Latest Reviews
NYAMINYARU
For: I wanna be the Cocktail
For: I wanna be the Cocktail
とても楽しい! 難易度は優し目で
アニメーションいいかんじ
[0] Likes
アニメーションいいかんじ
Rating: 9.0 90
Difficulty: 38 38
Nov 24, 2021
wndfl_heaven
For: I wanna ANL
For: I wanna ANL
Tagged as: LTO5-like
[0] Likes
Rating: N/A
Difficulty: N/A
Nov 24, 2021
ferrarityy
For: I Wanna Defeat The Second Family Members
For: I Wanna Defeat The Second Family Members
Probably the BEST Needle Collab I've played this year
well well well. this game is a collab of 10 participants,I will write about the game from the easiest to the most difficult.
ElAnpepion- my favorite stage, amazing NAMTG reference with memes and twitch :) 9,5/10
PlayerDash2017- I liked the gimmick with one jump, pretty fun to play, but I did not like the vines moment at all 7/10
AlejoFangamer- I liked how to get to the dice, and the fact that you can fall out absolutely random stage. it is also worth noting a very good design 8/10
KogamiTakara- As much as I hate to admit it, this stage was not very good :( I guess the thing is that I don't like it when one screen can have all the standard gimmicks (water, platforms, vines) and I could have called this stage "just a needle" but I couldn't miss the vines from I wanna Maker, as well as the background, I am sure kogami could do better 6.5/10
Renko97- It looks good, but when you realize that this is a trigger needle with gravity turns, it becomes uncomfortable. I just HATE the gravity shift. and if you don't take that into account the current result, the stage turned out quite well.7/10
Kaden- I can't say anything about this stage, it's just not bad. 6.5/10
I would like to point out right away that I did not pass the next stages.
Huse- puzzle Kappa
JRPG666- gimmick needle
Skuldafn- the hardest stage in the game, as much as 90 difficulty, I could not pass even the first screen, this stage reminds me of CN3, I do not know why
[5] Likes
well well well. this game is a collab of 10 participants,I will write about the game from the easiest to the most difficult.
ElAnpepion- my favorite stage, amazing NAMTG reference with memes and twitch :) 9,5/10
PlayerDash2017- I liked the gimmick with one jump, pretty fun to play, but I did not like the vines moment at all 7/10
AlejoFangamer- I liked how to get to the dice, and the fact that you can fall out absolutely random stage. it is also worth noting a very good design 8/10
KogamiTakara- As much as I hate to admit it, this stage was not very good :( I guess the thing is that I don't like it when one screen can have all the standard gimmicks (water, platforms, vines) and I could have called this stage "just a needle" but I couldn't miss the vines from I wanna Maker, as well as the background, I am sure kogami could do better 6.5/10
Renko97- It looks good, but when you realize that this is a trigger needle with gravity turns, it becomes uncomfortable. I just HATE the gravity shift. and if you don't take that into account the current result, the stage turned out quite well.7/10
Kaden- I can't say anything about this stage, it's just not bad. 6.5/10
I would like to point out right away that I did not pass the next stages.
Huse- puzzle Kappa
JRPG666- gimmick needle
Skuldafn- the hardest stage in the game, as much as 90 difficulty, I could not pass even the first screen, this stage reminds me of CN3, I do not know why
Rating: 9.0 90
Difficulty: 90 90
Nov 24, 2021
ferrarityy
For: I wanna Relax with Needle 3
For: I wanna Relax with Needle 3
Tagged as: Needle
[0] Likes
Rating: N/A
Difficulty: N/A
Nov 24, 2021
Nick24
For: I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy
For: I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy
I think this is the best dandy.
Tagged as: Needle
[0] Likes
Rating: 7.5 75
Difficulty: 55 55
Nov 24, 2021
tuhkakuppi
For: I wanna Walk Out In The Morning Dew
For: I wanna Walk Out In The Morning Dew
My favorite part was easily the precision vine needle screen, so sure technically not inaccurate to say that the game has something for everyone. The actual pristine needle parts were good to play in general.
[5] Likes
Rating: N/A
Difficulty: 85 85
Nov 24, 2021
phgQED
For: P.M.P 1
For: P.M.P 1
90% of the difficulty in this game came from readability issues and the ceiling/walls being death planes. The needle sections are fine-ish, but they underutilize the water gimmick, and the only means of difficulty adjustment is 'longer between saves'. A very frustrating experience with kind of decent needle baked in underneath.
Time: ~32minutes
Deaths: 287
[0] Likes
Time: ~32minutes
Deaths: 287
Rating: 3.6 36
Difficulty: 25 25
Nov 24, 2021
phgQED
For: Iwanna Vibe
For: Iwanna Vibe
A shiny and chill needle game. The aesthetic matches the level design well. I especially liked the broken spike lines in the later screens. Some difficulty inconsistency but that could be due to personal variability. Saves are mostly on the medium-length side, which can induce more of a challenge early on.
This was a really great game to learn more about the vocabulary of needle. It occurs to me that since fangames exist in a constantly undulating amorphous spectrum, someone could be as likely to play something like Kamilia 3 as their first game as something like this. There's no way to ensure that a player downloading your creation has the same learned abilities you do, and specifically, in regards to needle, there's at least a somewhat developed set of terminology for these tricks. This game, for example, taught me in several places how to use the full height of my first jump, how to negotiate a few simple planes and drop gates, as well as a few other subtle things that I'm not quite sure how to articulate. Every game someone plays forms one step in their journey to picking up this language in pieces, but it's a great game that allows the player to enter on their own terms, and, by virtue of the level design, assures them that what they're seeing is possible.
Time: ~17 minutes
Deaths: 281
[0] Likes
This was a really great game to learn more about the vocabulary of needle. It occurs to me that since fangames exist in a constantly undulating amorphous spectrum, someone could be as likely to play something like Kamilia 3 as their first game as something like this. There's no way to ensure that a player downloading your creation has the same learned abilities you do, and specifically, in regards to needle, there's at least a somewhat developed set of terminology for these tricks. This game, for example, taught me in several places how to use the full height of my first jump, how to negotiate a few simple planes and drop gates, as well as a few other subtle things that I'm not quite sure how to articulate. Every game someone plays forms one step in their journey to picking up this language in pieces, but it's a great game that allows the player to enter on their own terms, and, by virtue of the level design, assures them that what they're seeing is possible.
Time: ~17 minutes
Deaths: 281
Rating: 9.2 92
Difficulty: 40 40
Nov 24, 2021
wndfl_heaven
For: I wanna Kill The Tasute 2
For: I wanna Kill The Tasute 2
Tagged as: Needle
[0] Likes
Rating: N/A
Difficulty: N/A
Nov 24, 2021