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Nearigami
For: I wanna try a Collab 2
Difficulty rating based on all main collabs.
Enjoyment rating based on all collabs.

I loved the variety on display and feel a lot of this game still holds up quite well minus a couple dated memes. It feels like a more polished version of Collab 1 without losing any of the charm. The additional avoidances were all quite approachable and fun and a lot of the highlights of this experience for me. This game has a surprisingly cohesive feel to it and goes a long way towards improving my enjoyment.

You'll either enjoy the game a lot or you'll feel mixed on it. I'm in the camp of absolutely loving it though, and this game shows the power of collaboration in a beautiful way.

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Rating: 9.0 90       Difficulty: 70 70
Jan 8, 2024
Nearigami
For: I wanna be the GB
I think there's a lot to respect about this game for what it did for fangames. There's even some cool areas and traps that are genuinely pretty funny. There were moments where I was pleasantly surprised. Then I got to the bosses and just turned on autofire because there was literally no way I would be willing to play them without. Autofire recommended if you decide to play this.

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Rating: 5.0 50       Difficulty: 50 50
Jan 8, 2024
Nearigami
For: I Wanna Be the Qut
This honestly might be the single most forgettable game in K3 when divorced from the 16 pixel hell screens in that game. The platforming is genuinely extremely forgettable and a lot of it ends up feeling like corridor needle. The only part of this game that really left any impression on me was the VVV stage, and mostly because I thought the physics were pretty terrible.

The final avoidance is pretty nice and does end the game on a high note, but I wish I didn't really have to experience the rest of the game to get there.

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Rating: 3.5 35       Difficulty: 65 65
Jan 8, 2024
Nearigami
For: I wanna be the Dieary
Dieary is a game where for every 3-4 things it does really well, it does one thing absolutely terribly. Your mileage may vary but for me I found myself enjoying it overall despite what I would consider pretty rough patches. If it seems interesting to you, you should play it!

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Rating: 7.0 70       Difficulty: 65 65
Jan 8, 2024
Nearigami
For: I wanna CQ
Some of the gimmicks are quite unfun and intrusive. There is a stage entirely based on screen transition kills for instance. I applaud the bravery at least. The rest of the game besides that kept me interested and felt like a prototype of See The Moon in a lot of ways, which was retroactively interesting to see having already played and enjoyed that game.

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Rating: 6.0 60       Difficulty: 45 45
Jan 8, 2024
Nearigami
For: I wanna buy the Crayon
This game is mostly okay. It's pretty average throughout, with not much in the way of highlights. Two of the bosses though feel quite luck based. The first of which isn't too big a deal because it's a minute long, but the other is one of the two last bosses you unlock for beating the other stages and is about 5.5 minutes. The Cirno boss (which was referenced in K3) is quite terrible. Phase 1 is pretty consistent, but Cirno can stay above you for extended periods of time, making it impossible to attack her. Phases 2 and 3 both have elements of luck to them in where if you get unlucky spawns, you just die and can't react to the bullets headed your way. It's also responsible for about 60% of my play time with this game, which is quite unfortunate. Frankly, the only reason I'm not rating this lower is because the other final boss, an avoidance within a red box, is actually quite enjoyable and felt like a nice reward for beating Cirno. Can't say I'd recommend this experience but it is thusfar my favorite game from the Explorer creator.

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Rating: 4.0 40       Difficulty: 60 60
Jan 8, 2024
Nearigami
For: I Wanna Ascend The Christmas Tree
The platforming is conceptually quite interesting, and getting my brain to cooperate and beat the saves was most of the battle. I had a lot of problems with the boss though. I understood that it was supposed to make you input in accordance with the music, but it didn't feel perfectly synched and as a result made the timing of certain bits quite infuriating. This is a game I wanted to like a lot more than I actually did unfortunately.

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Rating: 5.5 55       Difficulty: 60 60
Jan 8, 2024
Nearigami
For: It's Not Needle!
Wow! That was such a fun experience. I love all the variety packed into a small amount of time and the presentation helped elevate the whole thing for me.

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[0] Likes
Rating: 8.5 85       Difficulty: 35 35
Jan 8, 2024
Nearigami
For: I Wanna Give Chatran a Present!
The premise of this one is to create some short stages with no spikes. I think the idea was well-executed and sweet. The boss at the end was a nice bow on the whole experience.

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Rating: 7.0 70       Difficulty: 40 40
Jan 8, 2024
Nearigami
For: I Wanna Stop her Slaughter
I think I got annoyed at some bits and pieces of the platforming and that hindered my enjoyment of what would have otherwise been a neat and well-presented stage.

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Rating: 6.0 60       Difficulty: 55 55
Jan 8, 2024
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