Latest Reviews
LastTISisLife
For: I wanna kill the Kamilia 2 WARPED
For: I wanna kill the Kamilia 2 WARPED
At this rate i think i've done everything i truly want in this game, so let's make some review, shall we? K2W is incredibly interesting game - it tooks core of K2 and adds some K3 stage 5 gimmick on it. While this might sound quite junky, in reality i think makers did a really great job with implementation of gimmicks and create a fantastic reimagination of K2! I know it was sort of a joke project, but i think at the end of a day K2W can be appreciated as fully playable and enjoyable game
About content - pretty good for the most part. Stage 1 was fun introduction with a focus on conveyers, and for such controversial gimmick, result is pretty good. Stage 2 is definitely not for everyone - it's just a maze on every screen with a lot of trial and error, but for me it was as fun as goofy it is. Stage 3 is ice from Betty stage, kinda faded, but still solid. Stage 4 is secret 5 backtracking with different twists here and there - it was surpisingly cool. Stage 5 is my beloved Rukito style - makers definitely got his vibe. Stage 6 is probably the weakest one, since gimmick here is.. difficulty, lol. Yeah, stage 6 is noticeably harder than rest of previous platforming and felt kinda unispired, but whatever
Bosses are also genuinely very good. Volcano Zone and Guy are kinda not the best ones, but still has some interesting things in. Influka tho was amazing, remaking this boss into avoidance was imo very right decision, since track is banger; flow of avoidance is perfect as well. Geezer was way better than K2 version, i still kinda hated it, but ig it's just my issue. Solgryn was pretty fun, buffs were generally alright. Boss rush is diverse - i didn't enjoy Crimson that much, cause remaking Crimson in slow-paced clash was a mistake. Destination was kinda dooky at parts, but okay overall. Nue was glorious tho, with some really clever changes and addition of gradius ship definitely makes this a memorable fight. Gravityman was complete RNG-fiesta without even trying to be reasonable and i truly enjoyed it, lol
Then comes Big Kid - pretty good remake of the not the best original fight, here it's way more fast-paced, thrilling and fun. Chase was awkward, but has a charm for sure. M-stage was pretty alright, gimmick here is obviously stuff from K3 M-stage. And then final boss is 3 different phases, each has something to surprise player and each was very hard to overcome. I probably liked them in exact chronological order from 1 to 3; 3 has some obnoxious attacks, but it was still pretty decent ending point of the game
So yeah, any% was simply great. I can easily recommend it for everyone who loves K2 or K3 or medleys or just generally good games. There is also extra stuff here of course. So i collect every energy (basically K3 crystals) in a game - this is how you unlock extra stage. Energy was like 90 % alright, some of the examples were very very good, like Explorer one, or Tribute one (i'm psycho, yeah), or Lovetrap one, and so on. Less of them were bad, one of them - Seven Trials one - was disgusting and hardest by far. If you don't really interesting in extra stage i'd still recommend to try for collect at least some energy, it might ended up being fun
Extra stage is Shiny Spark maze hub that leads to 4 different bosses. One of them, infamous Blood Festival Miku. It got a lot of changes from original version, ended up being pretty raw barrage fight with a lot of hard attacks. This is the only avoidance from extra that i've cleared and i didn't regret. The rest of the fights are... hmmmm. One of them is Rin & Len from Destination, it's very hard and honestly it doesn't felt like enjoyable for me. Other one is Mario from Boshy... yeah. And the last one is DJ Sray from KTG. I'm not huge on rhythm games, so i doubt i will theoretically bother with that thing
If you beat everything of this tho, there will be last struggle - iconic Bottomless Abyss, insanely hard avoidance. While it looked great production-wise and has cool atmosphere for being a last thing in the game, it still doesn't hit me enough to overpass everything on a way to it. Just in case for someone who only looking for Abyss - there is separate version of this avoidance around, exactly the same as K2W one
So yeah, ironically as much as K3 extra is not for everione, same can be applied for K2W one. I still heavily liked main game and that's on what i based my final ratings. Cool experience, and great example of how you can make very interesting remakes of already good things
[3] Likes
