Latest Reviews

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Jdx83
For: I wanna be the GMK
[0] Likes
Rating: 5.7 57       Difficulty: 80 80
Sep 14, 2020
wndfl_heaven
For: I wanna love the fumiya
Tagged as: Needle Visual_Challenge
[0] Likes
Rating: N/A       Difficulty: N/A
Sep 14, 2020
Mercury
For: I wanna be the Venus
[0] Likes
Rating: 8.5 85       Difficulty: 55 55
Sep 14, 2020
BloggerOP
For: I wanna end the air force
Edit : 2020/9/15 Now it's a private game. sad

Blind cleared in v1.02.

This is a really hard avoidance game. It lasts short, but has many learny patterns and really fast RNG bullets. Visuals in this were very good, music was SourPls, patterns were pretty creative, fun to figure out and Noesis-ish, which is Shinobu's unique style. I could see the 2 months of effort. But I think those times were actually put into only making them; not into testing (not fully playing it without god mode or something, to be specific).

So, there are two RNG attacks in the middle of fight, those are too fast that they got nerfed two times, and will be nerfed one more time in the near future. The first one is kind of pattern but two circles' direction is random. A circle which is more far away from you shoots, and it's bullets differ a lot (bc circle's angle differs) so you have to get used to dodging it in many angles. Who likes that? Or you can just read it like an avoidance god. And then there's a burst which is completely unreadable. The second one will often give you really gross RNG. Was really hard to read. Second was really bad, third was bad, first was ok. (Died about 650 times in this section) This is the main reason that my clear is over 10 hours and I said painful in my video, because of another learn-heavy pattern section which lasts for 30 seconds after that. oh god this was painful

Also there were some things I didn't like for example, falling bullets at the speed of light in triple heart attack and big circle covering RNG in the start of the avoidance

Overall, pretty fun avoidance minus the RNGs in the middle. If not for that, I would have definitely given much higher rating because I really enjoyed figuring out the patterns. This game also features its own deadsplit file and changing title screen, they were POGGERS.

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[6] Likes
Rating: 5.8 58       Difficulty: N/A
Sep 14, 2020
MastersTomb
For: Loather
Some saves are so annoying(maybe 2 or 3 of them all).
But those great jumps actually save the game.

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[0] Likes
Rating: 6.0 60       Difficulty: 77 77
Sep 14, 2020
Faucet
For: I wanna be the 5th world
Half of the needle was fun, but the other half was boring and unfun. The boss was a horrible destination copy, that i hated a lot. Would not recommend.

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[0] Likes
Rating: 4.0 40       Difficulty: 43 43
Sep 14, 2020
Tete
For: I Wanna be the Matryoshka Special Edition
[0] Likes
Rating: 6.8 68       Difficulty: 58 58
Sep 14, 2020
ElCochran90
For: I wanna SlimeTrap
I am gonna get burned alive by this community, but my entire experience was ruined by a shockingly cryptic gameplay. Some parts are galaxy brain, but others are straightforward "guess my specific kind of thinking and cryptic crap". This is present throughout the game and the fact that some doors just require one freaking key to be opened, making you waste time looking for/trying to get the other one stupidly breaks the whole point of puzzle and traps.

It's a total shame, because this game... what is this game?

-A reinvention of the normal visual standards
-The creation of a new iconic obstacle: slime
-Slimes are used in the most creative way and you must figure out what each one does
-It does pay homage to some immortal fangame classics (Destination trap for the win!)

Not this is supposed to be an introductory game to a full-scaled trap experience with tons of content. I am really looking forward to that, because despite the huge grudge I have towards this game logic, it still achieved so much with so little.

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Tagged as: Trap Gimmick Puzzle
[1] Like
Rating: 5.4 54       Difficulty: 40 40
Sep 14, 2020
Tete
For: I Wanna Kill Stink Terios
[0] Likes
Rating: 6.6 66       Difficulty: 45 45
Sep 14, 2020
ElCochran90
For: I wanna be the Poronkusema
A contrived trap game with good production value, creative gimmicks and traps. The first episode is nice, but it loses steam during the Super Mario World. There's nothing inventive in there anymore. Not that it shouldn't used anymore, but it gets old really fast. Cute Yoshi gimmick tho, nothing special.

The first troll boss is one of the funniest things I have ever seen, including the fame Game Clear screen and the subsequent Game Over screen. Genius stuff.

Now when will I receive my fully-scaled trap adventure by this guy?

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Tagged as: Adventure Trap Short
[0] Likes
Rating: 5.0 50       Difficulty: 35 35
Sep 14, 2020
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