Latest Reviews

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R3Ked
For: Super F 14
this fangame is like sheriff domestic:
- parody
- looks bad
- hides something deep
- i don't understand it
also ignore the impossible tag because it's possible apparently

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Tagged as: Puzzle
[2] Likes
Rating: N/A       Difficulty: N/A
Sep 3, 2023
Renko97
For: I wanna be parTed I-side Trap
Rating not include Ex.

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Tagged as: Needle Trap
[0] Likes
Rating: 4.6 46       Difficulty: 62 62
Sep 3, 2023
LastTISisLife
For: I wanna be the Pharaoh 2
I really wanna write funny review, but i will hold myself. This is serious essay

This game is nothing less than huge mess of sometimes cool, but mostly incredibly stupid and strange ideas. I couldn't say it wasn't unique tho, no at all. Every save was interesting on it's own, but to a certain degree. Unfortunately, once game goes beyond this degree, it becomes unhealthly as most soft description of what's going on

Game starts with somewhat of small open world, where you need to find you way to fight 3 bosses. Every of this bosses is incredibly fucked, i wouldn't go deep, but one of them requires from you to softlock him in correct way (!), one of them is pure luck check with hard choke segment (!!), last of them is not that bad, but it has so much HP, that it took me to beat him longer than previous combined (!!!). Not gonna tell how hard and dumb are way to bosses, but believe me it is...

The game became only more cursed after this. Once you beat all bosses, you will encounter two needle screens, first one is actually somewhat fun with platform non-sense. And then you will proceed into pyramide. Oh man... OH MAN!

It actually hurts to think. This pyramide full of stupid design in most obnoxious and crazy way. While general concept is interesting - you search for secret paths to unlock every wall around exiting warp by obtaining item (4 in total). But man, the individual saves and even jumps are insane, some of them are just like taken from L-needle or similar stuff, and i'm not joking at all. Combine this with pure focus on traps and trolls, and you will received mess, that you can rarely witness

After this madness, final challenges are still awaits. Final needle stage is pretty alright, which is really suprising for this game, not too much shenanigans. First boss is Pharaoh itself, and it's quite fun platform-oriented fight. Second boss aka last boss aka WTF is...

Nothing less than hardest mashing boss in entirety of fangames (ok, maybe Kotori is harder, but who knows). And again. i'm not joking. You will need to survive 3 minutes of pattern boss fight, concept is simple and might sounds fun - you determinate waves of enemies, that are basically the kids as you. It also might sounds like not a big deal, but forget it. Beating this boss without gBrain strats/rebinds/autofire is challenge that will drive crazy almost anyone for it's sheer requirement of mashing. I beat in the most funny way possible, but hey i still did it (with my strat it was not that bad, but still painful). The difficulty of the game btw that i give is not for this boss, but difficulty of this boss gradually scales depending on what strat you chooses. Personally for me, it would be completely impossible with regular way of doing it, because mashing is not my field of expertise at all

Tbh, while looking at this game, i wonder, why i still liked it, lol. As you can see, rarely single thing in the game isn't annoying/bad/stupidly hard etc. But, man, the feeling and the flow of this game is something. I truly like crazy stuff, and this game fulfill my itch for unbelievably dumb things. From hard trap precise platforming to blind way approaching. From softlocking bosses to crush my hands in blood in attempts of beating final challenge of this game. This game is MEMORABLE, and while not being good, the spectre of emotions is what i appreciated the most, and i think creator and me were on same level of thinking, because i think creator fully enjoyed making this piece of garbage, and i... fully enjoyed my tortures, rages, pain and actually satisfaction overall

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Tagged as: Adventure Trap Sudoku
[5] Likes
Rating: 5.6 56       Difficulty: 78 78
Sep 3, 2023
abaghost
For: I Wanna Sertraline
[1] Like
Rating: 8.0 80       Difficulty: 50 50
Sep 3, 2023
Jopagu
For: I wanna best the 50 floors
This game stands at the peak of 50 floor vanilla needle games for me. The needle feels really good, and rarely suffers from being basic. There are a number of fun maneuvers, and very rarely does anything feel annoying.

For me, the game is at its lowest in the 15-20 area, where there are multiple awkward saves, and one particularly heinous vstring jump at the end of a save. It was almost enough to make me set the game aside, but I'm glad I pushed on, since it's all uphill from there. After that point, it really felt like the maker grew with each area, creating some really interesting needle by the end. The usage of jtool gimmicks is wonderful, adding some neat pathing and cool jumps that serve to make the game feel less stagnant and boring than other floor games that opt to avoid these gimmicks.

