Latest Reviews
lawatson
For: WannaFest 22
For: WannaFest 22
A very good and, more importantly, very playable game. The faithful recreations of every game featured are far and wide the shining aspect of the experience. Some challenges err on the annoying side, but most cases are forgivable. Also has a lot of interesting challenges and replay value! A must-play.
[4] Likes
Rating: 9.5 95
Difficulty: 66 66
Sep 25, 2022
CanusAntonius
For: I Wanna Graduate From DT
For: I Wanna Graduate From DT
Solid adventure game that has a good bit of variation set to really make your emotions go all over the place.
I thought the vast majority of it was pretty good and appreciated how it ranged from both funny to spooky in the aesthetics. One thing that did bother me a bit was some bosses freezed me in their room right as enemies started advancing, only unfreezing right at the correct moment, it made for a bit of an awkward start. The avoidance at the end is pretty solid, though you need to be prepared to change your windows clock since it utilizes your PC's time for an attack. Also, do note there is a quiz in japanese you should be prepared to look up answers for should you want to avoid the consequences of failure.
Would recommend, it was pretty fun.
[2] Likes
I thought the vast majority of it was pretty good and appreciated how it ranged from both funny to spooky in the aesthetics. One thing that did bother me a bit was some bosses freezed me in their room right as enemies started advancing, only unfreezing right at the correct moment, it made for a bit of an awkward start. The avoidance at the end is pretty solid, though you need to be prepared to change your windows clock since it utilizes your PC's time for an attack. Also, do note there is a quiz in japanese you should be prepared to look up answers for should you want to avoid the consequences of failure.
Would recommend, it was pretty fun.
Rating: 7.5 75
Difficulty: 40 40
Sep 25, 2022
BaronBlade
For: Not Another Magic Tower Game
For: Not Another Magic Tower Game
I've played this game all the way through multiple times and I have to say it's one of my favorites ever. I'm not going to go into extreme detail as others already have, but I just want to say that this is an absolute must-play for anyone who wants a very long adventure game with a huge amount of variety. I'm of the camp that the experience is better with a guide for the first 10 floors, but the game is certianly enjoyable as a blind playthrough. If I had one major complaint, it would be that the first boss, Light/Yaranaika, is easily one of the worst parts of the game and serves as an early roadblock given how difficult it is, since it's positioned in a way that you can't do it with the shield powerup when using your keys optimally, if at all. It's manageable on a normal run but damageless is easily one of the hardest bosses. Honestly though everything else is good enough to compensate for it, so I maintain my near perfect rating. No matter what you enjoy, there will be something for you here, from needle to avoidance to puzzles and just about anything else. Highly, HIGHLY recommended.
[2] Likes
Rating: 9.4 94
Difficulty: 78 78
Sep 25, 2022
Bob
For: WannaFest 22
For: WannaFest 22
Uhhh, yeah. This kinda pwns. Definitely the best marathon game ever made, probably one of the best adventure games in general ever made. Just an absolute treat to play through. Very seldom does a game come out that rejuvenates my love for fangames, and this is one of them. And it's also officially sanctioned by Kayin of all people, so it's almost like an official sequel to the original game. The team behind this is extremely dedicated to their craft, to the extent that we may have never seen before from fangame creators. Congratulations to them on finishing the game and I hope all your effort pays off from seeing all the great responses of people playing it!
Tagged as: Adventure
[11] Likes
Rating: 10.0 100
Difficulty: 60 60
Sep 25, 2022
bantsmen
For: Boshy the Game
For: Boshy the Game
A Boshy fangame made in construct. You have momentum and you fall faster than standard physics. There is no music for the entire game. The controls are unchangeable (Space to jump, Z to shoot, A/D to move + arrows to strafe). The "tutorial" jump is possible but is seemingly frame pixel perfect and doesn't follow the on screen line at all. Most of the screens are pretty straight forward with some easy to dodge traps and simple platforming with a couple of somewhat tricky maneuvers. There's a save at each screen transition with the exception of one screen with a checkpoint. There's a red jewel item on one screen and I have no idea what it does. There's only one world with one boss. The boss has 3 phases based on remaining HP, first is pattern, second RNG, third is an attack that requires going to a safespot.
