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xva
For: I wanna Thousand Spike
it really embodies the true essence of sunspike

piss easy until you get to the last stage

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Tagged as: Needle Sunspike-like
[0] Likes
Rating: 6.7 67       Difficulty: 70 70
Nov 12, 2023
xva
For: I wanna be the Priapus
popop was right

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Tagged as: Needle Hades-like
[1] Like
Rating: 4.0 40       Difficulty: 76 76
Nov 12, 2023
ElCochran90
For: I wanna be the Magnanimity
*Cleared on 25/07/2023*

On the underrated vein of PomuRin’s most creative game, “Conscience”, Magnanimity is a solid and fun classic that is painfully unfinished. However, I still find it to be not appreciated enough by the community, considering my unpopular rating scale and the time this was conceived.

The game is quite Conscience-like in the way it concocts and amasses a respectable variety of environments from original video games like Kirby’s Dream Land for the Game Boy to Kirby Super Star Ultra for the DS. We also have Super Mario World, Kirby Super Star and Super Mario All Stars thrown in for good measure, as obligated and overused they might seem today; at least those are done in a better way than freaking Popularity.

The implementation of stages, bosses and gimmicks are cool, but the quality overall presents great variance. The lava stage, the one with Sagat as its boss for absolutely no reason, which had me laughing at the beginning to be honest, has standard screens and a gimmick that allows you to freeze fireballs. Also, we have the normal, generic and standard IWBTG stage, but what is a classic without it (except probably something better)? The Zombie boss is just whatever... There are some questionable decisions here and there, so expect no rhyme or reason.

Yet, this odd facet works in the favor of the game and keeps it fresh, unexpected and unpredictable: it’s better to go blind. Difficulty balance is not off, although you might experience some grinding with the later bosses compared to the overall adventure platforming.

This is the type of fangames that retains my favoritism for the adventure genre, and at the end of the day, that was the genre of the one that started it all. Yet, it is not a consistent experience overall, the last boss is really easy (and famous), and the latter combined with the whole unfinished business gives it a very anticlimactic “conclusion”. What a bummer.

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Tagged as: Adventure Trap Gimmick Boss Incomplete unfinished
[1] Like
Rating: 6.1 61       Difficulty: 65 65
Nov 12, 2023
ElCochran90
For: I Wanna Possible
*Cleared on 06/07/2023*

Like Needle Satan and countless other needle games, it consists of two stages with a few screens of needle each. Left warp gives a winter feeling and is a fan of corners. Right warp is neon-like and has the more creative-ish needle, but with one of the most intolerable, annoying and loud music choices for a needle. If we’re going to these extremes, I’d prefer the game to be silent. It is two screens but also the hardest warp by a dumb margin; the last jump of the last warp is pretty dumb difficulty-wise unless you immediately know how to cover that much of a distance. Personally, I would recommend playing the left warp and tossing this to the Recycle Bin.

Also, I could never see the clear screen because the game crashes. Everything I did was download the game and that’s it. Perhaps the error screen is the true clear screen.

It sucks.

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Tagged as: Needle Short
[0] Likes
Rating: 2.5 25       Difficulty: 65 65
Nov 12, 2023
Flockiv
For: I Wanna Escape My Dungeon
When I heard that this fangame was made in only 5 days after playing it, I just couldn't believe it. For such a short game, the art and design are truly incredible, with one of the most pleasant and good-looking graphics I've ever seen.

Furthermore, it also manages to bring a few, but quite unique gimmicks, that add a deeper layer to the platforming, which would have been pretty bland otherwise. Unfortunately, they often felt neglected, and I'm certain they could have been used in a much more interesting way, since they were pretty much useless most of the time. Because of that, the game ends up looking unfinished, and its sudden conclusion gave me a weird taste that had a great impact on my overall appreciation of this playthrough.

I would still recommend it, since it has quite a unique charm you will probably appreciate a lot, but don't get too excited about it as it would most likely end faster than you would expect.

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Tagged as: Adventure Needle Gimmick Short
[1] Like
Rating: 7.8 78       Difficulty: 44 44
Nov 12, 2023
Sansgameryes
For: Not Another Impossible Game
this is really impossible

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[0] Likes
Rating: 0.0 0       Difficulty: 100 100
Nov 12, 2023
Sansgameryes
For: I Wanna Kill The Kamilia 2: Legacy Extra
[0] Likes
Rating: N/A       Difficulty: 100 100
Nov 12, 2023
BloggerOP
For: I wanna be the Citron
Two old avoidances that are mostly pattern based. Both of the avoidances were decent, some of the parts could be boring and I found one (or two) attack that's kinda luck based, but this game has it's own charm, it has aged well I think. Would recommend to those who want to play easy old avoidances.

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[1] Like
Rating: 6.8 68       Difficulty: 42 42
Nov 12, 2023
Cythraul
For: I wanna be the Neon 2
[0] Likes
Rating: 7.0 70       Difficulty: 45 45
Nov 12, 2023
center
For: I wanna Ruma
[0] Likes
Rating: 8.5 85       Difficulty: 96 96
Nov 12, 2023
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