Overall, a easy recommendation for a simple bite of needle, but not really anything special. The game is certainly fun, and well made, but it lacks anything to make it particularly memorable, so it doesn't warrant a higher rating.

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Tagged as: Needle 50_floor
[0] Likes
Rating: 7.6 76       Difficulty: 56 56
Sep 3, 2023
LastTISisLife
For: Evoltex
It's fun incredibly fast-paced avoidance with tone of good attacks (Floor Mirror and Fountain are really slaps), untortunately a couple of bad ones that are really dragging everything - stupid bounces before second pattern and unreadable mess of true final. Aside of that, i had a lot of fun, music is insane vibe and in general this game has undescribable magical core that drives me crazy really hard. Really forgotten old gem of avoidance, can recommend to everyone who didn't mind grinding hard and sometimes dumb stuff

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[1] Like
Rating: 7.9 79       Difficulty: 89 89
Sep 3, 2023
abaghost
For: I wanna be the Flow
[0] Likes
Rating: 7.0 70       Difficulty: 20 20
Sep 3, 2023
Flockiv
For: I wanna go the Parallel World
I have mixed opinions about this game.
It starts off with an impressive production value, which will, by the way, never worsen. The game is located in the same area where I Wanna Be the Guy takes place, but everything is in white and black, creating a bland atmosphere that gives a feeling of nostalgia. This area is the hub that will lead you to the different paintings that, similar to Super Mario 64, work as warps that can send you to different locations.

The first place you'll visit is the Minecraft world. It's pretty easy and offers a good variety of traps along with an in-game inventory gimmick. This stage is very short, and I don't have much to say about it. The boss was also alright, and having to use the mouse while avoiding is a great challenge.

After this stage, you get warped back to the Guy section, on your way to the next world, which is a Mario Kart area. This stage is way more interesting than the previous one and has plenty of unique ideas, with different items coming from the item boxes with their own effects and ways to avoid them. While I really like this world, I found the timer to be too tight, as it could have benefited from a longer time limit.

Afterwards, you'll face the Super Mario 64 World. This stage is definitely at the peak of the game's production value and incorporates a triple jump gimmick that goes surprisingly well with the fangame's physics engine. It is composed of two areas, a plain one and a water one, and they both were very enjoyable. The world has two bosses that use the triple jump gimmick in an interesting way, although they both had pretty similar designs.

The next stage is the Pokemon world. A trap-heavy area that is overall quite fun. My main complaint would be the bosses, which require you to take huge risks in order to damage them, with really punitive attacks. You can play them safe, but it will take you a lot of time if you do so.

After an I Wanna Be the Guy Shoot 'em Up segment that is really fun to go through, we just reached the midway point of the game, but the game's quality unfortunately drops from this point. The world you will get sent to is a Fangames world, featuring different screens from old classics, with modifications put into them. This is the worst area in the game. The reason for that is a world full of bland traps without any taste, with every gimmick integrated into the stages in the worst way possible, the Gameboy area being the most annoying one of them all. The area took screens that aren't enjoyable at all, such as the weird water physics screen from Fangame, or the famous GB screen, but with traps and unfair enemies that should not exist. My only compliment is that the final boss is a fun meme, and the only thing that's worth it in this world.

After this honestly horrendous stage, you will be rewarded with an actually quite fun Dark Souls stage, with a speed gimmick that complements the insane length of the saves. What I, however, didn't like a lot about this world is the complexity of the saves and the abundance of enemies. While it's a really good stage, it's also the hardest in my opinion and could cause troubles for less experienced players.

The final world is a Final Fantasy IX tribute. As a final stage, it is sadly quite anticlimactic. Indeed, this is the most forgettable area of the game, with few to none gimmicks and repetitive screens. You are welcomed with a fun minigame boss, but afterwards, the stage becomes boring and uncreative. It's also one of the rare worlds that don't have a final boss, so it ends pretty abruptly without much context.

At the end of this long adventure, you'll get to the top of the Guy tower and meet the final challenge, which is the Guy in person. It's an amazing boss and a great conclusion for such a long game, that, while having its ups and downs, is still an incredible fangame I would definitely recommend to anyone.

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Tagged as: Adventure Trap Gimmick Boss
[1] Like
Rating: 7.5 75       Difficulty: 57 57
Sep 3, 2023
kdnh
For: I wanna eneloop!
Tagged as: Short Trigger
[0] Likes
Rating: 4.0 40       Difficulty: 60 60
Sep 3, 2023
qobblySafePlants111
For: I wanna uhuhu spike 3
i enjoyed it! my new hardest ^^

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[0] Likes
Rating: 7.0 70       Difficulty: N/A
Sep 3, 2023
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