The game overall comes off as rushed and untested, the broken english makes me suspect it may be an troll/joke game but I can't say for sure. Would only recommend to sudoku enthusiasts.
[0] Likes
The game overall comes off as rushed and untested, the broken english makes me suspect it may be an troll/joke game but I can't say for sure. Would only recommend to sudoku enthusiasts.
Rating: 3.0 30
Difficulty: 40 40
Sep 25, 2022
YaBoiMarcAntony
For: WannaFest 22
For: WannaFest 22
As if you needed anyone else to tell you, WannaFest 22 is an excellent, inspiring game, worthy of all the time and love put into it from start to finish - and from playing it, I can tell you that's more than most can possibly fathom. Mentioning words such as "heart" and "personality," "character" or other phrases like that is essentially not worth the time it takes for me to write them out on their own, these are the words that come to you upon opening the game, not to mention the words which float about your mind as you play through it. This game, in every way, is a love letter to both fangames and just games altogether, a love letter that I would be more than stunned to receive myself.
While I find that my enjoyment across the game is not equal, it's just so damn easy to forget the moments of annoyance or dis-interest when considering the whole. Having finished the game, I'm not thinking about those few frustrating moments in Gunstar Heroes or Super Monkey Ball, I'm thinking of the pure shock of experiencing the Klonoa stage or diving deep into my own nostalgia for Sonic the Hedgehog. And of course, each stage is touched by excellency, there is no filler, no wasted space - even Parappa, the shortest of the bunch, I found to be just charismatic enough to not mind how quickly it ended. If there's anything to commend WannaFest 22 for, which there really is so much to commend it for, then it is the incredible quality maintained throughout even despite the level of insane variety inherent to its design.
Each stage really is completely different from the last, so much so that it's insane to even think of these stages as being within the same game. Of course, variety would be worth nothing if the quality of the gameplay were not also up to par, and thus is the truly difficult part of designing games in such a fashion. Luckily, and almost expectedly, WannaFest is not a game which lives and dies merely on its variety, it lives and flies thanks to the fact that each stage is made with such care and attention to detail that it is as if they were each made by the original creators behind the games which inspired every stage.
Admittedly, I have not personally played much of what is referenced here, but I think that is not a unique factor for me, nor many in this community. For the most part, many are too young to have played these games in the flesh, and not everyone developed an interest for these classics - but of course, if you've played any one game referenced here, you're in for an absolute treat, as was the case for me and Sonic. Even so, it's not as if that is therefore my favorite stage, as that would in fact belong quite neatly to Klonoa, the absolute height of gameplay for WannaFest 22 and the moment where I realized just how special this game is, so it's not as if you need to have done the required reading in order to get anything out of this course.
Truthfully, though I don't quite love this game as much as others do, it matters not a bit because it just makes me so happy to see all the love and admiration come out in full force for a game that completely deserves it. Furthermore, the boundaries pushed here make this such a commendable project that it essentially doesn't matter what I or anyone else feels about this game. Instead, what matters is we now see just how far the realm of fangames can be pushed, we can see just what any one of us are capable of if we put in the time and effort, the dedication that Cherry Treehouse has in spades. Certainly, it's not as if any given game NEEDS to push these "boundaries," but to see it done at such a level as it is here, well it's just a sight to behold, is all.
Though this game may not be for everyone, I think it is a game that everyone should at least give a try, if not to enjoy it then to see what creators in this community are capable of and because this game is a gift to our community. It is a gift that inspires me and will certainly inspire many others, it is just aching with love for these games we've dedicated so much of our collective time to and it's a pleasure just to bask in that, a pleasure unlike few others that have been released in all the years since the original I Wanna be the Guy came out. A spiritual successor unlike no other, WannaFest 22 is a game worthy of a thousand clears, it is worthy of everyone's love and admiration, and I think it is worthy of that assumed title: I Wanna be the Guy 2.
