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TheChiekurs
For: I wanna be Like Yonzz
Tagged as: Avoidance unfinished
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 2, 2020
TheChiekurs
For: I wanna Be Like Fragnaticc
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 2, 2020
TheChiekurs
For: I wanna be glared
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 2, 2020
TheChiekurs
For: I wanna ban the world
Tagged as: Avoidance
[1] Like
Rating: N/A       Difficulty: N/A
Jul 2, 2020
TheChiekurs
For: I wanna appreciate piano stream
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 2, 2020
TheChiekurs
For: I Wanna Appreciate The Donald Stream
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 2, 2020
Wolsk
For: I wanna be the Angel
Rating is based on the EXTREME difficulty.

This game was clearly inspired by "I Wanna See The Moon," though it has the minor issue of being significantly less fun. It's incredibly long (14 stages according to the readme) and has a ton of variety in the platforming and boss design, but I'm not going to go too in-depth; for that I'd recommend reading Kurath's review. From what I've been told, the bosses are either unchanged between Normal and Extreme, or are so minutely different that we aren't even sure what is changed. That is scary to think about because half of the bosses were pretty ridiculous on Extreme, and if they're no different on Normal, they are probably much harder than most of the platforming (barring the occasional drastic difficulty spike). The cloud boss and the vine boss in particular stand out as ones that were particularly irritating to deal with.

The platforming is, as mentioned, all over the place in terms of difficulty and quality. There is a save in the lava stage, a save in the beach stage, and a save in the vine stage that are very much memorable but in the bad way. I was told that the huge difficulty spike saves such as those were not at all changed for Extreme which again makes Normal mode moderately worrying. Note that this game is somewhat a metroidvania, so you will have to replay a bit of platforming to reach alternate paths and to use an item upgrade that you get after the first runthrough.

The final boss is ridiculous. It's over 7 minutes long and has some of the hardest bits near the end, and the intro to the fight is almost a minute long and pretty free. If you hate long intros and long fights in general, you're gonna have a rough time and most likely not enjoy yourself. The song is great and makes the boss feel extra exciting, but it feels like a huge step up in difficulty from the rest of the game. On Extreme difficulty you get 2 HP, and on Normal difficulty you get 3 HP. No idea about Easy, but it is presumably more than 3.

It pains me to say this, but I cannot in good faith recommend this game on Extreme difficulty, and if what I've been told about Normal difficulty is true, I probably wouldn't recommend doing that either. The game has a ton of variety and a lot of good parts, but the bad sections that randomly pop up make the entire experience a somewhat painful one. Perhaps Easy difficulty is more reasonable and worth playing, but I couldn't say.

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Tagged as: Adventure Needle Trap Gimmick Long Puzzle Bosses metroidvania
[2] Likes
Rating: 7.1 71       Difficulty: 77 77
Jul 2, 2020
Anik
For: I wanna create a potion 3rd demo
Hm.....
Interesting but design is bad!

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Tagged as: WTF minigames
[0] Likes
Rating: 4.5 45       Difficulty: 24 24
Jul 2, 2020
MrSnailz
For: I wanna be the RWJ
Tagged as: Needle
[0] Likes
Rating: 8.0 80       Difficulty: 50 50
Jul 2, 2020
TheChiekurs
For: I give to the Broadcaster and One of Four Listeners
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 2, 2020
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