Latest Reviews
Cubpletionist
For: i wanna fix what's wrong
For: i wanna fix what's wrong
pretty fun 32 pixel needle game.
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 50 50
Dec 6, 2021
phgQED
For: I wanna Cigarette
For: I wanna Cigarette
Firstly, great title. I love puns.
This game was a lot longer than I expected. It's a bunch of mostly easy but fun jumps, some completely free ones, and some inordinately hard ones that are almost always a tight diagonal. It occurs to me as an abstract thesis that since jump 'tightness'/'narrowness' roughly equals an increase in difficulty, jumps should almost always get more precise as the game goes on, rather than less precise. This isn't to say that every individual jump must be harder than ones in beginning screens, but maybe that, if you're going to put hard jumps early and easy jumps late, you should do so with a care and purpose that helps arrange your saves toward the aim of some kind of 'reward'... a sensibility in design that makes a player want to keep going because their skills are tested on an incremental level, not like darts being thrown at a board.
Does anyone else view needle games as inherently 'poetic'? Not to say that they have highly artistic elements, which they do, as all fangames do to an extent—more so that, because the gameplay of needle is often so barebones, and the title of the game so abstractly related to the actual experience of playing a precision platformer, a certain metaphorical gratitude is required of the player. If you play a needle game, you are in a sense reading a poem with that title, and the jumps and saves and screens and music and tileset are all an accompaniment to the author/designer's attempt to deliver the thesis/qualia of that metaphorical conversion.
To that end, I don't think this game felt very much like a 'cigarette'. It was quite long, for one thing, whereas an individual cigarette or the experience of smoking one is often quite short. The music loop, while pleasant, felt far too triumphant/bombastic, and by the seventh loop or so (it's quite a short track as well) began to feel almost parodic, like it was making fun of me for taking so long to finish my smoke break. Someone else translated the general metaphor of smoking to needle games, which I think is a better translation than I could ever do.
Despite a general obtuseness, a real cohesive design comes out towards the end of this game, and even though it didn't remind me of smoking, it was a satisfying clear regardless. Hard to recommend, but a personal favorite for some weird reason.
Time: ~51min
Deaths: 665
[1] Like
This game was a lot longer than I expected. It's a bunch of mostly easy but fun jumps, some completely free ones, and some inordinately hard ones that are almost always a tight diagonal. It occurs to me as an abstract thesis that since jump 'tightness'/'narrowness' roughly equals an increase in difficulty, jumps should almost always get more precise as the game goes on, rather than less precise. This isn't to say that every individual jump must be harder than ones in beginning screens, but maybe that, if you're going to put hard jumps early and easy jumps late, you should do so with a care and purpose that helps arrange your saves toward the aim of some kind of 'reward'... a sensibility in design that makes a player want to keep going because their skills are tested on an incremental level, not like darts being thrown at a board.
Does anyone else view needle games as inherently 'poetic'? Not to say that they have highly artistic elements, which they do, as all fangames do to an extent—more so that, because the gameplay of needle is often so barebones, and the title of the game so abstractly related to the actual experience of playing a precision platformer, a certain metaphorical gratitude is required of the player. If you play a needle game, you are in a sense reading a poem with that title, and the jumps and saves and screens and music and tileset are all an accompaniment to the author/designer's attempt to deliver the thesis/qualia of that metaphorical conversion.
To that end, I don't think this game felt very much like a 'cigarette'. It was quite long, for one thing, whereas an individual cigarette or the experience of smoking one is often quite short. The music loop, while pleasant, felt far too triumphant/bombastic, and by the seventh loop or so (it's quite a short track as well) began to feel almost parodic, like it was making fun of me for taking so long to finish my smoke break. Someone else translated the general metaphor of smoking to needle games, which I think is a better translation than I could ever do.
Despite a general obtuseness, a real cohesive design comes out towards the end of this game, and even though it didn't remind me of smoking, it was a satisfying clear regardless. Hard to recommend, but a personal favorite for some weird reason.
Time: ~51min
Deaths: 665
Rating: 7.9 79
Difficulty: 37 37
Dec 6, 2021
29th_letter
For: I wanna shiver
For: I wanna shiver
Most of the saves in the first nine stages were pretty chill. Last stage was much harder than anything else in the game. I did like the pathing aspect of final stage, but some of the upside down segments were a bruh and a half. Last save of it also was really hard and had some bruh segments. The first nine stages are like 65, while final stage is like 75
[0] Likes
Rating: 8.0 80
Difficulty: 75 75
Dec 6, 2021
arzztt
For: I Wanna ‽
For: I Wanna ‽
https://gyazo.com/6557fd6a6740d0ffdc7b0da2d157a215
[6] Likes
Rating: N/A
Difficulty: N/A
Dec 6, 2021
TheChiekurs
For: I wanna Figure
For: I wanna Figure
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 6, 2021
TheChiekurs
For: I wanna Escape From Ekaterinovka
For: I wanna Escape From Ekaterinovka
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 6, 2021
TheChiekurs
For: I wanna C spike
For: I wanna C spike
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 6, 2021
TheChiekurs
For: I Wanna Usurp the Celestial Jump
For: I Wanna Usurp the Celestial Jump
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 6, 2021
TheChiekurs
For: I wanna be the Scrap
For: I wanna be the Scrap
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 6, 2021