting the song, it has everything at a high quality. Every attack is 100% consistent, but they are difficult to master, and there is one attack in particular that especially stands in the entire avoidance, in terms of learning and execution at the same time.

It was really fun to slowly get further and further in the avoidance, see new attacks. What really surprised me with this is that the avoidance never held itself back on what it can do, if anything, it only got better by the end of it, until its very culmination. It was also interesting to explore stuff outside of the avoidance.

I absolutely love the avoidance and have cleared it at least 30 times while playtesting alone.

If possible, I highly suggest playing this blind.

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Tagged as: Avoidance FASF2025
[2] Likes
Rating: 10.0 100       Difficulty: 80 80
Aug 27, 2025
notmaxwell
playing to die!
it's a great game, i love the aesthetics outside of the main avoidance, good music, the practice things (or however you'd call them) are a really cool addition (not really a spoiler, but just in-case you want to go into the game blind), and the ability to change screen shake is a cool touch too, though personally i didn't use it because having it go wild was part of the fun

super cool attacks inside the actual avoidance, love the song ofc, and i think the representation of the song was really exceptional aswell, a good few attacks that fit perfectly alongside the song and almost everything is synced to the music not just the beats but the melodies too etc, created a super intense experience and definetly raised my nerves a lot at the end :sob:

gameplay i found to be almost completely great, the game does seem more intense than it is at certain points but i don't think that's really a downside and it makes you feel like an absolute madman while playing so i'm definitely not complaining about that, i did find it *decently* unbalanced, well, the section at 0:54-1:10 to be a decent bit above any other section in difficulty, i think this is because it can range from really hard to not too challenging depending on how quick its moving imo, but like any other part of this game it got very consistent after a little bit, it just takes a good chunk longer than any other section to actually get consistent at.

Edit: I didn't really go into much detail but the game's attacks are effectively 100% consistent (i think, unless you pull some unbelievable rng at like the start), it's just a matter of learning & getting consistent and the game supports this linear progression with it's practice system letting you practice and then progress it rarely if ever feels like you had no control over your deaths, and the attacks are super engaging too.

overall, loved it, my favourite avoidance currently as of writing this, super intense and fun with a cool hub aswell. Would heavily recommend giving this a shot.

also i agree with murzikk i'd suggest playing this blind, i did (except for seeing the first ~30s which made me play the game before it released here), and it was a super cool experience, did almost pee my pants at the end though.

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[1] Like
Rating: 9.7 97       Difficulty: 80 80
Aug 27, 2025
tszoof
Rating based on 3 stars

This is easily one of the best avoidances I have ever gotten to play, it is quite literally almost perfect besides one minor issue I'll get into later in the review. The balancing here is really great, Matrix is in my opinion the hardest attack but each attack is still pretty equally able to kill you. The attacks match the sheer aura of the song so well and they're all super super fun. The regular dot hitbox mode is quite easy, I have a friend who can only do like ~60 difficulty avoidance and she got through it completely fine, even faster than I did. While it was quite chill, I did feel a little let down while playing with a dot hitbox because attacks felt too lenient, you can get away with way too much and you dont really need to read that well.

Black Another mode (full hitbox) completely fixed that problem for me. It's much tougher but so much more rewarding and fun, the only real problem is that it makes Culmination so SO much worse. When I played dot hitbox mode, the infinite jump part of Culmination was by far my favorite part of the avoidance, and on full hitbox it was by far the worst. Not once during practice or actual attempts on dot hitbox did I realize that the orange and pink bursts can actually hit you. It's much more common on full hitbox and it just makes the attack extremely frustrating because of how dumb it is to dodge.

19 times out of 20 if you look at a video of someone doing Black Another mode, they just kind of pretend that the horizontal bursts don't exist and pray to RNGesus that they don't die while moving closer to them, which is what I did as well. To be fair, there might be a way of dodging it consistently that I just have not figured out. I heavily doubt that because Murzikk did the exact same thing and got all 3 stars deathless. If you are unlucky enough to die to that in an actual attempt it really sucks, and I hate that this is how it is because final with a full hitbox is the only thing stopping me from giving this game a 10.

With that said everything else in this game is absolute cinema and you should play it NOW!!!!!!

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Tagged as: Avoidance
[0] Likes
Rating: 9.5 95       Difficulty: 80 80
May 18, 2026
CouchsurfingKid
Rating based on Any%.

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Tagged as: Avoidance
[0] Likes
Rating: 9.4 94       Difficulty: 70 70
Mar 16, 2026
alysha
Difficulty based on normal clear

I think the avoidance overall is pretty fair and manageable but it has some stupid things, but seeming that this is lily inspired that is no surprise.

Overall really cool visually with the attacks, and the inbuild practice tool makes this at least approachable since of how chaotic things get in this avoidance.

I think the only downsides for me personally is that the intro is very difficult / wierd to read in ways I personally dont like and that the "matrix" attack was significantly more difficult than anything else.

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Tagged as: Avoidance
[0] Likes
Rating: 8.0 80       Difficulty: 70 70
Nov 27, 2025