Latest Reviews

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K_YouTube
For: I wanna be the Onelife
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Rating: 7.0 70       Difficulty: 33 33
Jun 29, 2022
K_YouTube
For: I wanna be the ORE SAIKYOU!!
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Rating: 5.0 50       Difficulty: 33 33
Jun 29, 2022
K_YouTube
For: I wanna be the Only level
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Rating: 7.5 75       Difficulty: 27 27
Jun 29, 2022
Jqck
For: I wanna best the 100 floors
chill jtool needle with a new tileset and music every 5 screens. Would recommend.

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[0] Likes
Rating: 8.5 85       Difficulty: 70 70
Jun 29, 2022
K_YouTube
For: One Room Needle
[0] Likes
Rating: 6.0 60       Difficulty: 27 27
Jun 29, 2022
K_YouTube
For: I wanna be the Opposite
[0] Likes
Rating: 4.0 40       Difficulty: 30 30
Jun 29, 2022
Jopagu
For: I wanna be the Blizzard
Fun Celeste inspired fangame. Gimmicks from Celeste are carried over and adapted to work in a fangame. These gimmicks are used really well, producing a variety of screens that are interesting and fun to play. There are a lot of traps, most of which are annoying rather than funny, such as offscreen springs that launch you into spikes. This makes some screens a lot less enjoyable. The first few bosses are really good, and I like how they utilized arena changes for some attacks. However, the final boss is just kinda annoying. It starts with several preset attacks that you have to learn, then you get to the phase where you can damage it, which is all one attack. Overall, highly recommended.

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Rating: 8.5 85       Difficulty: 45 45
Jun 29, 2022
Jopagu
For: I wanna use the Eight weapons!!
Mediocre Megaman fangame that suffers from major balance issues. Some of the items will make other areas significantly easier (*cough* fire sword *cough*), while some of them are completely useless. This means that your experience will be much worse if you randomly pick the wrong order. Some of the stages are decent, with some, like the gravity area, even being fun. However, most of the stages are just flying spike filled projectile spam nonsense that's no fun to play. There are way too many screens where the best strategy is just to damage tank through all the obstacles. The bosses are a similarly mixed bag, with some of them taking literally 15 seconds, to others being full of unfair attacks that are hard to figure out. The final boss takes this to the extreme, with a lot of attacks that are pure RNG, and require you to memorize timing to avoid an arm coming down on you. Finally, the sound design in this is atrocious, and a couple sound effects are just straight up painful. This is nonsensical game design that I can't forgive. Overall, I appreciate what this game was trying to do, but it needed a major balance pass and some changes to make the screens more interesting.

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Rating: 5.8 58       Difficulty: 42 42
Jun 29, 2022
K_YouTube
For: No Title
Tagged as: Trap
[0] Likes
Rating: 6.0 60       Difficulty: 20 20
Jun 29, 2022
K_YouTube
For: I wanna be the Nomal world
Tagged as: Trap
[0] Likes
Rating: 6.0 60       Difficulty: 35 35
Jun 29, 2022
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