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_CDE
For: I wanna uhuhu spike 3
[0] Likes
Rating: 4.5 45       Difficulty: 43 43
Aug 25, 2024
Not_Another_QM_xa
For: I Wanna See the Blazer
Tagged as: Avoidance FreeTrigger_Users
[0] Likes
Rating: 7.5 75       Difficulty: 65 65
Aug 25, 2024
BloggerOP
For: I wanna best the 50 floors
[0] Likes
Rating: 8.1 81       Difficulty: 58 58
Aug 25, 2024
alysha
For: VOX Diamond
I'm gonna be honest besides how stupid this avoidance can get, most of the times the attacks allow you to dodge/read them in some way where it is still possible.

The avoidance is surprisingly in other words not as luck based as I intentionally thought, the learning curve or getting better at individual attacks felt fun to learn.

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Tagged as: Avoidance
[0] Likes
Rating: 7.5 75       Difficulty: 87 87
Aug 25, 2024
Cythraul
For: I wanna be the PDinsanity
[0] Likes
Rating: 5.5 55       Difficulty: 72 72
Aug 25, 2024
Cythraul
For: I wanna be the Archfoe2
[0] Likes
Rating: 7.0 70       Difficulty: 66 66
Aug 25, 2024
Cythraul
For: I wanna be the Vector
Rating includes extra.

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[0] Likes
Rating: 6.6 66       Difficulty: 73 73
Aug 25, 2024
Cythraul
For: I wanna be the Undefined
[0] Likes
Rating: 7.6 76       Difficulty: 73 73
Aug 25, 2024
GreenRoadblock
For: Happy birthday to Elaina
[0] Likes
Rating: N/A       Difficulty: 76 76
Aug 25, 2024
LastTISisLife
For: I wanna be the Block
Not going defend this game - it's ridiculously bad, but i had great time here, because i was in exactly that mindset, that allow me to enjoyed it. Almost every save was terrible and it's own way, and it's kinda impressive if you think about it. Invisible mazes, COMPLETELY invisible mazes, fake spikes, unreasonable RNG mess, long and useless openings, wrong collisions, broken platforms, pointless dead-end roads, softlocks and hardlocks - you can meet all gang here and even more

Bosses are even more huuuuuuh. First boss is easy once you know how to do it, but no one tells you (except homie DerpyHoovesIWBTG) there will be align-dependent apple ascend after! Btw, you can do it with bad align, just hope for luck and try to jump through each apple gap by catching right animation timing. Second boss is also easy once you examinate fight area, but there will pretty hard and dumb "choke" needle section after it, so have fun! Third and fourth bosses are basically the same and they are really goes off the rails - you need to hit them exactly 100 times to beat them (no HP bars of course!), but once you kill them blocks in fight area will disappear, so you have to jump in advance from certain point to progress. Wonderful, isn't it?

More wonderful only final boss - THE BLOCK. It's basically three encounters in row with save in between. They are working same way - there is two slow blocks that you can stand on, there is two ultra-fast blocks that will kill you if touching, and there is another ultra-fast block that you need to kill to progress. Every killer block is of course bounce block. So how exactly three encounters differs - well, just by amount of HP on main block: 15 - 35 - 50. I beat first two and then i died on transition between 35 and 50. My reaction on that was... i don't care, so i just hacked with godmode to witness 50 HP version. And i think i was close, but miserably lost my chance, so yeah no blessing from RNG this time. And probably, no clearing of this game at any time. Some things teach you how to lose, and i think Block is my teacher in that regard

Was it interesting experience tho? Yeah, for me it was. Should someone play this? Well if you liked sudoku games you can probably try it, but this game not only janky, it's also hard, so yeah.... But considering there is at least two reviews with 5.0 rating, it's not impossible to imagine this game can be enjoyable for someone. Damn, even for me it was... to a certain degree. My rating tho is adjusted with common sense, and the difficulty is probably around 80-85

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Tagged as: Nasrano-like
[7] Likes
Rating: 1.8 18       Difficulty: N/A
Aug 25, 2024
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