Latest Reviews
Pigeon
For: Untitled70
For: Untitled70
Needle in a restricted space, enjoyable pathing to figure out with fairly balanced saves.
1 or 2 more screens would have been nice before the final one to make it a very good ride.
[0] Likes
1 or 2 more screens would have been nice before the final one to make it a very good ride.
Rating: 7.2 72
Difficulty: 46 46
Apr 24, 2025
Renko97
For: lowflow
For: lowflow
Needle game with three screens.
[0] Likes
Rating: 7.6 76
Difficulty: 50 50
Apr 24, 2025
lesbiandonkeykong
For: I wanna challenge 100 trials!!
[0] Likes
For: I wanna challenge 100 trials!!
[0] Likes
Rating: 7.0 70
Difficulty: 35 35
Apr 24, 2025
GaspacoZanis
For: BUBBLE RAVER
For: BUBBLE RAVER
This is seemingly original version of the Bubble Raver avoidance from 'I wanna Dance to Death'. I have beaten this back in December of 2023, and re-beaten now in 2025.
While this game does not appear on STAB's Blog, as far as I know, this version of avoidance was public on Baidu for some time. The .exe tells the date of 18/12/2016, which is around 3-4 months before the actual release of 'I wanna Dance to Death'. I am not sure when this game was uploaded on Baidu though.
As for the avoidance itself, here is my clear video: https://www.youtube.com/watch?v=CJ338bMGPEA
While it does seem very similar to the Dance to Death variant, you will see that this version is a bit different. Here are the differences I have noticed:
- White orb visual effect is not present
- 00:10 aiming works differently
- 00:43 another aiming that works differently
- 00:47 completely different section. Seems easier than in Dance to Death? The big seat in the center is also much smaller here.
- 1:16 while the attack is functionally the same, it is made differently in Dance to Death
- Cat sprites sometimes are different? Or at the very least the final image of the cat in the end of the avoidance was different for me than in other playthroughs so I am not sure
Oh and you do get an item for beating this avoidance in 'BUBBLE RAVER', instead of black-out.
I have not played the other version of this avoidance, so it is hard for me to say how much worse 2016 version is. 00:47 section changes do seem important though, since in 'BUBBLE RAVER' it is much slower and kind of awkward in the same time.
However, I would say that the parts that are the same are awkward (unless there were balance changes in Dance to Death). This avoidance does have that average 2010s barrage energy. It is entertaining until you get some weird situation, and until you get to the part, where it is said 'Once again', and you realize you are replaying the beginning of the avoidance without any changes.
Bouncing attacks are annoying ; the beginning section and its repetition can give weird situations (especially in the transition to the aiming) and is not necessarily very intuitive with few of direction changes that are there. 01:20 burst can give either very free room or you get weird situations like in the video. And also if you play blind, then this avoidance does have quite few instagibs.
This avoidance is not very hard, and I remember joking that this feels like your average barrage from original FSR Avoidance Gold rank. But it does not really mean that this is a good example. I originally wanted to give 6.4 rating, but now in 2025 I do feel like I was a bit too generous.
It is not necessarily an outrageous avoidance, and if you just want some mindless experience in barrage, then you can try this one out. Although I kind of have a feeling that the version from 'I wanna Dance to Death' is better overall.
There are cool ideas and concepts, but in the end it is not anything spectacular really. Maybe it worked better almost 10 years ago, but now there are better candidates out there.
Would not recommend, unless you are searching for some random barrage avoidance to play for an hour or two.
While this game does not appear on STAB's Blog, as far as I know, this version of avoidance was public on Baidu for some time. The .exe tells the date of 18/12/2016, which is around 3-4 months before the actual release of 'I wanna Dance to Death'. I am not sure when this game was uploaded on Baidu though.
