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bereavement
For: I wanna be the NN2
The tileset makes your eyes bleed and the needle is mediocre. After a few screens, it asks you in japanese if you want to escape this world and, depending on if you answer yes or no, it gives you different screens. I chose no and it ended after one screen, I don't know if it's the same for yes, but I don't really care to find out.

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Tagged as: Needle
[0] Likes
Rating: 4.5 45       Difficulty: 45 45
Oct 8, 2025
bereavement
For: I wanna be the NN
Tagged as: Needle
[0] Likes
Rating: 5.5 55       Difficulty: 52 52
Oct 8, 2025
ameliandyou
For: Vibe Excerpts: Too Much Trouble
Amazing boss. I wish there was more standalone boss games out there, this game is actually incredible and executes a simple concept in an extremely fun and satisfying way.

I literally didn't know you could aim up / down though until after I beat it >_< i wish the game told you somewhere lol.

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[0] Likes
Rating: 9.2 92       Difficulty: N/A
Oct 8, 2025
ameliandyou
For: Christmas Deliveries 3: Deliverance
(rating based on reaching final boss)

Christmas Deliveries 3 is an extremely high production value needle game with the occasional boss or gimmick section. I was not really aware of this going in, and I likely wouldn't have played it knowing it was mostly needle. However, I am glad I played it, because the needle in this is unlike anything I have ever seen. Every jump is carefully thought out, and most sections are used in multiple completely different ways via creative gimmicks that force you to backtrack.

The first 4 platforming stages are essentially pure needle. There are gimmicks introduced after the first stage, but all of them are there essentially only to make the pathing of the needle more interesting. One of the gimmicks has you jump on pillars to make other pillars go up, and most of the screens use that gimmick to force you to run all around the stage, while still doing pretty standard high quality needle. Another stage would force you to jump through a bunch of gates, which doesn't change anything except making the pathing more unique.

This isn't a bad thing, and the gimmicks are used in different ways each screen, but it is important to know before playing ;-;.

The bosses (I haven't played the final boss so I can't say) are definitely the low point of the game. With the exception of the first boss, all three of the bosses ditch the hand drawn art style and just use pngs of the characters you are fighting like in most fangames. It feels a bit out of place, and I wouldn't mind that if the gameplay for the bosses were better, but they are quite generic. I like how the mario boss jumps in pipes to attack and what not, but most of the bosses just feel like decent fangame bosses which is totally fine.

The later 4 platforming stages do a bit more with the gimmicks, but with a few exceptions they stay pretty much as needlely gimmick stages. The 5th stage is really unique, having the kid surf in a 3d environment. However, this part wasn't my favorite, as it feel EXTREMELY learny in a way that wasn't satisfying at all. I kinda wish either it was a bit easier, or maybe if more was done with the gimmick. It wasn't bad though, I still really liked it. The next stage has you disturb the graves of random people named john (cn2.5 reference?!??!!?). I liked this, although with a few exceptions most of the grave gimmicks just serve to make the needle more interesting rather than doing anything really out there.

The next 2 platforming stages are also pretty good. The gameshow one was my favorite part of the game, it had a lot of really fun and interesting ideas like an eating contest or having you hit targets. It also wasn't very difficult, which I was really worried about because you have to restart the 10 levels from the beginning if you fail. Half of the challenges are needle though which is to be expected.

I both loved and hated the final stage. I loved it because it finally felt like the game was going all out with its gimmicks, and there was a ton of EXTREMELY creative stuff done with the pathing (one section you go through 3 times without anything changing about the block / spike layout, and it feels completely different every time because its designed to be beatable foward, backwards, or doing it while flipped). I hated it because it was as long as about 3 or 4 of the previous stages. It took forever to get through, and while I didn't do it all in one sitting, I kept feeling disappointment when the end wasn't in sight rather than excitement to play more because of how difficult this stage was and because of how long this stage was. For reference, the previous stages were EXTREMELY stingy with gimmicks, only having literally zero, one or rarely two in each stage. This area had FIVE DIFFERENT SECTIONS all of which having 1-2 gimmicks, not counting the time spent backtracking through the sections. From what I can tell its a reference to the other christmas game(s) but that doesn't really make it any less painful ;-;.

It is what it is though. If you are the classic needler who hates adventure you will love this game. If you like needle and adventure this game is perfect for you. If you don't like needle but love adventure you will like this game. I enjoyed it, tldr: this game had the best needle I have ever played but I am not the biggest needle fan and I thought this was more of an adventure game :>

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[0] Likes
Rating: 9.0 90       Difficulty: N/A
Oct 8, 2025
Mercury
For: I wanna be the nj8u32vf2jf89
[0] Likes
Rating: 4.3 43       Difficulty: N/A
Oct 8, 2025
Xingjin
For: I Wanna Hear Ciaccona's Song
[0] Likes
Rating: 8.0 80       Difficulty: N/A
Oct 8, 2025
Cythraul
For: I Wanna Meihua
[0] Likes
Rating: 6.3 63       Difficulty: 64 64
Oct 8, 2025
BloggerOP
For: I wanna DiVA Gold
This can destroy your arms and hands, be careful. It has a lot of required low jumps, 1fs or cancels, as well as fulljumps, throughout the whole game. The game gets very tiring as it goes on.

Every stage has it's own hardest saves, my most notable saves were on top right and bottom right, the former had the nerfed triple diamond at the end with a 16px landing, and the latter had a jump where I pulled off 4f 17p 2f after adjusting valign with 4f and 3 fulljumps (of course it should be a bad way to do it, but still). I'd also say top left one was the most enjoyable one, bottom left one had pretty difficult first half.

Overall I think the game is not interesting, it does not feel like a collab, instead it feels like playing a solo creator's game, since there is not much variety in the gameplay. Not recommended.

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[1] Like
Rating: 3.0 30       Difficulty: 79 79
Oct 8, 2025
Cythraul
For: I wanna be the Tori Another
[0] Likes
Rating: 6.4 64       Difficulty: 55 55
Oct 8, 2025
bereavement
For: I console phoenix
It hurts to look at this. The needle is nothing.

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Tagged as: Needle
[0] Likes
Rating: 4.0 40       Difficulty: 48 48
Oct 8, 2025
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