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Slends
For: I wanna climb with head
It's the first time in 10 years of fangames i don't agree with any of the reviews.
This gimmick felt like absolute pain to pull off, and when i did, i couldn't understand if i was being skilled or if it was by sheer luck.

While grinding some saves i was doing the same exact inputs every attempt, and sometimes the kid would grace me and start climbing the vines, while on most occasions he would just bonk his head and fall.
Other than that, the kid would sometime stop climbing after 1/2 blocks, or jump lower at the end of the vines, making me unable to reach the next set of them and killing me. Nothing in my power seemed to affect either outcome, other than chance.

No matter how hard i tried figuring this one out, nothing seemed to work the way it was intended to, this became more apparent the first jump of extra, where i decided to stop playing.
Ironically, the saves where i had the most fun were the ones in which the gimmick wasnt involved at all.
Absolutely not reccomended.

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[0] Likes
Rating: 1.2 12       Difficulty: 51 51
Apr 5, 2025
xva
For: I Wanna D
rating based on newest version; old version appears to be much more difficult

generic needle game with the highlight or lowlight being a random mini F near the beginning of the game. I have no idea where it came from, but it's kinda funny. general aesthetics are alright, but the needle itself is somewhat subpar and super basic. it boils down to a ton of common jumps with not a lot going on. there's one very difficult dropgate which is contained in what is probably the hardest save in the game; other than that, there aren't any super notable difficulty spikes. generic and likely not worth your time, but still kind of fun to run through regardless

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Tagged as: Needle
[0] Likes
Rating: 5.2 52       Difficulty: 68 68
Apr 5, 2025
TheChiekurs
For: I Wanna GoodBye The SplitObject
Tagged as: Avoidance
[1] Like
Rating: N/A       Difficulty: N/A
Apr 5, 2025
Fruitless
For: I wanna get Cultured
Rating based on normal mode with all costumes, not counting Bifficult mode or anything else.

I Wanna Get Cultured is one of the earlier medley fangames to be made, one which got a lot of attention since it released. I was surprised to see that not all of that attention was positive, as for every couple of reviews praising the game, you've also got a recent review calling the game bad and outdated. So with that in mind, how did I think of the game?
The first thing to notice about the game is its main structure: instead of having some platforming screens with a boss at the end, the bosses are all joke bosses, thus giving the platforming more time in the spotlight. This even goes as far as the boss rush, which has been replaced with a stage rush, featuring some longer screens from some fangames. The main intent of this move was to make a medley aimed towards people that like platforming and not grinding on bosses, but there's also another benefit to this approach that nobody's mentioned until now. Some medleys just use screens from a fangame as an excuse to feature them in the boss fight, but with no real bosses, this game gets around that problem and allows for games to be used solely for the screens themselves.
However, as for the platforming itself, I didn't find much enjoyment here. This mostly comes from the screens themselves not being very interesting, since it's a game from 2014, and not much existed back then that's really revolutionary by 2025 standards. At least it's still kind of enjoyable at best for the most part, and there was only a handful of actively unfun screens (I'm looking at you, 8Bit), but yeah, it rarely gets better than that. At least this game has some original screens which are more exciting than what came before it, utilizing gimmicks like jump refreshers and moving platforms in interesting ways, but that unfortunately makes up a very small part of the game.
However, despite many of the bosses just being jokes, there is actually a singular real boss at the end of the game (assuming the Crimson boss doesn't count), that being Biff. This boss is actually one of the most memorable parts of the game, since the attacks are pretty interesting, and it's also not too difficult, so as to not go against the mission of "no grindy bosses". However, the makers even found a way to insert platforming into this, since at the end of every phase, you have to do a screen of platforming, but with a gimmick added on top of it. I imagine some of the gimmicks could be troublesome, especially since one of them is just the stars from Meteor Stream again, but for this run in particular, I was lucky enough to get all of them on my first try, so they weren't that bad for me.
Now onto some other aspects of the game. First, I really don't like the general jokey tone of the game, at least not in a big medley game like this. As Piece said in his creator comment, this game started out as a shitpost before becoming what it is now, and you can definitely see traces of that in the final product. The joke bosses, some screens just being jokes too, the stage clear screens with Comic Sans font and a recorder flute in the background, you name it. In any other game, this would be fine. But if you're not gonna make your big medley fangame with a serious tone, then how am I expected to take it seriously while playing it? Having a couple joke achievements here or there is fine, but if the whole game is like this, then I don't really gel with it as easily.
Anyway, now onto something more positive, that being this game's quality as a medley and a monument to the community. In this regard, the game does better than before. Despite the rooms themselves being kind of uninteresting, at least the variety of fangames chosen is extremely high. You've got everything from Sandwich to Diverse to Catharsis to even I Wannyaaaaaaaaaa, so clearly there's a lot of different types of fangames to keep you covered while playing this. There's also the secrets, which give you different skins from different fangames that you can activate at any time from then on, which are also a nice addition. And of course, we can't forget about the Wannabes Tower in stage 4, which pays homage to a bunch of prominent members of the western community at the time, another one of the most memorable parts of the game.
Either way, while this game may not be the worst thing out there, it's also far from being the best when looked at through a 2025 lens. Not really something I'd recommend, but not something I'd actively suggest against either. If you're looking for an older medley that's definitely worth your time though, I Wanna Get Rekt also exists, which does the exact opposite of this game's concept, focusing on bosses instead of platforming. Or even better, Cultured 2 exists too, so maybe check that out instead, I've heard that's also pretty good.

