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bereavement
For: I wanna rilegou
Basic needle game, each screen is short and there's zero difficulty balance.
Wouldn't recommend.

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Tagged as: Needle
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Rating: 4.0 40       Difficulty: 45 45
Apr 26, 2024
bereavement
For: I wanna eat canlan cut cut
Beat with extra. Extra is 55~ dif.
Short needle game. Nothing too hard. Extra has some corners.

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Tagged as: Needle
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Rating: 5.5 55       Difficulty: 40 40
Apr 26, 2024
Trener
For: I wanna be the Crimson Needle
This game is considered a cult game, for me it has become personally a cult,
a whole milestone, with the passage of which I turned over something personal
and lost something inside.She became both a friend and an enemy for me at the
same time, given the hatred for her in many places))But there is no denying the
fact that she has become a part of my life and a part of me.
This game has grown into a whole story, it has been
going side by side with me for about the last 6 years. And it all
started with the fact that I was an absolute beginner who had passed
the only 2 games such as I wanna be the guy, I wanna be the krypton.
And initially I came across fan games when I was looking for a test,
I entered "the most difficult game in the world" on the Internet, and
I wanna be the guy appeared.As soon as I passed it, I was looking for
something similar, but even more difficult and came across the
delicious website, there
I was surprised by the presence of so many similar games, introduced
increased complexity in the search engine, and it was on crimson
needle that my eyes fell after kryptona, I downloaded it and waited
for about the same as here. I lived with a girl then and puffed on
literally every screen with her, reached the 19th screen and realized
that I simply could not physically perform such precise jumps, no
matter how much I sat in place.This game became for me a real tough
teacher-examiner, who did not forgive my gaps and sent me to retake.
and no matter how much I asked for a credit, I had to go away and study
the material in other games.No matter how much Muhammad Ali beats you,
it won't make you stronger.The effect was the same
Later, I broke up with my girlfriend, moved and downloaded crimson
needle again after a while.By that time, I had played a number of games,
and reluctantly
walked through this area, reaching about screen 27.There I was again
not allowed to go any further, the examiner was just as harsh.Then I
left it aside again, and just started playing various games without
remembering this one, and one day I came back, reached the game to
stage 70, with certain stumbles, but I got there.I already thought
that I would never play better than I do now, with some effort I
reached the archfoe area, and again abandoned the game because of 82
screens for about 2 months, all attempts were in vain. It became
such a challenge for me that I would compare it to a toxic
relationship, they say I love and hate, I can't leave my dear one).
And over the years I have really come to love the game as a kind of
coach and examiner, showing whether I have become better.When the
archfoe stage was passed, I was ready to move mountains, relatively
I passed the 85-87 stages relatively quickly, in which I felt only
the first save. 85.87 did not become a problem, as did 88, except for
the last jump of the first save, 89,90,91 were also passed quickly.
and then screen 92 appeared.
I had heard a lot about screen 92 and did not expect to pass it,
because my level was not that high, I thought.Each time I got to about
3 rows and it was close to the limit, then I somehow got to the screen
where the attention changes from screen to screen, and I figured that
this was only half done and there was still as much waiting at the bottom.
Several times I died on changing screens and without any hope I just kept
looking for tactics, whether to skip 16 pixels or land in them.I found it
easier to focus my attention in a series of changing screens when jumping,
I always looked at the ceiling, passed it, looked down.and there are 4 more
rows, with diamond.BUT, the first time I went through this remaining part
and moved to the 93rd screen.I was shocked, I was probably lucky and I
didn't have the experience that others had, but to be honest, I wouldn't
want to repeat it.
I could make a mistake at any moment, and anything could go wrong.
But in the end, I spent an hour on this screen, which I was very
happy about. I realize that everything can be much
sadder with a slight blemish spoils all efforts, and I would not like to
repeat it.In the future, the screens were, in my opinion, much
lighter than all the screens ,starting from 78.I liked the 86th
screen, the end of the game 99 and 100 are good and difficult screens
, I consider screen 100 to be one of the most difficult in the game,
which gives a strong effect from the fact that the game is completed
Thank you very much).This will definitely not happen again

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Rating: 10.0 100       Difficulty: 82 82
Apr 26, 2024
sobotomy22
For: I wanna Think of the consequences
There are many aiming patterns in this avoidance, i beat this blind btw

very fun and challenging

btw push shoot button to activate avoidance

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Rating: 6.6 66       Difficulty: 59 59
Apr 26, 2024
bereavement
For: I wanna tell you
Cleared both difficulties.
Surprisingly lengthy game, harder difficulty just buffs every screen.
Medium difficulty is practically free, dif would be about 15-20. Hard features buffed screens, some are even cut short in place of short harder jumps. There's a few double diamonds and precise drops, but nothing too bad. Ends with a screen that is only apple ledge jumps, which greatly impacted my enjoyment.
Play if you have nothing else to do.

