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LastTISisLife
For: I wanna find the unidentified creature
Trap platforming in this game is insane, has that roughness that you can witness in game like Noesis. I had fun with it, even tho some of the saves were painful to figuring out

And the boss is simply fucked up, because it requires from you to know math, which is yeah not universal skillset. And by math i mean not like simple multiplication or division. No, no, no, it's way more fucked. However if you know what you need to do, it will be not that hard. The big obstacle then would be buff that comes near the end, which makes boss like way worse than it initially could be without it

But at the very least it was one-of-kind game and i have no regrets. Sorariku is definitely man of ideas and i respect him for that. Go play this game if you like obscure experience

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Tagged as: Adventure Short
[0] Likes
Rating: 7.0 70       Difficulty: 62 62
Nov 27, 2025
LastTISisLife
For: I wanna Danger 10 Makers
One of the older collabs from simplier times. It's mainly about needle, even tho it has goofy short quiz stage by Leehe (and by short i mean it's literally single question) and funny avoidance at the end by Jebal-Ggaera, that you can play after beating every other stage. Needle is mostly bland, but Uhaha stage (left warp in last room) is very insane - multi-screen long challenge w/o saves, one of the first long saves ever i believe, and it's pretty awesome just because of this fact. It's not bad to grind as well even tho it has some questionable design decisions. Avoidance that i mentioned earlier, is also pretty special, being fully pattern, despite looking at first like RNG Entrance-like avoidance. I had fun with this game overall, it has that unique charm that is associated with old fangames, and old collabs specifically

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[1] Like
Rating: 5.9 59       Difficulty: 81 81
Nov 27, 2025
PlayerDash2017
For: I Wanna Exit the Red May Hall
*Insert here again the joke that txt can't stop me because I can't read*




By the way, no disrespect to the creator, but if this game had a title unrelated to "I wanna", it could easily be a Mario 64 hackrom or an Undertale mod, and the result would be the same lol

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Tagged as: txt
[1] Like
Rating: N/A       Difficulty: N/A
Nov 27, 2025
uzumaki
For: I Wanna Bonfire
Clear!!

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[0] Likes
Rating: 5.8 58       Difficulty: 44 44
Nov 27, 2025
tranmnghia123
For: Best Year
[0] Likes
Rating: 9.0 90       Difficulty: 51 51
Nov 27, 2025
theTics
For: I wanna be the white
Tagged as: Needle Avoidance Trap Boss
[0] Likes
Rating: 3.8 38       Difficulty: 47 47
Nov 27, 2025
K_YouTube
For: I wanna be the Mascarpone
[0] Likes
Rating: 6.0 60       Difficulty: 45 45
Nov 27, 2025
IGINLAJ
For: I wanna be the Needle Butterfly
Rating based on clear without cancel jumps (include quadruple invert)

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Tagged as: Needle
[0] Likes
Rating: 6.1 61       Difficulty: 78 78
Nov 27, 2025
Jopagu
For: I Wanna Exit the Red May Hall
I Wanna Be The Guy prided itself on defying convention. In the fangame community, we have spent over a decade making games that reject the norms of game design. Within fangames, I have found a lot of the most creative, interesting, and inspiring games I've ever seen. I truly think that this community is something special, and that we have pushed games as an artform farther than almost anyone else. It's sad to see that despite that, there are still members of the community who insist on this myopic, gatekeeping worldview, where any game that doesn't fit into some preconceived rules should be rejected without a second thought, for no reason than it daring to do something new.

That being said, I Wanna Exit the Red May Hall is a member of the very exclusive group of games that does something I've truly never seen before. It takes a simple medium, and explores it in a way I don't think I ever would've thought of. The game is short, more of a proof of concept than anything, but it still shines with some great ideas, and puzzles that are interesting in their own right. The worldbuilding oozes charm, managing to create a fun setting within a short time frame. CloverFan proved themself one of the most creative developers in fangames with Tanuki's Tail, and they have doubly earned the title with this game, pushing the boundaries of not just fangames, but games as a whole.

Truly, this game is worth checking out by everyone here. Even if you don't care for escape room style games, I find that the concept alone is interesting enough to be worth playing around with for a bit. I found it greatly inspiring, I've had a number of novel ideas for games in the days since playing this.

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Tagged as: Special Puzzle
[1] Like
Rating: 9.0 90       Difficulty: 20 20
Nov 27, 2025
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