Latest Reviews
K_YouTube
For: I Wanna Play The SCARY BANQUET
[0] Likes
For: I Wanna Play The SCARY BANQUET
[0] Likes
Rating: 7.0 70
Difficulty: 45 45
Mar 19, 2024
aliceNobodi [Creator]
For: 100 Floor Medley
For: 100 Floor Medley
This game is basically a 100-floor medley, I guess? You'll see plenty of floors from Churatch and Conquer the Blow Game here. But whatever. The B Floors are rather interesting, and can be a real pain sometimes. All of the bosses are rather fun, and the escape sequence at the end would be good, if it weren't for the delay at the beginning. Ugh.
[0] Likes
Rating: N/A
Difficulty: 85 85
Mar 19, 2024
PlutoTheThing
For: I Wanna Be the Sadist
For: I Wanna Be the Sadist
I actually think the bulk of this game in terms of content is not horrible, in particular the platforming is kinda cool, there's a few interesting cycles and jumps, the traps are kinda annoying but they are far from the worst thing ever. I think the third stage has some kinda annoying jumps but in contrast, I enjoyed the platforming in stages 4 and 5 a fair bit. The bosses are a bit more shaky, bosses 2 and 4 are free, boss 1 is probably my favorite, you can only double jump on the ground which is kinda neat and leads to some fun situations. Boss 3 is terrible, not interesting to learn and the invisible maze is just dumb. Up to the final boss I'd probably give the game like a 4 or 5.
The final boss of Sadist is very infamous, it nearly tripled my playtime for the game, I reached it in under an hour and by the time I was done, I was almost at 3 hours. This boss is why I rate this game so low, it's such a significant portion of playtime on a boss which is alarmingly poorly executed. The luck element is horrendous, having to rely on good rock RNG to hit the boss or just not die when the acid goes really high, shooting the small bees sucks because precise hitboxes, recoil shots are kinda cool but can be agonizing to die to, and the boss has a ton of health considering your limited damage opportunities. It's the kind of gambling which isn't fun, it just feels so out of your control. Even some of the most luck based bosses can be really fun when you can influence the situation, it feels like the player is in control even if RNG can wipe away your attempt. The bee does not give you this luxury, you will die because he wants to kill you and there's basically nothing that can be done about it. There's definitely a skill element, you need good control of the kid to play optimally to maximize chances, but it just feels so hopeless and frustrating.
I think this game is somewhat worth playing up to the bee, beyond that I wouldn't bother, it's far too much effort for a boss which is not rewarding at all.
[3] Likes
The final boss of Sadist is very infamous, it nearly tripled my playtime for the game, I reached it in under an hour and by the time I was done, I was almost at 3 hours. This boss is why I rate this game so low, it's such a significant portion of playtime on a boss which is alarmingly poorly executed. The luck element is horrendous, having to rely on good rock RNG to hit the boss or just not die when the acid goes really high, shooting the small bees sucks because precise hitboxes, recoil shots are kinda cool but can be agonizing to die to, and the boss has a ton of health considering your limited damage opportunities. It's the kind of gambling which isn't fun, it just feels so out of your control. Even some of the most luck based bosses can be really fun when you can influence the situation, it feels like the player is in control even if RNG can wipe away your attempt. The bee does not give you this luxury, you will die because he wants to kill you and there's basically nothing that can be done about it. There's definitely a skill element, you need good control of the kid to play optimally to maximize chances, but it just feels so hopeless and frustrating.
I think this game is somewhat worth playing up to the bee, beyond that I wouldn't bother, it's far too much effort for a boss which is not rewarding at all.
Rating: 1.5 15
Difficulty: 76 76
Mar 19, 2024
Stickbro411
For: I wanna find out who made this fangame!
For: I wanna find out who made this fangame!
A fun but quite cruel romp. Technically an illegite clear since I saw the uncensored clear screen, but I don't doubt I could have found it out! please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2 please be oblqiute torment 2
[0] Likes
Rating: 7.1 71
Difficulty: 40 40
Mar 19, 2024
Jopagu
For: I wanna be the Ocean Princess
For: I wanna be the Ocean Princess
If you know anything about Ocean Princess, you know that it's long. Unfortunately, I think that length winds up being to the game's detriment. I ultimately think that Ocean Princess would be a better experience if a significant portion of the game was cut out.
