Latest Reviews
LastTISisLife
For: I want
For: I want
Pretty good overall, but there was a bad places like Santa boss, Bears stage and some else. I can't really recommend this game, only if you like visual challenges and wacky stuff
[0] Likes
Rating: 6.9 69
Difficulty: 56 56
Sep 6, 2022
LastTISisLife
For: I console phoenix
For: I console phoenix
This maker love atrociois visuals, and i like his needle design
[0] Likes
Rating: 6.8 68
Difficulty: 50 50
Sep 6, 2022
LastTISisLife
For: I wanna Break the Cirno
For: I wanna Break the Cirno
I fucking hate final attack
Music slaps tho
[0] Likes
Music slaps tho
Rating: 4.8 48
Difficulty: 68 68
Sep 6, 2022
LastTISisLife
For: I wanna reach the Moon
For: I wanna reach the Moon
Absolute banger of fangame. Insanely great designed needle with cool gimmicks and puzzles. Fun and not grindy bosses, final boss especially deserves honourable mention - feels epic and great. And also, design of Cave Stage is OWNS, it's so incredibly amazing, i don't know how Denferok make this paths so good
Must-play for everyone
[0] Likes
Must-play for everyone
Rating: 9.8 98
Difficulty: 50 50
Sep 6, 2022
LastTISisLife
For: I Wanna Make It Breaking Out
For: I Wanna Make It Breaking Out
I have a lot of thoughts on this game. This game is kinda really wacky. It has an extremely unique charm, that you can feel only in old adventure fangames with this awkward platforming and apple bosses - it's kinda cringy, but it still just kinda warming after all. In this game however this atmosphere are kinda get to another point - by simply making things difficult
And making things difficult change the perspective a game for a lot. Difficulty on it's own make things more memorable. Hard and old adventure games are usually get criticed by people, because of questionable design. But suprisingly, today i will defend this game. Making things hard are actually work in this case; while being memorable, hard things in this game are actually give me a lot of enjoyment and every single of them give me good vibe of big trip
First hub already introduces some harsh stuff. Vstring stage (blue-yellow) was pretty interesting, Miku avoidance was just classic, similar to Catastrophe Miku. Industrial stage with Gray apple at the end was probably my least favourite stage in the game, but it still has some fun into it. Mario stage was also quite meh, but the Purple apple was absolutely brilliant, i really enjoyed this dumb and messy boss. Stage with Stop-gimmick was probably one of the best in the game, but the Cyan apple at the end was really hard and even despite i quite like it, it's definetinely roadblock
Second hub introduces some even more unique stuff. I like atmosphere of Spooky House and the Green apple was pretty fun, even being kinda RNG-hell at the third phase. Forest stage introduces some dumb, but fun chase and then actually an interesting puzzle. Boss of forest stage, as strange as it is, Moriya Suwako from Touhou was tough, but interesting to learn shmup-like boss. Bomberman and his stage respectively was very wacky and i really like idea about it, even tho i quite raging through playthroughing this. Green stage was just fucking trap classic, which is good on it's own, but i didn't fan of White apple at the end, quite annoying boss
After second hub, there's a transition stage, which is meh, just needle. Then there's are third hub with 8 short needle segments. Most of them are fine, i like RNG-stage and breakout-stage with Touhou girls. However, i dislike Industrial and VVVV-stages, they have extremely precise saves, which are not fun to execute
Third hub ends with Medley apple, that is simply Destination-like boss with mix of all attacks from previous apple bosses. Absolutely blasting boss, i have a fun playing him
And if you think the game will never ends, after Medley apple there's actually last hub, which is by far my favourite place in the game - all of the stages here are awesome (maybe Red needle is kinda meh, but whatever). Classic from K2 - Keys stage is good, Simon Says is amazing, avoidance is good meme and Puzzle with two kids is probably best screen in the game
At the end you will fight two last things. First one, Minoriko Aki is kinda boring with stupid vapid intro, but gets quite hyped the more you come to the end of avoidance. Didn't hate it, didn't like it. Nue, well-known final boss, is kinda easy, which makes it unfitting ending to such a looong game, but it was still fun, good designed enjoyable boss