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Tagged as: Needle
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Rating: 4.5 45       Difficulty: 50 50
Apr 26, 2024
Kilgour22
For: I wanna φ
[1] Like
Rating: 5.0 50       Difficulty: 68 68
Apr 26, 2024
sobotomy22
For: I Wanna Antimare
impossible

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Rating: 1.2 12       Difficulty: N/A
Apr 26, 2024
GaspacoZanis
For: I wanna send Sins into Space
Rating and difficulty based on my experience re-playing this game's avoidance in 2024.

So originally I have played this game in 2020 for FSR avoidance challenge, but never got to writing review.

Initially I remember taking most of my time on needle. It was not the most fun thing, honestly. I remember didliking several things, but now the only thing I can barely remember is the weird drop save at some point.

Needle is not necessarily the hardest thing in the game. I would probably say it is pretty much as hard as an avoidance going after it. Still, the only decent thing is visual design for needle. Gameplay is pretty generic and not very remarkable.

Avoidance is the reason this game exists and you can tell it if you just read the title. It is game about sending Johnny Sins in space. Well, rather generic avoidance with Johnny Sin's sprite. Actually, 2 sprites, he and his gray form. Both of these phases are pretty long, in total making gameplay of around 4 minutes long. And, damn, both forms are annoying.

Avoidance has dot hitbox, but you can tell that author made 2 very different and unrelated phases, realized gameplay is too hard and just put dot hitbox to nerf it.

Attacks themselves are consisting from very standard curvings twisted in different ways and other very unremarkable attacks.

The issue is that it just feels as if nothing is going on. You have attacks which are easily doable and attacks which can give you the most unnecessary situations ever. What the hell is that final attack of first phase? Or bouncing attack which is literally unpredictable?

Or what about 2nd phase, where you have bunch of attacks where you need to reavt on hyper speed bullets or curvings mixed with straight RNG, ready to go towards you if you get a bit unlucky.

Unnecessary orbit-like pattern, bunch of diagonal or vertical falling dense bullets, where you have little space to operate. And also not the most cool pre-finale.

And then you beat avoidance, get credits... what do you mean in this game there was used song "Hold Angel" ? I do not remember that there... weird.

What do you mean "What is that noise?" ??? Omg...

Yes, this avoidance has another phase after credits. It is styled as if it is phase 4 of Last TIS, and you can see for what author was going to.

This phase is short but what a cluster of attacks it is. It is probably the hardest thing in avoidance. You really need to read it well enough to not die. I was lucky first time to beat it like 3 tries, but on 2nd playthrough I was not as lucky.

Yes, you do not have checkpoint. You have to rebeat the whole thing again if you die. At least you can skip credits by pressing S.

But like come on. It is not a "Haha choke phase" , which would work somehow. After dying once, you will expect to beat it, not dying several more times. Because rebeating 4 / 5 minutes of content (depends if you rest on crefits) here is not that fun.

After beating game you get practice warps. I had no intentions on beating needle, so I tried practicing avoidance for 2nd clear. And, instead of 1.5 hours like first time, this time it took more than 2 times longer. I had practiced...

I was fine with the game first time, but now it was just an infuriating experience. Niw I noticed that the only thing tying all phases is obnoxiously loud sound and white flash between phase 1 and 2 and just sound after credits.

This game was made as a meme, which did not age that well, because game did no try a bit harder to impress the player.

I like the idea of fake credits, but I do not appreciate mini Last TIS phase 4. Come on...

If you can first try hard parts, then I can understand why someone could find it as a fun experience. Hey, even I enjoyed it for the reason of beating fast!

Otherwise, if you feel unsure about avoidance or needle, I think it is better to skip this one. You won't lose a lot.

Highly would not recommend.

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Tagged as: Needle Avoidance
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Rating: 3.8 38       Difficulty: 61 61
Apr 26, 2024
bereavement
For: I wanna eat Latiao
Tagged as: Needle Trap
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Rating: 5.0 50       Difficulty: 25 25
Apr 26, 2024
bereavement
For: I wanna eat corn
Tagged as: Needle Short
[0] Likes
Rating: 6.0 60       Difficulty: 30 30
Apr 26, 2024
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