Latest Reviews

Go to page:
0 << < 8225 8226 8227 8228 8229 8230 8231 8232 8233 8234 > >> 11113
moogy
For: Empty Needle
Diagonal Simulator 2019

Read More

[4] Likes
Rating: N/A       Difficulty: 35 35
Jul 12, 2019
SSSSGLT
For: I wanna be the Aisaka
[0] Likes
Rating: 8.4 84       Difficulty: 44 44
Jul 12, 2019
Wolsk
For: I wanna beat the Spikes 4
Screen 13 is needle RNG.

Read More

Tagged as: Needle
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 12, 2019
theTics
For: I wanna be the Archfoe3
Tagged as: Needle
[0] Likes
Rating: 7.5 75       Difficulty: 70 70
Jul 12, 2019
liuant
For: I wanna Breathing
The difficulty balance seems off to me (maybe I just suck), and the jumps aren't fun to execute.

Read More

Tagged as: Needle
[0] Likes
Rating: 6.9 69       Difficulty: 65 65
Jul 12, 2019
DestructorTheDestroyer
For: I wanna Beat The Reverse Shuriken
Tagged as: Needle
[0] Likes
Rating: 2.0 20       Difficulty: 80 80
Jul 12, 2019
liuant
For: I wanna clear the Ordeal
There are patterns that you'll probably die to on the first time, but aside from that this avoidance is free.

Read More

Tagged as: Avoidance
[0] Likes
Rating: 8.0 80       Difficulty: 40 40
Jul 11, 2019
ElCochran90
For: Chill Needle
Oh boy, I don't know. It's a tough one. I know I was promised to be short, and I was promised to be chill. Some formed the proper mindset and knew how to appreciate it. I didn't. Not because I am promised a short experience with a nice design means I should like it. The style is very present, and hey, nice music choice there. But it is so painfully short. As a novice, it took me 12 minutes and 200 deaths. This means that a speedrun would finish it before you finish a sneeze. My ideal of "chilling" is going through a reasonably lengthy game. If it is short, it must provide the goods at least. This game didn't; the only strong aspect was the visuals and music, which you will enjoy for 10 minutes or less.

arzztt had the idea that the lack of length could be compensated with difficult needle, as there are some very precise jumps. So it correlates entirely negatively with my idea of a chill needle ride, unlike Minimal or Kaleidoscope, or even Indigo Needle, which are decent games. If this game was any longer and never changed its difficulty line (because it is not a curve; it is always the same difficulty, so there's no sense of progression either), I would be rating this with a higher difficulty, and maybe many of us too. Hasn't that happened to you before, or am I the only one? You feel a game is difficult and quite precise, but it is also short, so we don't really "feel" it's that difficult even though it really is. A good example is Lucien Needle. Same thing happens with long games, at least with me. Thenader's Neon games are lengthy, but have a consistent difficulty, and I always find myself rating them 10 points or more above the difficulty average of this site. Or maybe I just suck at needle.

I digress. Point is, my idea of chilling is much longer (not something really long, just longer than this) and with easier needle, instead of compacting difficulty in very few screens.

Sequel? Let's go. Hope this was fixed.

Read More

Tagged as: Needle Short
[0] Likes
Rating: 3.5 35       Difficulty: 45 45
Jul 11, 2019
shign
For: I wanna conquer the blow game
First half is borring af and uninteresting, second half is better but nothing spectacular, bosses are decent

Read More

[0] Likes
Rating: 4.0 40       Difficulty: 25 25
Jul 11, 2019
ElCochran90
For: I wanna be the Green Moon
Short-ish trap-based needle and gimmicks adventure game consisting of four stages, with the last three featuring a boss. As for the bosses, the first is the hardest, the second one the easiest, and the last one is the middle one, for some reason. It is lazy in design and planning; the difficulty curve of the needle platforming is nice and traps are not a detriment for the game (one is particularly clever once I tried a skip and I did smile at how clever it was). Also each stage has great music, so if you wanna appreciate it, you must either stay still (pointless gameplay-wise) or simply not die. But wait, there are traps. Bummer. It kills the mood. Finally, there is no closure. Any boss could be the last one and it would be as anticlimactic as it already is. Heck, I wouldn't have minded an extra featuring a Regigigas for the feeling of a TRUE final boss; even Mysterious House and Fortress Returns did this better.

Visuals, for my liking, are horrendous for two of the stages (one of them making the needle difficult to see) and one is nice. Stage 1 doesn't count as it is the generic IWBTG intro.

Very forgettable adventure with some daring jumps, such as corners from various angles and a clear obsession with gates, so beginners better be prepared for a more challenging experience.

Not recommended, sadly.

Read More

Tagged as: Adventure Needle Trap Boss
[0] Likes
Rating: 2.1 21       Difficulty: 45 45
Jul 11, 2019
Go to page:
0 << < 8225 8226 8227 8228 8229 8230 8231 8232 8233 8234 > >> 11113