As for the avoidance itself, here is my clear video: https://www.youtube.com/watch?v=CJ338bMGPEA
While it does seem very similar to the Dance to Death variant, you will see that this version is a bit different. Here are the differences I have noticed:
- White orb visual effect is not present
- 00:10 aiming works differently
- 00:43 another aiming that works differently
- 00:47 completely different section. Seems easier than in Dance to Death? The big seat in the center is also much smaller here.
- 1:16 while the attack is functionally the same, it is made differently in Dance to Death
- Cat sprites sometimes are different? Or at the very least the final image of the cat in the end of the avoidance was different for me than in other playthroughs so I am not sure
Oh and you do get an item for beating this avoidance in 'BUBBLE RAVER', instead of black-out.
I have not played the other version of this avoidance, so it is hard for me to say how much worse 2016 version is. 00:47 section changes do seem important though, since in 'BUBBLE RAVER' it is much slower and kind of awkward in the same time.
However, I would say that the parts that are the same are awkward (unless there were balance changes in Dance to Death). This avoidance does have that average 2010s barrage energy. It is entertaining until you get some weird situation, and until you get to the part, where it is said 'Once again', and you realize you are replaying the beginning of the avoidance without any changes.
Bouncing attacks are annoying ; the beginning section and its repetition can give weird situations (especially in the transition to the aiming) and is not necessarily very intuitive with few of direction changes that are there. 01:20 burst can give either very free room or you get weird situations like in the video. And also if you play blind, then this avoidance does have quite few instagibs.
This avoidance is not very hard, and I remember joking that this feels like your average barrage from original FSR Avoidance Gold rank. But it does not really mean that this is a good example. I originally wanted to give 6.4 rating, but now in 2025 I do feel like I was a bit too generous.
It is not necessarily an outrageous avoidance, and if you just want some mindless experience in barrage, then you can try this one out. Although I kind of have a feeling that the version from 'I wanna Dance to Death' is better overall.
There are cool ideas and concepts, but in the end it is not anything spectacular really. Maybe it worked better almost 10 years ago, but now there are better candidates out there.
Would not recommend, unless you are searching for some random barrage avoidance to play for an hour or two.
Tagged as: Avoidance
[0] Likes
Rating: 5.7 57
Difficulty: 54 54
Apr 24, 2025
Slends
For: I wanna delve deeper
For: I wanna delve deeper
God i wish this was more i loved the atmosphere
[0] Likes
Rating: 3.6 36
Difficulty: 1 1
Apr 24, 2025
Pigeon
For: Untitled49
For: Untitled49
A little difficult to see how close you can go to the spikes in some cases, but I think this is a pretty good needle to play.
The final save does have a final challenge vibe, longer and more difficult than the rest.
Also has a precise jump to clear in the middle of it if not careful.
Comfy BGM again to accompany the atmosphere.
[0] Likes
The final save does have a final challenge vibe, longer and more difficult than the rest.
Also has a precise jump to clear in the middle of it if not careful.
Comfy BGM again to accompany the atmosphere.
Rating: 7.3 73
Difficulty: 49 49
Apr 23, 2025
Pigeon
For: Untitled35
For: Untitled35
It was a good ride, last 2 saves definitely stepped up a little.
BGM fit well and is relaxing / calming.
The slow scrolling made it a bit difficult at times to consider the jump distances and frame requirements.
I wish the death scrolling did not exist as some times waiting is needed to actually see anything, especially since most of the save tend to go pretty far out.
[0] Likes
BGM fit well and is relaxing / calming.
The slow scrolling made it a bit difficult at times to consider the jump distances and frame requirements.
I wish the death scrolling did not exist as some times waiting is needed to actually see anything, especially since most of the save tend to go pretty far out.
Rating: 7.0 70
Difficulty: 47 47
Apr 23, 2025
LastTISisLife
For: I wanna be the SPACE!
For: I wanna be the SPACE!
Very rough, yet pretty comedic and enjoyable short adventure
[0] Likes
Rating: 5.1 51
Difficulty: 32 32
Apr 23, 2025
Delicious Fruit