This game for sure has a lot of content, as you see. And i think this was make this game great and memorable. Many things obviously are not great, even bad and atrocious sometimes, but still i think this game has an extremely great journey vibe and a lot of interesting content, that you can play for. Of course this is not ride for everyone, but if you like old adventure style and not affraid of hard stuff, go on. This game will fully satisfy you then. And i'm for myself didn't spare that i invested time in this
[1] Like
And making things difficult change the perspective a game for a lot. Difficulty on it's own make things more memorable. Hard and old adventure games are usually get criticed by people, because of questionable design. But suprisingly, today i will defend this game. Making things hard are actually work in this case; while being memorable, hard things in this game are actually give me a lot of enjoyment and every single of them give me good vibe of big trip
First hub already introduces some harsh stuff. Vstring stage (blue-yellow) was pretty interesting, Miku avoidance was just classic, similar to Catastrophe Miku. Industrial stage with Gray apple at the end was probably my least favourite stage in the game, but it still has some fun into it. Mario stage was also quite meh, but the Purple apple was absolutely brilliant, i really enjoyed this dumb and messy boss. Stage with Stop-gimmick was probably one of the best in the game, but the Cyan apple at the end was really hard and even despite i quite like it, it's definetinely roadblock
Second hub introduces some even more unique stuff. I like atmosphere of Spooky House and the Green apple was pretty fun, even being kinda RNG-hell at the third phase. Forest stage introduces some dumb, but fun chase and then actually an interesting puzzle. Boss of forest stage, as strange as it is, Moriya Suwako from Touhou was tough, but interesting to learn shmup-like boss. Bomberman and his stage respectively was very wacky and i really like idea about it, even tho i quite raging through playthroughing this. Green stage was just fucking trap classic, which is good on it's own, but i didn't fan of White apple at the end, quite annoying boss
After second hub, there's a transition stage, which is meh, just needle. Then there's are third hub with 8 short needle segments. Most of them are fine, i like RNG-stage and breakout-stage with Touhou girls. However, i dislike Industrial and VVVV-stages, they have extremely precise saves, which are not fun to execute
Third hub ends with Medley apple, that is simply Destination-like boss with mix of all attacks from previous apple bosses. Absolutely blasting boss, i have a fun playing him
And if you think the game will never ends, after Medley apple there's actually last hub, which is by far my favourite place in the game - all of the stages here are awesome (maybe Red needle is kinda meh, but whatever). Classic from K2 - Keys stage is good, Simon Says is amazing, avoidance is good meme and Puzzle with two kids is probably best screen in the game
At the end you will fight two last things. First one, Minoriko Aki is kinda boring with stupid vapid intro, but gets quite hyped the more you come to the end of avoidance. Didn't hate it, didn't like it. Nue, well-known final boss, is kinda easy, which makes it unfitting ending to such a looong game, but it was still fun, good designed enjoyable boss
This game for sure has a lot of content, as you see. And i think this was make this game great and memorable. Many things obviously are not great, even bad and atrocious sometimes, but still i think this game has an extremely great journey vibe and a lot of interesting content, that you can play for. Of course this is not ride for everyone, but if you like old adventure style and not affraid of hard stuff, go on. This game will fully satisfy you then. And i'm for myself didn't spare that i invested time in this
Rating: 6.9 69
Difficulty: 74 74
Sep 6, 2022
LastTISisLife
For: I wanna kill the Kamilia 3D
For: I wanna kill the Kamilia 3D
3D Gaming. Better than you expected
[0] Likes
Rating: 5.0 50
Difficulty: 35 35
Sep 6, 2022
LastTISisLife
For: I Wanna Get Rid Of The Fake Ass Bitches
[0] Likes
For: I Wanna Get Rid Of The Fake Ass Bitches
[0] Likes
Rating: 8.5 85
Difficulty: 55 55
Sep 6, 2022
Delicious Fruit