About content - pretty good for the most part. Stage 1 was fun introduction with a focus on conveyers, and for such controversial gimmick, result is pretty good. Stage 2 is definitely not for everyone - it's just a maze on every screen with a lot of trial and error, but for me it was as fun as goofy it is. Stage 3 is ice from Betty stage, kinda faded, but still solid. Stage 4 is secret 5 backtracking with different twists here and there - it was surpisingly cool. Stage 5 is my beloved Rukito style - makers definitely got his vibe. Stage 6 is probably the weakest one, since gimmick here is.. difficulty, lol. Yeah, stage 6 is noticeably harder than rest of previous platforming and felt kinda unispired, but whatever
Bosses are also genuinely very good. Volcano Zone and Guy are kinda not the best ones, but still has some interesting things in. Influka tho was amazing, remaking this boss into avoidance was imo very right decision, since track is banger; flow of avoidance is perfect as well. Geezer was way better than K2 version, i still kinda hated it, but ig it's just my issue. Solgryn was pretty fun, buffs were generally alright. Boss rush is diverse - i didn't enjoy Crimson that much, cause remaking Crimson in slow-paced clash was a mistake. Destination was kinda dooky at parts, but okay overall. Nue was glorious tho, with some really clever changes and addition of gradius ship definitely makes this a memorable fight. Gravityman was complete RNG-fiesta without even trying to be reasonable and i truly enjoyed it, lol
Then comes Big Kid - pretty good remake of the not the best original fight, here it's way more fast-paced, thrilling and fun. Chase was awkward, but has a charm for sure. M-stage was pretty alright, gimmick here is obviously stuff from K3 M-stage. And then final boss is 3 different phases, each has something to surprise player and each was very hard to overcome. I probably liked them in exact chronological order from 1 to 3; 3 has some obnoxious attacks, but it was still pretty decent ending point of the game
So yeah, any% was simply great. I can easily recommend it for everyone who loves K2 or K3 or medleys or just generally good games. There is also extra stuff here of course. So i collect every energy (basically K3 crystals) in a game - this is how you unlock extra stage. Energy was like 90 % alright, some of the examples were very very good, like Explorer one, or Tribute one (i'm psycho, yeah), or Lovetrap one, and so on. Less of them were bad, one of them - Seven Trials one - was disgusting and hardest by far. If you don't really interesting in extra stage i'd still recommend to try for collect at least some energy, it might ended up being fun
Extra stage is Shiny Spark maze hub that leads to 4 different bosses. One of them, infamous Blood Festival Miku. It got a lot of changes from original version, ended up being pretty raw barrage fight with a lot of hard attacks. This is the only avoidance from extra that i've cleared and i didn't regret. The rest of the fights are... hmmmm. One of them is Rin & Len from Destination, it's very hard and honestly it doesn't felt like enjoyable for me. Other one is Mario from Boshy... yeah. And the last one is DJ Sray from KTG. I'm not huge on rhythm games, so i doubt i will theoretically bother with that thing
If you beat everything of this tho, there will be last struggle - iconic Bottomless Abyss, insanely hard avoidance. While it looked great production-wise and has cool atmosphere for being a last thing in the game, it still doesn't hit me enough to overpass everything on a way to it. Just in case for someone who only looking for Abyss - there is separate version of this avoidance around, exactly the same as K2W one
So yeah, ironically as much as K3 extra is not for everione, same can be applied for K2W one. I still heavily liked main game and that's on what i based my final ratings. Cool experience, and great example of how you can make very interesting remakes of already good things
Rating: 9.3 93
Difficulty: 83 83
Jul 30, 2024
LastTISisLife
For: I Wanna Elder Hymn
For: I Wanna Elder Hymn
While i'm enjoying density avoidances a lot, this exact one has so much of skill floor to even begin to gain consistency, it's just insane. Of course, you can get lucky with passing peak difficulty attacks, but for some reason here it feels really unrewarding. I think this could be way better with proper balance of attacks, but yeah... no. Recommended for only extremely strong players
[0] Likes
Rating: N/A
Difficulty: N/A
Jul 30, 2024
Lishu
For: Crimson Needle 2.5
For: Crimson Needle 2.5
I love it bug some jumps are so bad,it made me very mad,and so boring.
[2] Likes
Rating: 7.0 70
Difficulty: 90 90
Jul 30, 2024
Spazm
For: Draw My Guy - FM 2024
For: Draw My Guy - FM 2024
*vine boom*
[0] Likes
Rating: 9.5 95
Difficulty: 50 50
Jul 30, 2024