[11] Likes
While I find that my enjoyment across the game is not equal, it's just so damn easy to forget the moments of annoyance or dis-interest when considering the whole. Having finished the game, I'm not thinking about those few frustrating moments in Gunstar Heroes or Super Monkey Ball, I'm thinking of the pure shock of experiencing the Klonoa stage or diving deep into my own nostalgia for Sonic the Hedgehog. And of course, each stage is touched by excellency, there is no filler, no wasted space - even Parappa, the shortest of the bunch, I found to be just charismatic enough to not mind how quickly it ended. If there's anything to commend WannaFest 22 for, which there really is so much to commend it for, then it is the incredible quality maintained throughout even despite the level of insane variety inherent to its design.
Each stage really is completely different from the last, so much so that it's insane to even think of these stages as being within the same game. Of course, variety would be worth nothing if the quality of the gameplay were not also up to par, and thus is the truly difficult part of designing games in such a fashion. Luckily, and almost expectedly, WannaFest is not a game which lives and dies merely on its variety, it lives and flies thanks to the fact that each stage is made with such care and attention to detail that it is as if they were each made by the original creators behind the games which inspired every stage.
Admittedly, I have not personally played much of what is referenced here, but I think that is not a unique factor for me, nor many in this community. For the most part, many are too young to have played these games in the flesh, and not everyone developed an interest for these classics - but of course, if you've played any one game referenced here, you're in for an absolute treat, as was the case for me and Sonic. Even so, it's not as if that is therefore my favorite stage, as that would in fact belong quite neatly to Klonoa, the absolute height of gameplay for WannaFest 22 and the moment where I realized just how special this game is, so it's not as if you need to have done the required reading in order to get anything out of this course.
Truthfully, though I don't quite love this game as much as others do, it matters not a bit because it just makes me so happy to see all the love and admiration come out in full force for a game that completely deserves it. Furthermore, the boundaries pushed here make this such a commendable project that it essentially doesn't matter what I or anyone else feels about this game. Instead, what matters is we now see just how far the realm of fangames can be pushed, we can see just what any one of us are capable of if we put in the time and effort, the dedication that Cherry Treehouse has in spades. Certainly, it's not as if any given game NEEDS to push these "boundaries," but to see it done at such a level as it is here, well it's just a sight to behold, is all.
Though this game may not be for everyone, I think it is a game that everyone should at least give a try, if not to enjoy it then to see what creators in this community are capable of and because this game is a gift to our community. It is a gift that inspires me and will certainly inspire many others, it is just aching with love for these games we've dedicated so much of our collective time to and it's a pleasure just to bask in that, a pleasure unlike few others that have been released in all the years since the original I Wanna be the Guy came out. A spiritual successor unlike no other, WannaFest 22 is a game worthy of a thousand clears, it is worthy of everyone's love and admiration, and I think it is worthy of that assumed title: I Wanna be the Guy 2.
Rating: 9.0 90
Difficulty: 60 60
Sep 25, 2022
Zambrini
For: I wanna Stay Away From Hardship 10
For: I wanna Stay Away From Hardship 10
This is what I think of all the Hardships.
They are pretty fun beginner games that can be used for easing into needle.
But they do feel forgettable for how short they are.
This one was decent and I put this in the middle of favorites for the Hardships.
I wouldn't call these games my favorites, but they are enjoyable for what they are.
[0] Likes
They are pretty fun beginner games that can be used for easing into needle.
But they do feel forgettable for how short they are.
This one was decent and I put this in the middle of favorites for the Hardships.
I wouldn't call these games my favorites, but they are enjoyable for what they are.
Rating: 6.5 65
Difficulty: 30 30
Sep 25, 2022
Zambrini
For: Kid Wants Needle
For: Kid Wants Needle
Pretty good game based on the Robot Wants games with neat gimmicks. The saves were fun except for Save 1 on the final screen.
The avoidance was decent but the song got real bland after awhile.
[1] Like
The avoidance was decent but the song got real bland after awhile.
Rating: 7.7 77
Difficulty: 50 50
Sep 25, 2022
Marong_TV
For: I wanna listen to Electronic music
For: I wanna listen to Electronic music
SO COOL SOUNDTRACK
Tagged as: Needle
[1] Like
Rating: 7.8 78
Difficulty: 25 25
Sep 25, 2022
Delicious Fruit