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Tagged as: Adventure Needle Trap Medley Boss Crimson Meme Secret Jumpscare Mine_Sweeper
[0] Likes
Rating: 4.0 40       Difficulty: 55 55
Apr 5, 2025
Slends
For: I wanna be the 鬼畜
Weird fangame from the early days. This one is just buffed puroniumu engine template rooms with a couple of thougher jumps here and there. Honorable mention to that one useless trigger in the second room put there by the dev as a test and just left there.
Boss is just the classic cherry with a huge amount of health.
After beating it there are 3 screens that are literally just single color background rooms with corridor like jumps accompanied by floating text by the creator basically saying "almost there!!!", they are also like 5 times easier than the rest of the game.

Random fangame button my beloved thank you for bringing me here

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[0] Likes
Rating: 0.5 5       Difficulty: 40 40
Apr 4, 2025
Slends
For: I don't wanna sad
I've actually had a lot of fun playing through this!
Only thing i could really complain about is the complete lack of difficulty balancing, as some of the harder screens were in the first stage compared to the other 2.
Also the second stage music has an annoying producer tag every 30 second of the song, couldnt the author find another song that fit the stage? i'm sure there'd be plenty! (also who the hell would put their goofy ass producer tag in a melancholic song like that)

As for good things, platforming was fun and kept me playing until i beat the whole game in a single sitting, saves were never too long and the lows were never too low. Music of the other 2 stages was really pleasant and the cloud ""gimmick"" fits the theme well not being too annoying.
Boss was fun albeit a bit RNG.

Definitively reccomended!!

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[0] Likes
Rating: 7.6 76       Difficulty: 47 47
Apr 4, 2025
Mercury
For: I wanna feel a little bit better
Tagged as: Needle
[0] Likes
Rating: 7.0 70       Difficulty: 78 78
Apr 4, 2025
GaspacoZanis
For: Avoidance, but I don't copy paste from other fangames
SciuruS we deserved.




If you wonder: yes, this was intended as a unironic title. Riot did not copy from other fangames (allegedly). It does not mean that game got unique because of that. Nah, it is generic. But, hey at least timer this time ends up 10 seconds early! What a joy!!


Attack wise you have a lot of patterns and some easy RNG. Attacks feel weird, but you can still see the influence from Eastern avoidances, which is the overall theme of riot games. There are some visual effects (like darker background and specific colour choices or colour changes), but it is just your basic stuff.

I appreciate for author of not copying directly from other fangames. The only issue is that it does not get rid of generic design. Like standing in the corner for bouncing attacks to finish.

Song is catchy at least.


You can beat this thing quickly, but there is nothing special, really.

Would not recommend.

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Tagged as: Avoidance
[0] Likes
Rating: 2.3 23       Difficulty: 30 30
Apr 4, 2025
TheChiekurs
For: I wanna do them!!!!![demo]
Tagged as: Avoidance
[1] Like
Rating: N/A       Difficulty: N/A
Apr 4, 2025
TheChiekurs
For: Make it Angry a little
Tagged as: Avoidance
[1] Like
Rating: N/A       Difficulty: N/A
Apr 4, 2025
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