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Not_Another_QM_xa
For: I don't wanna give the game title because koishi is really cute
For: I don't wanna give the game title because koishi is really cute
Rating based on 15hp mode.
Tagged as: Avoidance
[0] Likes
Rating: 9.5 95
Difficulty: 50 50
Sep 12, 2024
Jopagu
For: I wanna be Anime
For: I wanna be Anime
Anime is a short adventure game with 3 stages, each having a boss (or avoidance in one case). Ultimately, I found myself pretty disappointed with how bland the game was. The majority of the content wound up being needle, much of which was frustratingly full of named jumps. The gimmicks are just basic triggers, and a color switching gimmick, neither of which is used in any way I haven't seen before. There is a stage that starts with some cool arcade game inspired sections, but then it transitions to another four needle substages.
The bosses were alright overall, but definitely a bit unpleasant. The avoidance is decently cool, with only a few learny bits. However, it's the easiest of the three, so it wasn't much of my playthrough. The middle boss was really annoying, it requires a lot of mashing, and the attacks are kinda unfun. For example, one attack throws spinning card projectiles that depending on animation can be easy to dodge or huge. The third boss is the destination fight featured in Cultured 2. It's probably my favorite, with each attack requiring a different playstyle to dodge, which is a good thing to achieve in a destination fight. The final phase unfortunately continues the annoying required mashing.
One final thing, I felt that the anime theme was sorely lacking for a game named "anime". The bosses were anime characters, sure, but the stages were utterly devoid of any such theming, instead opting for rather generic feels. I think the game would've been more memorable if it leaned into this more.
Overall, I wouldn't really recommend this game. Nothing it does is particularly memorable, and other games have done all these ideas much better. At the same time, it's not horrible, so it might be worth a playthrough to some people.
[0] Likes
The bosses were alright overall, but definitely a bit unpleasant. The avoidance is decently cool, with only a few learny bits. However, it's the easiest of the three, so it wasn't much of my playthrough. The middle boss was really annoying, it requires a lot of mashing, and the attacks are kinda unfun. For example, one attack throws spinning card projectiles that depending on animation can be easy to dodge or huge. The third boss is the destination fight featured in Cultured 2. It's probably my favorite, with each attack requiring a different playstyle to dodge, which is a good thing to achieve in a destination fight. The final phase unfortunately continues the annoying required mashing.
One final thing, I felt that the anime theme was sorely lacking for a game named "anime". The bosses were anime characters, sure, but the stages were utterly devoid of any such theming, instead opting for rather generic feels. I think the game would've been more memorable if it leaned into this more.
Overall, I wouldn't really recommend this game. Nothing it does is particularly memorable, and other games have done all these ideas much better. At the same time, it's not horrible, so it might be worth a playthrough to some people.
Rating: 6.6 66
Difficulty: 55 55
Sep 11, 2024
Delicious Fruit