Latest Reviews
Kelvar
For: I Wanna Play Tianqi's First Fangame
For: I Wanna Play Tianqi's First Fangame
A screen of platforming. You can skip the second and third jumps because the water restores your double jump. I'm guessing that's not intentional?
The window size changes after the title screen.
I played it first on Medium, and then on Impossible (without the skip). It was alright.
[1] Like
The window size changes after the title screen.
I played it first on Medium, and then on Impossible (without the skip). It was alright.
Rating: 2.4 24
Difficulty: 19 19
Mar 17, 2023
CanusAntonius
For: The Farewell Medley
For: The Farewell Medley
"The Farewell Medley is a large adventure game", that's pretty much the only comment written by Kurath on this page when the game was first released. It was such a simple sentence that served as an invitation to the public, and we had no idea how much of a looming presence was behind it. It's been a good while since then, and thus there is a correction that must be made to that statement to truly reflect what we players have discovered: The Farewell Medley is the largest fangame.
To understand how the game works, it is worth knowing it is split into two parts. The first is the main storyline, which is comprised of a plethora of stages that vary across the spectrum of the fangame genres. These stages represent the creativity and artistic passion of our community and show the best of what we have to offer. They contain some of the best platforming I have played, some of the greatest bosses I have challenged, and the most enjoyable puzzles I have solved. This storyline is very long, but throughout the entire time I applauded the creators for maintaining my interest the entire time; there is never a single dull moment in this game.
The second part is where the game bares its true colors in the form of optional content. I said the main storyline is very long, but the remaining optional content absolutely triumphs over it tenfold in the amount of stuff there is to do. So much of this content feels like the envisioned dreams of the creators, as they each put forward unique ideas that make every inch of this game worth exploring. There are several minigames you can play, entire stages hidden behind various guardians, even areas that will test your logic. The piece that holds all of this together is a wonderfully crafted achievement system, which ensures you see all that The Farewell Medley has to offer. Rather you hunt down items for the game's optional Collectathon, test your knowledge against the online leader board, or do battle against memories of the past, there will always be something lurking around the corner to do next.
I now wish to talk about areas in the game directly, I do not recommend reading if you have not played the full game. To save space and to be more readable I have pasted such on this Trello board: https://trello.com/b/m4z54PJM/farewell-medley-stage-reviews
With all of this said, The Farewell Medley is absolutely the greatest entry within the Adventure genre and is without a doubt my favorite fangame. It is a constant source of variety and enjoyment that lasts for tens of hours, and a monument to everything I want from a game in general. It without a doubt deserves all the honorifics it has earned and more, and I also believe immediately places Kurath as my favorite maker as well. Well done to the various makers within, thank you for this experience.
If you like IWBTG Fangames, you should play this. This is the pinnacle of our community, the absolute best we have to offer.
[6] Likes
To understand how the game works, it is worth knowing it is split into two parts. The first is the main storyline, which is comprised of a plethora of stages that vary across the spectrum of the fangame genres. These stages represent the creativity and artistic passion of our community and show the best of what we have to offer. They contain some of the best platforming I have played, some of the greatest bosses I have challenged, and the most enjoyable puzzles I have solved. This storyline is very long, but throughout the entire time I applauded the creators for maintaining my interest the entire time; there is never a single dull moment in this game.
The second part is where the game bares its true colors in the form of optional content. I said the main storyline is very long, but the remaining optional content absolutely triumphs over it tenfold in the amount of stuff there is to do. So much of this content feels like the envisioned dreams of the creators, as they each put forward unique ideas that make every inch of this game worth exploring. There are several minigames you can play, entire stages hidden behind various guardians, even areas that will test your logic. The piece that holds all of this together is a wonderfully crafted achievement system, which ensures you see all that The Farewell Medley has to offer. Rather you hunt down items for the game's optional Collectathon, test your knowledge against the online leader board, or do battle against memories of the past, there will always be something lurking around the corner to do next.
I now wish to talk about areas in the game directly, I do not recommend reading if you have not played the full game. To save space and to be more readable I have pasted such on this Trello board: https://trello.com/b/m4z54PJM/farewell-medley-stage-reviews
With all of this said, The Farewell Medley is absolutely the greatest entry within the Adventure genre and is without a doubt my favorite fangame. It is a constant source of variety and enjoyment that lasts for tens of hours, and a monument to everything I want from a game in general. It without a doubt deserves all the honorifics it has earned and more, and I also believe immediately places Kurath as my favorite maker as well. Well done to the various makers within, thank you for this experience.
If you like IWBTG Fangames, you should play this. This is the pinnacle of our community, the absolute best we have to offer.
Rating: 10.0 100
Difficulty: 70 70
Mar 16, 2023
PlutoTheThing
For: I wanna be the Diverse
For: I wanna be the Diverse
I feel as if when it comes to absolute fundamental design for an adventure game, Diverse is the perfect example of what works, at least for me. The traps are pretty well placed, and they aren't too basic while not being super elaborate, it's just a little flavor I'd say, and the stages are good, introducing simple but fun mechanics and capping each off with a boss, and this game has really good bosses in my opinion, fun attacks, unique mechanics, everything that makes a boss good in my opinion is present in these bosses. It's a shame it never got finished, although the current final boss is definitely one of my favorite fangame bosses, it's just really cool and has a nostalgia factor since I first saw it as like a 12-13 year old. Really fun game in my opinion, I think it's aged gracefully.
[7] Likes
Rating: 9.3 93
Difficulty: 44 44
Mar 16, 2023
Zambrini
For: I Wanna Sensation
For: I Wanna Sensation
Neat pattern avoidance with platforming segment. It's weird to figure out how the patterns work, but you will learn it after a couple of minutes.
Tagged as: Avoidance
[1] Like
Rating: 7.6 76
Difficulty: 41 41
Mar 16, 2023
whtiteinky
For: BONK: An Interactive Exposition
For: BONK: An Interactive Exposition
I thought it just a normal adventure game with 6 stages, but wow...
what an impressive game.
[1] Like
what an impressive game.
Rating: 9.0 90
Difficulty: 65 65
Mar 16, 2023
volokno
For: I wanna be the Studio Engine YoYoYo Edition
[1] Like
For: I wanna be the Studio Engine YoYoYo Edition
[1] Like
Rating: 10.0 100
Difficulty: N/A
Mar 16, 2023
Delicious Fruit