Latest Reviews
Yiaz
For: I Wanna XV Spike
For: I Wanna XV Spike
I really liked the idea to only use 15 spikes per screen. It is a nice concept and the makers did manage to make quite some interesting pathing. The difficulty balance is for some reason all over the place which can be seen as annoying and some saves feel artificially long with backtracks/vine usage or having some harder jump at the end of a long save which seemed really unnecessary to me like huseth's or kiiview's screens. I think a lot of the long screens just suffer from trying to make them too long and I only found myself enjoying about half of the game because of that which is unfortunate.
[1] Like
Rating: 5.0 50
Difficulty: 65 65
Aug 11, 2020
powergom1234
For: I wanna make the Apocalypse
For: I wanna make the Apocalypse
Tagged as: Trap
[0] Likes
Rating: 4.0 40
Difficulty: 18 18
Aug 11, 2020
powergom1234
For: I wanna wanna
For: I wanna wanna
Tagged as: Trap
[0] Likes
Rating: 8.0 80
Difficulty: 18 18
Aug 11, 2020
powergom1234
For: A I wanna
For: A I wanna
Tagged as: Needle
[0] Likes
Rating: 5.0 50
Difficulty: 17 17
Aug 11, 2020
NightArcher188
For: I Wanna Kill The A4
For: I Wanna Kill The A4
krinj
[2] Likes
Rating: 0.0 0
Difficulty: 68 68
Aug 11, 2020
fatherpucci1
For: I Wanna XV Spike
For: I Wanna XV Spike
I was excited to see what people could come up with having the spike amount restriction, but my excitement has dissapeared with playing. The screens basically are either short rooms with some tight jumps or gravity flipper backtracking screens. Some utilize pretty interesting pathing but overall feels like half the game was made by the same person.
The host didnt pay attention to the order of the rooms, since you get a freebie after a difficult screen, hurting the structure of the collab.
Overall i liked few screens, but the game has flaws and people couldve been more creative with the concept.
[4] Likes
The host didnt pay attention to the order of the rooms, since you get a freebie after a difficult screen, hurting the structure of the collab.
Overall i liked few screens, but the game has flaws and people couldve been more creative with the concept.
Rating: 4.5 45
Difficulty: 65 65
Aug 11, 2020
CanusAntonius
For: I wanna be the past
For: I wanna be the past
Generic jumps and visuals that blend together making the boss more annoying than anything else.
[0] Likes
Rating: 2.0 20
Difficulty: 30 30
Aug 11, 2020
Delicious Fruit