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ES4U
For: Needle making in Cloud i wanna
i like cloud i wanna

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Rating: N/A       Difficulty: N/A
May 28, 2020
ElCochran90
For: I Wanna Find a Cure
The third installment in the yearly tradition of attempts to expand the technical and creative capabilities of the world of fangames is here, mixing old classics with contemporary indie releases, and while exceptionally creative, it is a mixed bad where the second half is dragged down by questionable decisions and weird pacing choices.

It seems like an obligated tradition to open with a Super Mario Bros. world. It is ok, standard quality for a fangame, but not something you would expect from a marathon release. Its average quality is almost compensated with one of the best traps you will ever see in fangame history if you that particular trick in World 1-1 of Super Mario Bros. 3.

From there, it picks up with unexpected original game picks, adapting the character to new worlds and adventures. Among the first half, I must highlight the astonishing replica of Cuphead. Although the first phase of the final boss has one annoying attack, the rest is spectacular and pays proper tribute to the legendary final duel of the game. Adapting it to the microcosm of Crimson was the most logical step. Erik was the man chosen to do these wonders.

The section featuring Celeste, The End Is Nigh and Runner2 is the section dedicated to honor popular indie games, adapting the Kid to those worlds in one way or another. However, expect no bosses during this section, unless you consider chases as "bosses" (they're not). Maybe it's a nod to modern PC platforming. If that's the cause, it's no less than honorable. Still, it dragged down the pace and adventure feeling of the previous game decisions.

And ooohhh, Plasmanapkin is responsible for single-handedly creating one of the most infamous stages in fangame history: Super Metroid. Speaking the obvious without being able to deny objective truths, the world is massive, fantastically looking and the overall layout is built truly like the original game, 99% faithful to the SNES atmospheric titan (except for the final boss, which comes from the underappreciated Metroid: Fusion). I understand the complaints of people: it takes approximately 45%-50% of your total playtime. It requires at least three hours in tranquil exploration just like a game of the franchise would. Is that the experience fangamers would expect from a fast-paced FM delivery? Clearly not for the majority. I must confess I didn't care. On the contrary, it is my favorite world. However, who on Earth would consider a great idea to feature THIS game on a blind race? What's the purpose of making a race? Are you mad???? Use this in another fangame/collab.

Final boss is a great disappointment and the second phase is much easier than the first one. Also, second phase looks great, but if you'd like to see what's awesome and who originated that, play the Lunatic version of I Wanna Be The Best Guy 2 and see that spectacular final boss. The sequels wanted to approach it but the initial impact of Best Guy 2 will forever remain.

All in all, it's a collection of great ideas that sound better spoken aloud than when transformed into reality. Platforming is really not that interesting and becomes frustrating in some worlds, and I'm looking at you, Celeste. So Megaman X decides to use the dash button, which actually you can change in the settings. Cool. Why the hell would you change the rules? Do you know how many free deaths I had with that awful level design just because you decided that my settings are trash and therefore use the shoot button??? The shoot button for dashing.

I'm out.

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Tagged as: Adventure Gimmick Boss Long FM_2018
[0] Likes
Rating: 6.4 64       Difficulty: 55 55
May 28, 2020
Yorinji
For: I wanna be the Make Hardest Fangame
[0] Likes
Rating: 8.0 80       Difficulty: 55 55
May 28, 2020
Wspr
For: I wanna thank the Ashotovka X
Ashotovka 6 is a lie

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Rating: 10.0 100       Difficulty: N/A
May 28, 2020
dijivunda
For: I Wanna Be The Decadence
[0] Likes
Rating: 7.3 73       Difficulty: 89 89
May 28, 2020
MIKEOO
For: I wanna more beautiful and delicious
[0] Likes
Rating: 5.0 50       Difficulty: 30 30
May 28, 2020
clablbkao
For: I wanna be the Tegliem
[0] Likes
Rating: 6.0 60       Difficulty: 45 45
May 28, 2020
MIKEOO
For: I wanna be the idiot
[0] Likes
Rating: 5.0 50       Difficulty: 15 15
May 28, 2020
Chyeri
For: I wanna Lap Backwards
Harder than lap around, also doesn't feel as polished. Some of the saves (1, 4, 12) don't really feel FTFA-like, I didn't find them very creative and they felt like they were compromised by the forced layout of lap around but backwards. Difficulty ramps up drastically from save 14, before that the game is easier than lap around in my opinion. Despite all criticism I found the game incredibly enjoyable to grind and some of the jumps quite interesting, especially considering the 32px grid restriction.

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Tagged as: Needle
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Rating: 9.0 90       Difficulty: 90 90
May 28, 2020
FlaviaFlave
For: I wanna be the Citadel
A lengthy adventure game with a nice array of gimmicks mixed in. Around 8 stages with the difficulty growing after each. Towards the end there is some difficult needle that could challenge newer players. The bosses in this game were all well made and none felt particularly unfair. A spectacular effort from the maker, and a must play for the discerning fangamer.

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Rating: 8.5 85       Difficulty: 50 50
May 27, 2020
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