Latest Reviews
AlexWave
For: I wanna be the Dife
For: I wanna be the Dife
The rating of this game includes extra content.
[0] Likes
Rating: 5.5 55
Difficulty: 50 50
Dec 31, 2021
RandomErik
For: I wanna sniff it
For: I wanna sniff it
Everybody needs to go to Mongolia just to see what it is to be a human being again.
Tagged as: Trap
[3] Likes
Rating: 8.5 85
Difficulty: 56 56
Dec 31, 2021
marion
For: I Wanna Modlitwa Dziewicy
For: I Wanna Modlitwa Dziewicy
Decent aesthetic but terrible balance. Fair amount of instagibby stuff that just needs some telegraphs, and the snowflake attack in particular is unfair. I'm not sure what level of player this is supposed to be for. Parts of it are too hard for a beginner, but most of it is a snoozefest for a good player.
[0] Likes
Rating: 3.0 30
Difficulty: N/A
Dec 31, 2021
voraciousreader
For: I Wanna Duloxetine -Caravan Mix-
For: I Wanna Duloxetine -Caravan Mix-
If you're wondering whether it's worth your time to try this after having cleared Duloxetine in either difficulty, the answer is YES. Almost every edit made with respect to the originals is an improvement (except the ridiculously long save between stages 1 and 2 ).
[0] Likes
Rating: 8.8 88
Difficulty: 57 57
Dec 31, 2021
phgQED
For: I wanna be the Four seasons
For: I wanna be the Four seasons
A season-themed needle game split up into four areas with many screens per zone. This game has a lot of content for such a simple idea and execution, and aside from minor graphical nitpicks (like the almost unreadable starting font) it seems to have put a lot of attention into presentation and thematic aesthetics. Each area looks exactly like you'd imagine that season to look, with a soft theming element throughout. Spring is single save/screen needle with no particularly hard jumps but a lot riding on consistency. Summer is more open needle with soft pathing and a few more drops than jumps. Fall uses the only gimmick of the game: vines. It's safe to say they're underutilized at best, and downright painful at worst. One section towards the end will haunt me for some time to come, even after finding a setup for it. Winter was my favorite season: it is 'named jumpland' extravaganza, with nothing but shapes you've seen before (or maybe haven't) and a save after almost every jump. I started with this season, and it was totally my jam, but I'd recommend doing your playthru in the order that seems most appealing. Leave the bad stuff for last or get it out of the way first... I'm sure you know how to eat your dinner by now.
As a bit of a bummer, there is no clear screen or signifier that you've cleared all seasons aside from their emblems appearing in the main hub. I also don't think there is a 'go back to hub' key, so if you accidentally save in a season you've already beaten, have fun (this happened to me—luckily it was winter which was fun to play thru again anyway).
Great and lengthy simple thematic needle with maybe a few smudges in terms of production value. Was a blast to play overall.
Time: ~1hr30min
Deaths: 1140
[0] Likes
As a bit of a bummer, there is no clear screen or signifier that you've cleared all seasons aside from their emblems appearing in the main hub. I also don't think there is a 'go back to hub' key, so if you accidentally save in a season you've already beaten, have fun (this happened to me—luckily it was winter which was fun to play thru again anyway).
Great and lengthy simple thematic needle with maybe a few smudges in terms of production value. Was a blast to play overall.
Time: ~1hr30min
Deaths: 1140
Rating: 8.5 85
Difficulty: 41 41
Dec 31, 2021
phgQED
For: I wanna be the Uranus
For: I wanna be the Uranus
An alarmingly short needle game with an overreliance on named jumps. The ones that crop up the most are 'Rashomon' (idk what else they are called but if you check http://necoroneko.web.fc2.com/spike.html that's what it calls them), and holy cow, there are a lot of them. Even in its best implementation this jump seems kind of bland to me, but in later screens it just becomes more and more squished to the point where 1 or 2 frame jumps become mandatory more than just helpful—and, of course, numpad is disabled. There's not a lot good to say—— about it, but maybe if you really enjoy that one particular jump it's worth a play. Also a sussy soft-lock pseudo-clear screen. :/
Time: ~10min
Deaths: 297
[0] Likes
Time: ~10min
Deaths: 297
Rating: 3.1 31
Difficulty: 35 35
Dec 31, 2021