The game shines when it's being unique. Stage 4, the trials stage, and the minigames before the final boss are the highlights of the game, as they use super creative gimmicks, many of which I haven't seen before in fangames. I really wish more of the game followed this kind of design, as these stages are some of my favorite fangame stages.
However, the reality is that the majority of the game is uninspired needle. Most of the gimmicks are quite basic, and aren't used in very interesting ways. As an example, one particularly long stage has a multi-jump gimmick and uses it primarily for generic, uninteresting jumps. The game also includes some of the worst dotkid needle I've ever seen. These simple gimmicks can certainly be used well, but I think this game is pretty lacking in terms of its needle design, with many difficulty balance issues and standout awkward jumps. Most of the needle winds up being pretty corridory, and this makes a lot of the stages feel unmemorable.
The bosses are a mixed bag, but by and large they get better as the game goes on. The first few are pretty unpleasant, being quite generic RNG-fests. However, later on the bosses get more unique, and the game winds up having a lot of really cool boss gimmicks that make the bosses feel quite special. Shoutouts to the Vault Snakes, Darkness Avoidance, Beach Chase, and Final Boss for being particularly interesting fights. By the end, I was often looking forward to the bosses, as they provided a pleasant reprieve from needle that was starting to drag on.
Ocean Princess is overall a pretty good experience, and I think it has an incredible experience embedded within. However, there's too much uninteresting platforming that it winds up feeling like unpleasant filler between the cool sections. While I respect the intention of creating a massive adventure game, it winds up feeling like a boring needle game with adventurey bits scattered around. Of course, said bits are really good! The game winds up being a hesitant recommendation, as there's lots here I think you should play, but you have to fight through a lot of weaker parts to get to it.
[1] Like
The game shines when it's being unique. Stage 4, the trials stage, and the minigames before the final boss are the highlights of the game, as they use super creative gimmicks, many of which I haven't seen before in fangames. I really wish more of the game followed this kind of design, as these stages are some of my favorite fangame stages.
However, the reality is that the majority of the game is uninspired needle. Most of the gimmicks are quite basic, and aren't used in very interesting ways. As an example, one particularly long stage has a multi-jump gimmick and uses it primarily for generic, uninteresting jumps. The game also includes some of the worst dotkid needle I've ever seen. These simple gimmicks can certainly be used well, but I think this game is pretty lacking in terms of its needle design, with many difficulty balance issues and standout awkward jumps. Most of the needle winds up being pretty corridory, and this makes a lot of the stages feel unmemorable.
The bosses are a mixed bag, but by and large they get better as the game goes on. The first few are pretty unpleasant, being quite generic RNG-fests. However, later on the bosses get more unique, and the game winds up having a lot of really cool boss gimmicks that make the bosses feel quite special. Shoutouts to the Vault Snakes, Darkness Avoidance, Beach Chase, and Final Boss for being particularly interesting fights. By the end, I was often looking forward to the bosses, as they provided a pleasant reprieve from needle that was starting to drag on.
Ocean Princess is overall a pretty good experience, and I think it has an incredible experience embedded within. However, there's too much uninteresting platforming that it winds up feeling like unpleasant filler between the cool sections. While I respect the intention of creating a massive adventure game, it winds up feeling like a boring needle game with adventurey bits scattered around. Of course, said bits are really good! The game winds up being a hesitant recommendation, as there's lots here I think you should play, but you have to fight through a lot of weaker parts to get to it.
Rating: 7.6 76
Difficulty: 65 65
Mar 19, 2024
Lucien
For: I wanna find out who made this fangame!
For: I wanna find out who made this fangame!
https://www.youtube.com/watch?v=BHPse3V1aMg
[6] Likes
Rating: N/A
Difficulty: N/A
Mar 18, 2024
Chris
For: I wanna find out who made this fangame!
For: I wanna find out who made this fangame!
screaming emoji
Tagged as: Trap
[1] Like
Rating: 6.0 60
Difficulty: N/A
Mar 18, 2024
Inskey84
For: I Wanna Recap The Twourney
For: I Wanna Recap The Twourney
I've been on the first screen for 30 mins now and I don't know whether to laugh or cry
Tagged as: Trap
[1] Like
Rating: 8.6 86
Difficulty: N/A
Mar 18, 2024
TwistedB
For: I wanna find out who made this fangame!
For: I wanna find out who made this fangame!
The answer will shock you
Tagged as: Trap
[2] Likes
Rating: 6.8 68
Difficulty: 36 36
Mar 18, 2024
Delicious Fruit